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Would highlighted reasons be covered or is it too good to be true? Looking to buy some car speakers and came across this protection plan which seems like peace of mind coverage incase a blow a speaker or what not.
I'm looking for an audio source to use mainly at home, with wifi connection, that can play music files from a shared folder on my NAS (or via jellyfin app if it's an android device).
LG V30 seems to be the way to go (by far), unfortunately I'm not having any luck finding an used one below 200-something euros in Europe... I've even find new ones on Amazon for 500 and 990 Eur, which is just outrageous...
The only one I found for 100, had the screen completely broken and unusable...
Ordering from US might be expensive too due to high shipping costs and customs duties/taxes (I'll probably end up paying over 200 as well)
An alternative could be a dongle to use with my current phone (Motorola Moto G5 Plus), but it's an old phone and has micro-USB port only, not USB-C.
So what are my options if LG V30 isn't possible?
So I recently built a computer and it's been working great until this last week. All of a sudden it's unable to run things as simple as minecraft without crashing. Minecraft gives me the exit code -1073740791, which tells me somethings wrong with my graphics card. Here are my current specs:
Motherboard: Asus B650E
GPU: RTX 4070 Ti
RAM Amount: 32 GB
Processor: AMD Ryzen 7 7700X 8-Core Processor
The error messages I get seem to be pointing towards the GPU being the problem, these are the things I have tried and that haven't worked:
Plugging the PC up to the wall outlet instead of a surge protector, Changing the PCI-E to gen 3, Updating the driver via GeForce Experience, Completely uninstalling the driver with DDU on windows safe mode, changing to "prefer maximum performance" via the NVIDIA control panel.
I have also blue screened a few amount of times which I fear is only contributing to the problem, here are the stop codes I've gotten.
page_fault_in_nonpaged_area
driver_irql_not_less_or_equal
I'm completely out of ideas and so is my dad who helped me make this thing. This is my first post to reddit so I apologize for anything I might have done wrong formatting this, I tried to make it look nice. If anyone can help at all that would be greatly appreciated.
[First] [Previous] [Next (coming soon)] Mick's pistol because I want a cover image Mick reference Random drawing of Finn Memory transcription subject: “Mick”, Venlil, Former mechanical engineer, Gunsmith apprentice Date [Standardized Human Time]: November 17, 2136
We lined up outside of the facility where our first competition would be held. The official rules would have to be explained to us before we started, as is standard for these events. Finn had already given me most of the knowledge I needed, but I still had to listen to the instructor’s words, unless I wanted to do something wrong and be disqualified.
“Alright, is everyone here?” The instructor shouted. “Nobody unaccounted for? Perfect! I see some new faces here today, so I’m going to have to go over the rules again.”
“First up, the basic safety rules must be followed at all times, no exceptions, ever! Understood?”
The line of about 20 competitors all barked out an affirmative in unison, I followed shortly after.
“Good! Good. Second rule, prioritize safety above all else. If you see someone doing something wrong, or dangerous, or outright stupid, point it out to me or one of the other safety guys around. Understood?”
“Yes sir!” The whole line responded.
The instructor’s presence was quite hard to ignore, it seems this man has a history of yelling at people to get points across to their head.
“Good! Alright, third rule. Have fun, don't die.”
“Yes sir!” we all said again.
“If nobody has any questions, we shall begin! Whoever’s first, go to the line, hands on the door, then wait for instructions. I shall follow suit shortly. When you’re done with the course, make your way up to the catwalk, the view’s great from up there, trust me. For now, sit and wait for your turn.”
Finn turned to me and added onto the instructor’s advice. “Hey Mick, don’t expect to be able to sprint through the whole thing like last time, pace yourself, depending on how they set this up, this course could take anywhere from a minute to 10, we won’t know until we’re both done. They don’t want people to cheat, taking it blind is part of the fun with this style of comp.”
Finn looked a little tense, as if the anticipation was getting to him. I knew it was getting to me too, so no wonder it was getting to him. A while ago, I figured out that I didn’t feel things quite the same as most everyone else did. Things that made others incredibly disgusted only made me a little uncomfortable. I didn’t feel loneliness even after days worth of isolation. All of the time I spent was either working or sleeping, I didn’t feel the need for free time, and I liked having a lot of surplus money, so I worked. That was, at least until I found the exchange program. It paid a decent amount of money, so I was compelled to join up. These humans couldn’t be so bad, plus I needed something new to do. Fortunately, I had previously passed empathy tests, albeit barely. It registered enough of an empathetic response for me to pass undetected. I was legally free of predator disease.
Apparently, a few of the earliest exchange partners had a bug where they could share images, and we had that bug, so I got to see the humans' appearance way earlier than most. Bipedal, tall, forward facing eyes, mostly hairless, wearing textiles to replace their lack of hair. That didn’t bother me too much, unsurprising considering my overall lack of intense emotional response that had prompted the earlier PD screenings.
It had been about [30 minutes], about half the competitors had already gone through the course before us. My turn was up next, and Finn was right after me, we were just waiting for the competitor currently in the course to finish.
A bell chimed, signifying that the last guy had made it through, finishing his run. Finn gave me a pat on the back, a sign that I should get ready to get in there.
“Remember to pace yourself, you know, you can’t run through this behemoth in 20 seconds. Slow and steady will win you the race.” Finn advised.
“Alrighty, next competitor!” The instructor bellowed, almost interrupting Finn’s advice. “Minek the Venlil? You ready?”
“As ready as I'll ever be, I guess.” I said, anticipation and nerves high.
I don’t necessarily like talking to people, particularly the ones I don’t know. Another aspect of why I felt like my home was better set on earth, rather than that sunside town where everyone just had to stop and get to know you. I’m not going back, even under the threat of annihilation, like what nearly happened to all of earth’s inhabitants.
“Make ready, put your hands on the door, your run starts once the timer beeps. If the lights turn red, stop your run immediately, make clear, holster your weapon. Understood?”
“Understood.” I replied.
I seated a new magazine into my pistol, racked the slide, holstered it, and placed my hands on the door. Here was my time to shine, I guess.
“Shooter ready? Standby…”
The moment of silence between the announcer’s callout and the timer’s beep felt like a small eternity.
BEEP!
I popped the door open as quickly as I could, took a high-ready stance, and began steadily advancing through the entrance hallway. There was a door on the left, as I entered it, I see a target standing both behind a target and a hostage. I'm forced to take my time lining up the headshot, KRAK, the target fragments into digital fragments. Another target to the right of it, slam a round through its torso. Move on, 2 targets behind a barricade, one no shoot. Take out both targets swiftly, then take a peek around the next corner. At the last moment, I spot a somewhat hidden cranny in the course right after the hallway, on my left. I backpedal, swing the pistol around the corner, and plant a round square through the chest of a target that was hiding within.
Now actually going down the hallway, there’s another hallway on the right, and a T-junction at the very end. The hallway on the right has 2 targets right next to each other, shoot and no-shoot. I take this quickly, they aren’t overlapped or anything special, just next to each other. I nearly missed because I was still moving when I shot, I needed to take more time lining up, no way I could keep getting this lucky. Left side of the junction has a shoot target, the right side has another hallway to the left of it. The rest of the floor was mostly the same, sending rounds through targets and reloading once, much like the rest of the course, right up until the end of the floor.
I rounded a corner partially blocked by a non-target, to see a small shooting gallery within the killhouse, and a door on the opposite side of the entrance. I have to clear the targets before the door will open, as instructed by the label on it. Two small, circular holograms appear before my eyes, roughly in the middle of the room. Two pops later, my magazine has run out. I haven’t even gotten through my (slightly) practiced reload, when another set of targets appear on the left side of the room. The surprise of more targets caused me to fumble slightly, tapping the magazine against the bottom of the grip. I slap the magazine back into its rightful place within my pistol, tap for good measure, drop the slide, pop the targets. The door remains still, so there are more targets to hit, I reckon. They happened to appear right I thought of them, one close and to the left, the other far and to the right. This forces me to swing my aim across the room, and I nearly missed a target again, barely clipping the right edge of the far target.
Too close, me. Too close. I somehow haven’t missed a target yet, and I intend to keep it that way.
The door finally opened, so I made my way through, and made my way up the stairs that followed the door. At the top of the stairs stood a target peeking over. Almost reflexively, I was steadily advancing past the target, without stopping I put the barrel to the target’s face, then fired. 2 rounds remaining in the magazine. The left side had a familiar set of targets similar to the little practice house. A set of closet like rooms, filled with a couple of shoot and no shoot targets. Bang, round the next corner, bang and a clack. Empty, reload,
don’t fumble it this time, another target around the corner, bang.
The next few hallways were similar to the rest, a no shoot around a corner, a shoot target sitting opposite that, then I saw something I hadn't seen earlier. A direction marking on the floor, telling me to walk past the door, to a piece of half-height cover leading into an incredibly long (for this type of scenario) hallway. At the end was a hostage type target, held in such a way that you had to either hit the slightly poking out head, or the very exposed leg sitting out to the right of the target.
I take a bracing pose against the left side of the wall, on the corner. It took me a moment to line it up properly, but I sent a round flying through my target’s lower thigh, causing it to stumble out of line with the hostage, the hostage remaining exactly in its position. That’s interesting, I didn’t know the targets were dynamic like that. I had been “killing” them with direct chest or headshots for every shot that I had hit, so I had never gotten a chance to see these targets actually do their dynamic animations before. I’ll have to ask how that works later. I finished the target off with a nice shot to the chest, after it had fallen to the floor, crippled due to its leg injury. The target fragmented as the holographic display was pierced by my round, double confirming that these targets were still projections.
The door to my left had opened with a
clunk a moment after I had shot the target for the second time. I preformed more of the same clearing maneuvers and shooting of targets. A pair of these targets happened to line up, almost perfectly for a collateral shot. I took aim against the target further to the rear, my round propelling itself toward the target with its aim true. It took a path where I thought it would destroy both the near and far target with the same shot, however, the bullet only grazed the first hologram, causing it to stumble backward with its dynamic system. Despite not killing the first target, it still smacked against the rear target with a standard killing shot, fragmenting into its hundreds of red shards that I had become accustomed to.
Advancing further into the labyrinth, I swiftly finished off the wounded target that had stumbled backward into a corner. Just to the right of the target, a sign on the wall pointed me downward, telling me to crawl through a claustrophobic, vent-like passage, about [2 feet] tall. I read the sign, dropped to the floor, and slid down through the little hole in the wall. Out the left of the hole, a target stood waiting for whatever round I planned on giving him, out in the open.
I wonder…
I approached the target, pistol held like a little baton. With as much force as I could for good measure, I slapped the target with the pistol.
Whiff
Seems I was wrong. I place my aim onto the target that I had unsuccessfully slapped, fired, then went to move on. Another target was in a little closet behind it, so I spun around to shoot that one too. This killhouse seemed to span for an eternity, and I thought I must be nearing the end of it soon.
Round the corner, no-shoot target, keep going around the U shaped hallway, another no-shoot target in the middle of the hallway. Pass it by, another bend in the wall, with a shoot target just beyond it. I go to fire my weapon, and…
Click.
The slide is open.
That isn’t supposed to happen, I had 3 rounds left in the magazine!
I take a quick inspection of my gun, a casing got stuck in the chamber, and now was blocking up the entire gun’s mechanism. I had been taught what to do in this situation, the malfunction being called a “double feed,” which could occur more frequently if your gun ran older ammunition, which mine did.
I followed the standard jam-clearing procedure for a double feed, which was to first lock the slide to the rear, remove the magazine, drop the slide and rack again to remove the stuck casing, reinsert the magazine, then rack the slide again to seat a new round. With my jam now cleared, I shot the target in front of me in the face, destroying it instantly. Around the corner sat another set of targets, 2 of them I had to shoot.
I get my aim steady on the first, fire, target destroyed. The slide locked back, alerting me to my state of being out of ammo. I reach for another fresh magazine, and come back empty handed.
FUCK FUCK FUCK FUCK FUCK
I was completely out of ammo, and making good time up until now.
Melee won’t work, I had just figured that out, I'm out of magazines so I can’t reload even if I needed to, which I certainly did.
AHA!
I had accidentally let the stuck round fall out with the magazine while I was removing it from the gun, so now it was sitting on the floor. I dive over to it, grab the lonesome round off the floor, and carefully insert the round into the chamber of my pistol. This was a technique that you weren’t exactly supposed to do often, as it wears out the extractor much faster, leading to more frequent issues if it’s done too often. I drop the slide, letting the final round I had to my name seat itself within the chamber, ready to fire.
BANG.
The target shattered, the door on my left
clunking open to reveal the light of day, and a catwalk to a platform above the range. I walk out, and hear another voice call out.
“Show clear, then holster your weapon. Your time is…187.87 seconds, nice work in there. If you want, go watch from above from that catwalk, the next run’s boutta to start.”
I walked up the stairs, legs quite a bit more fatigued than I expected them to be, although I had just been speed-walking for 3 minutes straight, and my heart was beating faster than I expected, probably due to that moment of panic after having my gun just jam up on me, compounded by the fact that I totally ran out of ammo. I reached the top, took a seat in a nice spot near the edge of the small congregation of other competitors, waiting for Finn to come waltzing through the course. There was a display on the top of the roof, showing us an overlay of the first floor, which would also show us the second floor once the competitor got to the staircase.
A few minutes passed, and I wasn't paying attention to Finn's run, since a few people had asked for me to take pictures with them, which I reluctantly agreed to. I could barely hear it, but the end timer from earlier had spoke up again; “show clear, holster your weapon. Your time is… 178.92, fastest time yet, good stuff.”
I broke away from the group who were trying to ask me questions to meet my friend at the top of the stairs, who acknowledged my completion with a firm ‘high five’, a human gesture I had been taught over my time with him.
“Phew, nice little course, huh Mick?” Finn offered.
“Yea… It was fun, albeit tiring.” I responded, with a tail wag
“I’d bet, worse stamina especially. Anyway, how’d ya do?”
“Slightly worse than you, 187 seconds.”
Wow! Nice, uhm, that’s actually really impressive for someone who’s never done this kinda thing before, how’d ya manage that?”
“Might be because I only ever had to hit the targets once, except for that really long range one, with the hostage?”
“Yea I know the one, tricky bastard to hit without clipping the hostage.”
“Did you know those targets are reactive? Actually yea, you probably do because you volunteer here, right?”
“Yep, I'm guessing that’s how you figured out they are? Shot em’ in the leg so he’d stumble? That’s the easiest way to do it, i reckon, but just moving to the right edge to line up an easier headshot is the more advantageous way to do it.”
“Yea that’s what I figured out. Oh, after that there was one kinda standing out in a hallway that I tried to hit with my pistol, didn’t do anything but since that one actually fell over earlier I was wondering if I could save the ammo, why didn’t hitting it work?”
“If you were actually in a situation where you were running around a big ol’ building trying to murder combatants inside to rescue hostages, do you think you would have the ability to whack someone in the face hard enough to outright kill them instantly? No, no you probably wouldn’t. The target impact system only tracks bullets anyway, punches or strikes don’t move fast enough to register on the system.”
“Oh, interesting. Say, how do the holograms work?”
“No clue, all I know is it has something to do with laser projectors and some weird illusions, then it has motion detectors tuned to a specific zone in space for tracking hits, quite interesting stuff if I do say so myself, even if I don't know how it works.”
“Yea, it is,” I said, not exactly registering what was said, “anyway, I think we should go figure out what the next event is, I don’t want to go into it blind like I would have if you hadn’t made me try the little version first.”
“Alright, follow me then.” Finn said, then began walking down the catwalk, leading me to our next event of the day, which I had been informed was a “long range vintage” event.
We made our way back over to the range we were at before, now situated with targets much further out than the aim trainer I had been using earlier. There were large signs, telling me distance next to little plates with concentric rings around a point in the middle. Finn walked back over to his car, pulled out a rifle box, and came back over to me.
"Ah, the wonders of long range shooting! You ready to learn about physics?" Finn exclaimed, clearly excited.
"No, not really, why do you ask?"
"Long range shooting, and especially
extreme range shooting need a lot of little physics calculations for you to actually be able to hit the target from so far away. Bullets are little more than projectiles thrown at high velocity, but there's still things like gravity, wind, and sometimes even the fuckin' Coriolis effect to worry about while your round is flying!"
"Wait, you have to worry about the
rotation of the planet while shooting long range? That's insane!"
"I know, right? that's why I love this stuff!"
The next [20 or 30 minutes] were taken up by a lengthy explanation of how a bullet flies, how a spotter and shooter system functions, how a spotter scope works, how to interpret what the spotter says, the list goes on. This had continued until the whistle blasted again, alerting us of another announcement.
"Everyone come over to the podium, we're having an awards ceremony! Be here in 5 minutes or we start without you, if you aren't already over here!" the voice of the instructor from earlier rang out. Finn and I went over to the podium, where a few boxes labeled 1, 2, and 3 resided.
The ceremony went well, apparently I had gotten third place, Finn got second, and someone who had ran after both of us got first.
After the ceremony, we were each handed a box of differing sizes, the winner got a certificate for a free rifle, Finn got a new '
plate carrier', a thing that was made to hold armor and magazines, and I got
a pair of cargo pants.
I walked over to the little station they had set up nearby, got a few measurements taken, then was handed an (admittedly very fancy) pair of pants, clearly set up for humans instead of venlil.
Thankfully, I didn't have to modify them so I could wear them, there was already a little bit of a notch in the top of the beltline that let it comfortably sit just below my tail.
Another announcement came on soon after I got my new pants; "Next event starts in one hour, get some practice in before that, you might need it."
[First] [Previous] [Next (coming soon)] ____________________________________________________________________________________________________________
Author's note: This one took a lot longer than the other ones, although it's released in a shorter time frame, how ironic, i guess? I'm considering making a prologue to the story, probably during the exchange program, if I do, it will also help give some more context to Mick that I tried to expand on with this one.
I hope you enjoyed it, expect the next one... eventually.
Oh, and sorry about any walls of text, that was me trying to fill in to hit my self imposed 3000 word count, and also me not knowing how to effectively write "move, shoot, move again" about 20 times in a row.
So, I followed the Viva New Vegas guide and that seemed to work fine. Then I got greedy and added a bunch of texture mods.
My PC has an i7-8700K and a RTX 3070. What's happening is that textures of the floor and walls inside buildings pop between all black and several versions of images. Also, some crashing when exiting buildings.
What am I doing wrong here? Help is greatly appreciated!!
Here's my mod list from MO2:
+Interior Lighting Overhaul
+FNV Realistic Wasteland Lighting
+Brave New World
+Audleys Misc Textures
+Improved OWB Robot Textures
+Improved LR Robot Textures
+Improved Robots Textures
+Roberts Male Body FNV
+TYPE4 - Body and Armors
+NVR BNW REDESiGNed - TYPE4
+NVR2R - New Vegas Redesigned 2 Revised - Viva New Vegas Patches
+New Vegas Redesigned 2 Revised
+Weapon Retexture Project - WRP
+Wasteland Flora and Terrain Overhaul
+MGs NCR Pack Ojo friendly 7
+Ojo Bueno Texture Pack for FNV - ULTRA
+Water Tower Clark County Fix
+NMC New Vegas Patch for ALL Sized packs
+Naval Chair Fix
+NMCs Textures NV LARGE Pack Part 3 of 3 FOR NMM
+NMCs Textures NV LARGE Pack Part 2 of 3 FOR NMM
+NMCs Textures NV LARGE Pack Part 1 of 3 FOR NMM
-Textures_separator
+Climate Control - Rain
+Interior Rain
+Cloud Upgrade NVSE
+Cloud Shadows
+High Resolution Bloom NVSE
+MoonlightNVSE
+Atmospheric Lighting Tweaks - FNV
+Strip Street Light Corrections
+Improved LOD Noise Texture
+NVCS Vanilla Weights-68776-13-1675087221
+B42 Weapon Inertia
+Bonus Patch-72320-1-3a-1623348069
+AnniAnimPack_BugFix 1.3-72320-1-3-1621469381
+Anniversary Anim Pack
+Faster Pip-Boy Animation
-Visuals_separator
+Mojave Raiders - EVEM Patch-77945-1-0-1684073983
+Mojave Raiders - JSUE Patch-77945-1-0-1684073969
+Mojave Raiders Tweaks-79358-1-0-1671399167
+Mojave Raiders
+Essential DLC Enhancements Merged - JSUE Patch-77945-1-0-1684072975
+Essential DLC Enhancements Merged
+Functional Post Game Ending Lite - JSUE Patch-77945-1-0-1684072565
+FPGEL - Functional Post Game Ending Lite
-Content_separator
+Perks every level with or without level cap increase
+Easy Unlocking - Easy Hacking - Guaranteed Pick Pocket
+Navmesh Overhaul VNV Patch-79358-1-0-1684233389
+EVEM - Mojave Arsenal Patch-77945-1-0-1684071790
+EVEM - JSUE Patch-77945-1-0-1684071773
+EVEM - Crafting Consistency Fix Patch-77945-1-0-1684071745
+EVEM - YUP Patch-77945-1-0-1684071731
+Vanilla Enhancements Merged-78877-1-3-0-1676720992
+Essential Vanilla Enhancements Merged
+JSawyer Ultimate Edition - Push's Tweaks-61592-5-5-0-1671394573
+JSawyer Ultimate Edition
-Overhauls_separator
+Better Caravan
+Follower Tweaks
+Real Recoil
+Clean Just Weapons Wheel
+JAM - Just Assorted Mods
-Gameplay_separator
+High Resolution Screens
+High Res Local Maps
+Clean Companion Wheel
+2. Consistent Addon Icons-65046-4-2-1652355224
+Consistent Pip-Boy Icons
+Clean Vanilla Hud
+Vanilla UI Plus (New Vegas)
+MCM BugFix 2
+The Mod Configuration Menu
+UIO - User Interface Organizer
-User Interface_separator
+Strip Lights Region Fix
+ExRB - Extended Roombounds
+Crafting Consistency Fix
+Exterior Emittance Fix - NVSE
+Fog-based Object Culling
+Aqua Performa - Strip Performance Fix
+ActorCause Save Bloat Fix
+Elijah Voice Audio Files Fix
+Climate Control NVSE
+Improved Lighting Shaders
+New Vegas Mesh Improvement Mod - NVMIM
+Vanilla Iron Sights Realligned
+ISControl Enabler and Ironsights adjuster (now ESPless)
+Combat Lag Fix (NVSE)
+Stewie Tweaks Essentials INI
+lStewieAl's Tweaks and Engine Fixes
+Improved AI (Navmesh Overhaul Mod)
+Unofficial Patch NVSE Plus
+Yukichigai Unofficial Patch - YUP
-Bug Fixes_separator
+ShowOff INI
+ShowOff xNVSE Plugin
+Console Paste Support
+kNVSE Animation Plugin
+FNV Mod Limit Fix
+NVTF - INI Presets
+NVTF - New Vegas Tick Fix
+Crash Logger
+JohnnyGuitar NVSE
+JIP LN NVSE Plugin
+Fixed ESMs
-Utilities_separator
*DLC: CaravanPack
*DLC: ClassicPack
*DLC: DeadMoney
*DLC: GunRunnersArsenal
*DLC: HonestHearts
*DLC: LonesomeRoad
*DLC: MercenaryPack
*DLC: OldWorldBlues
*DLC: TribalPack
Hola a Todos ! I don´t speak english. So I'll use google translate. I have bought a certificate in UDID Registrations, I use signulous to install certain apps but I get an error. Is it necessary to enter these certificates in the iPhone settings? (p12) if I do, it asks me for the password which by default is 123456, once loaded, in configuration profiles I can see the name of a certain Tuan Manh Phan as developer, but with the legend "unverified". What procedure am I doing wrong? I also don't know if I should load the mobileprovisioning file and where to do it.using esign any app i want to install gives me integrity check error. With signulous, they install but close themselves unexpectedly. I also have an appdb plus subscription so I can install some ipas and others I install with trollstore (I have jailbroken palera1n on 16.3.1 on X). Scarlet, at 25% of the process it gives me a p12 error, Alt Store doesn't give problems but the apps are revoked after 7 days, and I wanted to install SideStore (super complicated) but I can't because due to the jailbreak I can't activate the passcode for install the mobiledevicepairing. Sorry if I haven't bored you, I'd like some help for a newbie to sideloading.If you need help with Jailbreak of Palera1n or checkra1n let me know and I'll help you. Thank you very much and greetings from Argentina.
I have an iphone 7 plus and did a battery swap, after it started boot looping. I disconnected one of the 2 screen connections on the bottom (disconnected the short one) and it boots up now and works fine, can anyone explain why this happened?