2014 chevy cruze key replacement
I just want my old PC to run my 3d printers.
2023.06.03 05:44 vaurapung I just want my old PC to run my 3d printers.
It had no OS because of windows 10 issues with the ancient (2014 hp) hardware and having to replace the hard drive with no windows 7 backup created.
I now have zorin os on the PC. Easy to install but now I can't get any apps that I find to run on it (I'm sure if I read through hours of tutorials I could).
All I want my old PC to do is run octoprint(it's the only 3d printer control software I know of so far), a web browser (Firefox that came with zorin works fine), and cura slicer. Oh and it needs to be able to use webcams for watching the printers through the web and saving video timlapse, I think octoprint does these things.
Is it really to much to ask for a Linux that I can just download these apps to, select install, then double click the icon created on the desktop during install to run.
I love tinkering on computers when I want to but when I'm using a computer for a purpose I just want it to work. It's not like they make computers for 3d printing that I can just go to the store and buy. But my windows PC in the other room that's for gaming could do all this but it's not for this. I have a capable PC here that can do this but the software is lacking in ease of use.
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2023.06.03 05:35 Archer465 Thinking about getting this as my first motorcycle. Any thoughts? Is it worth the asking price?
| I’ve been looking at bikes for a while now and the monster has caught my eye over and over again. Any tips ab ducatis any experienced riders could give me would be much appreciated or if you think this would be worth the money. Thanks! submitted by Archer465 to Ducati [link] [comments] |
2023.06.03 05:32 KomradeSims Update Notes: June 1, 2023
Welcome to June, and also the latest Project: Gorgon update! This update contains a new much-requested skill, Angling, as well as new UI features, quests, balancing, and a ton of bug fixes.
Bugs! Update: the following are known bugs in this update -- no need to report them. If you see OTHER bugs, please report them!
- Animal forms are able to angle - kind of - and that is unintentional. Angling is intended to require hands.
- The Angling ability 'Catch and Release' gives 25% XP, not 25% bonus XP.
- You can target certain angling fish before they exist. You shouldn't be able to target them at all.
- Some of the angling abilities have old test descriptions.
- The new AoE indicator doesn't display in some outdoor areas.
Main Story
We've expanded the main story quest-line by a few steps. If you've already reached the point in the storyline where you were asked to have dinner with Jessina (via a hang out), the hang out is now available, and you should log in to see that your character has a "reminder quest" to hang out with Jessina.
New Camera Types
Players come to us from different games with different control schemes and camera views, and they often ask us if we can imitate the camera styles they're used to. So we gave it a try! We know that getting movement behavior just right can be tricky, so
please give us feedback on how these work for you.
There are now 3 camera types to choose from, located in Settings > Controls:
- Traditional Camera: How the camera has always worked. Right-click rotates your character, left-click rotates only the camera. Mouse is always available.
- Free Camera: Camera control is completely separate from character control. Mouse is always available.
- Action Camera: Mouse movement always controls character. Mouse cursor is only available when a UI window is open, or when the Toggle Cursor key is pressed (configurable). NOTE: only available in the new selection system!
AoE Visibility
Area-of-Effect abilities that are centered on the caster now have a visualization for their range.
- When an ability is used, the AOE range briefly displays on the ground as a circle.
- When an AOE ability icon is hovered over, its AOE range displays on the ground for as long as it's hovered over.
- Visibility is configurable via Settings > GUI > Windows & HUD > Abilities & Items > "Show Beneficial AOE Areas" & "Show Detrimental AOE Areas". By default they are "Party Members Only" & "Self Only" respectively. Detrimental enemy AOEs will always display.
- Many "aura"-type pets display their aura ranges in a similar fashion, such as a druid's Healing Sanctuary or a fairy's Fae Conduit. These should also follow the visibility settings described above.
- Note: as of this update, all AoE abilities are centered on the caster, except for two Weather Witching abilities that are explicitly centered on the target. Previously, all AoEs were centered on the target, but the game didn't say that anywhere, and most players assumed it was centered on the caster! So this seems much more intuitive. But if there are specific AoE abilities that you feel should be centered on the target instead of the caster, please let us know and we'll consider it.
Angling
Traditionally, fishing in Project: Gorgon has involved scooping fish up out of the water with your bare hands -- what we might call 'tickling' the fish. And that's fine, as far as it goes. It takes real skill! But not all fish can be caught this way. (And more importantly, players have told us that an MMO "needs" to have traditional fishing in order to feel like a complete MMO.)
So we've expanded Fishing with a new sub-skill: Angling. All you need is a fishing pole, some bait, and a body of water with catchable fish. (Also Fishing 15. And hands!) In order to get started, talk to Roshun the Traitor in Serbule.
The precise mechanics of Angling aren't spelled out in the game at the moment. Since this game focuses on exploration, we expect players to be able to figure out how Angling works. Please let us know what parts of the system were hard to figure out, and we'll work to make those bits more obvious.
Skills & Abilities
From here out (and probably through the rest of beta), we'll be making small balance changes. We don't want to overnerf/overbuff things, so most changes will be relatively modest, and then we'll re-evaluate and adjust further after more observation.
Warden: We've revised the formulae used for damage reflection, which resulted in nerfs to Privacy Field. On the other hand, multiple bug fixes actually increase the Warden's power significantly in other ways.
- Privacy Field abilities: reduced base ability damage (Privacy Field 5 changed from 196 -> 138)
- Treasure: "Privacy Field deals +60 damage to all melee attackers, and the first melee attacker is knocked away": 60 => 42
- Treasure: "Privacy Field also deals its damage when you are hit by burst attacks, and damage is +86": 86 => 47
- Treasure: "Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +57": 57 => 48
- Treasure: "When Privacy Field deals damage, it also ignites the suspect, dealing 156 damage over 12 seconds": => 156 => 80. Note: previously this effect did not work at all, so this is technically a huge buff, not a nerf!
- Treasure: "While Privacy Field is active, melee attacks that hit you have a 100% chance to restore 20 Power to you" : 100% chance => 75% chance. Note: previously this effect did not work at all, so this is technically a huge buff, not a nerf!
- Treasure: "Apprehend deals +48 damage and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)" : 2 seconds -> 1.5 seconds. Note: previously this effect did hasten Control Burn at at all, so this is technically a huge buff, not a nerf!
- Controlled Burn: area-of-effect reduced from 15 meters to 10 meters.
- Aggression Deterrent: area-of-effect reduced from 10 meters to 6 meters.
Weather Witch: - New ability Summon Sandstorm: This is a variant of Summon Tornado intended to be more convenient in groups. It does not knock back foes, instead dealing bonus Armor damage. All tiers of this ability can be learned from the Sand Seer in Ilmari.
- New rare ability Summon Doomstorm: This is a variant of Summon Tornado. It does not knock back foes. Instead it deals Darkness damage. Damage is improved over base version. This pet is marked as undead for purposes of ability targeting. In other words, heals that don't work on undead don't work on this pet either. Buffs that work on undead DO work on this pet. For now, all tiers of this ability can be found as loot scrolls.
- Fixed bug that caused high-level summoned tornados to move incredibly fast. Normalized tornado speeds.
- Summoned tornadoes accidentally had vulnerability stats for Cold Spheres. They now correctly have vulnerability stats for Tornadoes.
Giant Bat: - "Your Confusing Double deals +67% damage with each attack": 67% => 45%
- "Confusing Double summons an additional figment. Each figment deals +77 damage with each attack": 77 => 50
- "Confusing Double Reuse Timer -15": -15 => -10
Fire Magic: - "Fire Breath hits all targets within 8 meters and deals +30.5% damage, but reuse timer is +3 seconds and Power cost is +33%" => "Fire Breath hits all targets within 8 meters and deals +60 damage, but reuse timer is +3 seconds and Power cost is +40"
Settings
- The "Reset" button in Settings now resets the currently-selected tab to its default settings. The old functionality, undoing all current changes, is still doable by simply closing the window.
- Added new experimental settings for Tab Targeting. You can find them in settings under GUI > Targeting > Tab Targeting (Experimental).
- Combat Range: Control the max range of tab targeting when you are in combat.
- Combat Lock: If your current target is in combat, only other in-combat enemies will be targeted via tab, unless none are in view.
- Prioritize Unlooted Corpses: When tabbing through corpses, should all un-looted corpses be targeted before looted corpses?
- You can now tab through targets as quickly as you can press the button.
- Overwriting a keybind that's already bound now shows a confirmation prompt, including the name of the keybind being overwritten.
- Reorganized and renamed several Settings, to make them more intuitively grouped and easier to find.
UI Changes
- "Controls" settings have been organized into Camera & Character controls, with sub-menus.- Allow clicking through entities in the new UI, similar to how it works in the old UI. If you click on something that's already selected, it selects the entity behind it (if there is one).
- Reduced precision of click-selecting entities, so they can be selected without hovering directly over them.
- All stat bars (and globes) now smoothly animate when they change, instead of statically changing to the new value.
- Item stack size font now resizes properly for vaults (including saddlebag).
- Fixed nameplate placement for mounted humanoids.
- Fixed bug causing mouse cursor to disappear completely if mouse-dragging while zoning.
- Fixed bug that caused very large tooltips not to display sometimes.
- Removed hover-text about avatar portraits coming soon -- because they're here now! We live in the future!
- Ability tooltips now display Special Values before Special Info, as those make more sense grouped together with the other numerical data.
- Polished the lootable-corpse particles a bit.
- Nameplates now fully fade out with distance instead of just the names.
- Better handling of left-clicking nothing to deselect your current target.
- Improved display of Crafting button when no hotkey is assigned.
- Fixed quest window display bug when objective count number was very large.
- Removed the "1" from the item slot in the bug report window.
- Fixed bug causing stack sizes of items in the sidebar to get out of sync.
Graphics & Animation
- Wolves & cows now animate at proper speed when going up and down hills.
- Replaced wolf's Hunting Speed animation with a howl animation.
- Polished bard animations, so they flow together better now. The play-lute animation now always plays when you are playing a bard song, even if you use other abilities while playing the song.
- Improved instrument-playing animations.
- New VFX (animations, particles, & shader effects) for all Battle Chemistry abilities.
- You can no longer auto-move while jumping. Doing so previously resulted in some very strange-looking animations.
- Fixed weird animation bug when trying to do certain things while sitting or kneeling.
- Failure to interact with something now returns the player to idle stance.
- Fixed bug with Thentree armor causing weird shadows on male characters.
- Mage Armor is now more polished, a bit darker, and has glowier gems
- Fixed bug that would cause a dancing pig's mud to stick around forever.
- Fixed bug where mounting while dancing would continue some dancing effects.
- Improved texture for Spring Fairy armor.
- Fixed face cam for Pigeons.
Other Bug Fixes & Tweaks
- Some legacy equipment that should have been Mastercrafted wasn't. Those items should be fixed now.
- When you un-legacy equipment by pulling an invalid power off of it at the transmutation table, the legacy and broken state of that equipment is now properly updated.
- Fixed bug allowing recipe items to be summoned from anywhere.
- Updated Shadow Feint tooltip to display the correct AOE distance for blinking back to position.
- Phrenology-based Mentalism & Psychology bonuses to critical chance now properly affect heals.
- Improved logic related to channeling abilities; this should hopefully fix stuck-in-channel bugs.
- Modified Mutation Injection ability descriptions to make it a bit clearer how they work.
- Lycanthropy ability "Become Wolf": the skill check to disable wolf mode is no longer downleveled when your combat skills are downleveled.
- Newly learned abilities, Wild Endurance, & First Aid should now correctly auto-rerank.
- Dying by falling through the world now shows a special button in the death window, "Teleport to Last-Touched Ground", which teleports your dead body to the last ground you were standing on. While this isn't an ideal solution, it should allow you to be revived in party situations
- Fixed bug causing skeleton warrior pets to repeatedly retreat a short distance when fighting something.
- Astounding Cloth Shirt (Max-Enchanted) and Camouflaged Astounding Shirt (Max-Enchanted) recipes now require the correct ingredients.
- Pressing spacebar while in an animal-mount form will no longer play the horse neighing sound.
- Fixed typo in Evasion Boots (Enchanted) recipes.
- Changed icon color for Acid Bomb to more of an acid-y color (and match the new VFX).
- Acid Boost Potion recipe now correctly states that it lasts 30 minutes.
- Fixed typo in quest "Holistic Wellness: Yarn" (twelve -> twenty-four balls of yarn).
- The tsys mod, "Psi Health Wave grants all targets +X Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds" now displays in the effects list when it's active.
- Fixed Dwarven Fixer causing screen brightness (instead of hiding it).
- "Toxic Flesh" tooltip now takes poison damage buffs into account.
- Using Objective Orienteering on "The Borghild Lead" quest now leads to the correct area.
- Fixed typo in quest "The Borghild Lead" (south -> north).
- Harry now hints more strongly that his Minor Panacea will not cure ALL curses, just a specific one.
- The quest "Goblin Avenger: Ratkin!!!" now correct gives 10 Xedrite.
- JSON users: Note that in skills.json's level-up rewards, "Ability" can now refer to a single ability or an array of abilities.
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2023.06.03 05:32 MistyAvalon1234 Is this LC worth 35k?
| Hello, I've wanted a land cruiser for a while as an off road capable family hauler (multiple kids). 4 years ago, I gave up on finding one at a reasonable price and opted for a 2008 Armada which now has 140k miles and is still in good condition. A family member is looking to sell their 100% stock 2014 Land Cruiser with 178k miles for $35,000. They are offering first dibs to me and I am wondering if it's a good deal. Pricing websites (KBB, NADA guides) have the value around $31-33k. The high mileage concerns me a bit, as I am wondering what the useful remaining life really is. I am mechanically inclined enough to make minor repairs (struts, motor mounts, wheel hub), but I would like to avoid it in general since it would be the daily family hauler and I tend to take my time with DIY work. They are the original owner and say they DIY the maintenance. They generally baby the car: change with synthetic oil every 5k miles, premium fuel, replace tires well before necessary. There have been no repairs needed outside of regular maintenance of wear parts. Cosmetically, only a few scrapes and some road rash from mostly highway miles (they lived far from the city). It was a family hauler, but kids grew out of it about 3-4 yrs ago. Interior leather has no issues. Tires are in basically new condition. There was one low speed collision that led to minor rear bumper damage and the bumper was replaced by the dealership. It was not used for off roading ever; no off roading features were ever touched. The vehicle has been an Arizona car and if I bought it, it would remain an Arizona car -- so no rust. Biggest environmental issue is surviving the heat. What would you pay for this vehicle? How long do you think it could last? https://preview.redd.it/3l9rr59i3q3b1.jpg?width=1200&format=pjpg&auto=webp&s=6006c5863ea2e4c76f46233602bf113de6e58f3d submitted by MistyAvalon1234 to LandCruisers [link] [comments] |
2023.06.03 05:30 zone47x Shift cable bushing Stuck!!
| Hey so I bought a a replacement bushing from AutoZone for my shifter cable on my Chevy uplander and I ended up installing it but one of the pieces is stuck in the bushing, and I tried prying pulling and pushing! Guys I know I'm a idiot but does anyone have any idea of how I can get this piece off without replacing the whole cable? submitted by zone47x to MechanicAdvice [link] [comments] |
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submitted by
Complex-Gas-8655 to
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2023.06.03 05:18 ndlacajunwiseguy 2020 (goldilocks) ridgeline with modifications
| Wanted to post the 2020 ridgeline (goldilocks...I like the old style, but has the new transmission) version that I bought new before all the pandemic weirdness https://preview.redd.it/qixi4kqf1q3b1.jpg?width=2560&format=pjpg&auto=webp&s=f7cba60d921b75a67aebefa6198f2d7135dd6d5f https://preview.redd.it/rrlqrnqf1q3b1.jpg?width=2560&format=pjpg&auto=webp&s=3cbff889786fd604a0f2bd2e5556053ec1bcb58d https://preview.redd.it/gd8y6dqf1q3b1.jpg?width=2560&format=pjpg&auto=webp&s=d8486f9efce244f1051933781e8351ad239a2e3b Modifications 1: 2 inch traxda lift. This is really the sweet spot, going over really runs up the price and 2 inches puts it on par with the taco/rangecolorado that run next to you 2: firestone destination at2 265/60-18 . No rub on full lock forward/reverse. Reason for getting was white lettering and the reviews were very positive on highway manners and wet performance. Wet performance is big for me since I am driving in the wet a good majority of the time. 2A: Tires plus lift is roughly 2 1/2 inches up. Wife: why did you make it so high? its hard to get into! me: muahahah 3: under body protection of mostly no low design front skid, front diff and catalytic protection (mostly to slow down/prevent someone going after my cat...its a thing in my area) 3a: front skid plate NEEDS replacement m6 bolts on the front that are automotive grade class 10.9. The stock bolts are meant to hold a tin shield and they will loosen and cause a bunch of creaking/groaning. If you attempt to tighten..they just break. 4: fog lights are diode dynamics SLF white, the 780 lumens is a great match and does not over power the main headlights. They are actually very useful in our dark and rainy nights here in Louisiana! 5: Brush guard, I think this was CarID...but not even sure you can buy anymore. It was roughly $350 at the time. Downside is the top tabs running under the hood...I had to take a stainless pad to them and really scour them and put on real black paint that could stand up to the rain. The stock coating rusted very quickly. 6: AEM drop in air filter. Clean/wash it every 3 months...works great. 7: CarID for the dash cover, I keep my vehicles for a long time and most end up with cracked dashes so wanted to prevent that on this ridgeline. Plus I could geek out and put my gamer handle embroided on it...kids/wife roll eyes... me dont care. 8: Steering wheel cover off amazon for $20, keeps the steering wheel in great shape and the aftermarket is really decent. 9: Full size spare on the back. This takes some amazon...you need a m8 140 to 160mm in length. I got the 160mm in length from England and its just a tad too long. I used rubber spacers on the stock insert. The stock tire holder requires a new hole, I screwed in my bolt...put some paint on the top and put the tire on with the stock holder. It showed me where the bolt hit the stock holder and voila...drilled my hole there. Its pretty much right on the edge..like 2mm off the edge if you need to guess. I put the bolt in and put a rubber spacer (again 160mm is a tad long, 150mm would be perfect) and just used a ratchet to screw it in. Is the view out of the back window great? No, but it beats the tire just lying in the back. I would love the tire to be side mounted on the bed behind the driver...but I don't know how to fabri-coble such a beast. 10: threw the engine cover away...I like to hear the engine. 11: Yes....I put a honda Trailsport badge on it. Its the version of the 2020 ridgeline that is really trail rated, but never made. haha...true unicorn 12: Put ceramic tint on the front windows. Its a bit less then the stock rear so nobody questions it and its a good look imho. I had it done professionally and it looks stock and has held up for 3 years with zero problems...and it really does block out the UV. They were also the same shop that installed the traxda lift, it was unique for them since they do a LOT of custom lifts...but never a ridgeline. What I like: 1:Payload is great, I've really pushed it a few times with 1700lbs...but it handled it like a champ every time. 2:Towing is fine, small trailer for my daughters band, a few boats, etc. I do need to install a brake controller on the off chance it hits 4k lbs or more. 3:Ride is great...way better than most every truck I've driven 4:Handling is vastly better in the corners, I can really whip this thing into a tight turn and not end up plowing or bouncing like mad....this is NOT something you want to do on a taco/rangecolorado. 5:More height on the sidewalls makes a real difference in handling pot holes...ride is not as jarring. We don't have great roads here in Louisiana. 6:I use the in bed speakers waaay more than I ever thought I would. 7:Love the transmission 8:making people regret not getting a ridgeline after they borrow my truck for the weekend 9: its pretty damn unique in town, I mean ridgeline is already pretty much "wheres waldo?" in a sea of ford/chevy/dodge/toyota...but this puts it into the unicorn status 10: oh yeah..cabin space is awesome! 11: trunk really keeps the cabin clean...just toss it in the trunk! What you need to accept: 1: acceleration takes a hit with more weight and bigger tires 2: gas mileage goes down. stock height/tires it was easy to get 25-29mpg, now its around 21. I drive like a monkey in town...17 3: Head unit is slooow. It doesn't crash/freeze...but it is slow. Basically android auto is your friend. 4: getting it aligned takes more than your usual shop. They have to work with lifted trucks...your normal shop has no clue on how to get this aligned. I took it to 2 shops, multiple times..fails. I then looked around for an alignment shop that knew wtf to do with modified trucks and it finally was done right. 5: eco mode in town is death...it takes so much off the acceleration that to turn into traffic is: ok..barely going..push more pedal...hmm still not moving...more pedal...damn they are right there! mash it to the floor! Sum up: I am totally that crescent wrench guy....I don't do anything that well, but can toss myself into most situations and make it work. This is my perfect truck in that it can do pretty much anything I ask it and my daughters are learning to drive on this as it has most of the modern safety features. submitted by ndlacajunwiseguy to hondaridgeline [link] [comments] |
2023.06.03 05:04 alxbyko New to Flipper. Getting access to NFC card/fob lock without an actual card/fob/NFC key to read? (using Detect Reader, mfkey32, NFC, etc.)
I know you can "Detect Reader" on the lock, use mfkey32, then read an NFC card/fob with the sectors, etc.
But, if I don't have a card/fob/NFC key and need to use my Flipper as a replacement, how can I set up a virtual NFC key on my Flipper that unlocks that NFC lock?
(I recently cloned the key fob for my apt. door, but I did have the physical key fob to read).
submitted by
alxbyko to
flipperzero [link] [comments]
2023.06.03 04:57 nimmoisa000 Open world crime game idea Cartel: Palm City.
Developed by Hangar 13, DICE, Ripple Effect Studios, EA Gothenburg, and Criterion Games and published by EA.
Additionally former EA Black Box and Ghost Games employees who would help access game assets and code from previous NFS titles to streamline the development)
Cartel (or alternatively as “Cartel: Palm City” or "Cartel: Miami" ) would be an open world title based on the Mafia Games, the GTA games and the Saints Row games, with elements of Battlefield: Hardline thrown in with an array of weapons and vehicles based on their real life counterparts.
Gameplay wise the driving would be like Need for Speed titles, and on foot and shooting mechanics like BF: Hardline and Saints Row. Plus you can customize your cars and weapons to the same extent in BF: 2042 and some cars would allow for mounted weapons,on foot you can execute people with your equipped weapon like in The Godfather games. On foot would be an FPS view (you can change to a third person view as well) same with having an FPS view in your car.
There would an single player experience point system (like in BF Hardline single player) you gain XP from killing gangsters, and cops blowing up or capturing enemy vehicles and completing main missions, side missions and activities also there will be 15 levels to achieve with each level up unlocking new weapons, vehicles and customization for your weapons and vehicles. As well as a New Game Plus (NG+) where everything you unlocked is carried over and you can also play on the higher difficulties through NG+.
Also there would be five wanted levels for police and five vendetta levels for the gangs should you reach level five gang vendetta you start a Gang War there are three ways to stop a Gang War either bribe the feds, blow up a gang stronghold, or hide out in a safe house. Police wanted levels one and two local units would come after the player, at police wanted level two or three the state police would come after the player. At wanted level four and five the feds would come after the player. The military will only come after the player if they trespass in Fort Rockport or the Palmount Naval Shipyard
The Storyline
In Cartel: Palm City; in a different universe and timeline where there's a total prohibition of all narcotics in the United States in 2010; tells the story of Jack Rourke (the player character) a hardworking rideshare driver at day and a street racer at night who's scraping by in Palm City circa 2019. One fateful night, Jack Rourke has an inadvertent brush with the Blackwell Syndicate (mainly Carl Stoddard and that showcases a life of reward too big to ignore. As he joins the Blackwell Syndicate who are fighting for control of Palm City against five other criminal groups and take the city for the Blackwell Syndicate including recovering evidence that could not only convict the Blackwell Syndicate, as well as a network of crime lords in many countries, (including the other gang’s backers) including the Blackwell Syndicate's backers the Mob and it would also directly implicate the CIA in Palm City’s drug trade with Jack Rourke earning the nickname “El Sicario” for his efforts in driving the other gangs out of Palm City. When he learns how much the drugs were hurting the people of Palm City and all over the country as well as learning that the Blackwell Syndicate had gotten into the drug trade themselves, he contacts FBI agent Chase Linh who relays the story to her and offers the evidence and his testimony in exchange for full immunity for him and his associates, and the evidence on the computer was enough to convict everyone form all the five gangs, but also their crime lord backers from at least half a dozen countries, as well implicating the CIA in this as well as lobbying efforts to keep all narcotics prohibited, leading to a new administration repealing the Narcotics Prohibition law and legalizing low level cannabis. However six months later after the repeal of the Narcotics Prohibition Jack Rourke would be gunned down by Russian Mafia hitmen, Dimitri "Dima '' Mayakovsky and Henry "Black" Blackburn.
The Cast
- Sean Faris - Jack Rourke
- Erik Armando Alvarez - Marcus Blackwell
- Kieth David - Julian “Julius” Little
- Philip Anthony-Rodriguez - Nick Mendoza
- Kelly Hu - Khai Minh Dao
- Travis Willingham - Carl Stoddard
- Eugene Byrd - Marcus “Boomer” Boone
- Adam J. Harrington - Tyson Latchford
- Jack Derges - Tyler "Ty" Morgan
- David Ajala - Sean "Mac" McAlister
- Jessica Madsen - Jessica "Jess" Miller
- Ramon Tikaram - Ravindra "Rav" Chaudhry
- Brooke Burke - Rachel Teller
- Josie Maran - Mia Townsend
- Jonny Cruz - Lucas Rivera
- Ana Marte - Ana Rivera
- Maggie Q - FBI Agent Chase Linh
- Bentino Martinez - CIA Agent Julian Dawes
- Coolie Ranx - Benny King
- Jason Michael Zumwalt - Roman Barkov
- Michael Andrew Hollick - Niko Barkov
- Fred Tatasciore - Tony Alpert
- Josh Coxx - Frank Mercer
- Shontae Saldana - Eva Torres
- Josh Collins - Danny Shaw
- Moti Margolin - Dimitri Glebov
- Jack Yang - Chan Wu
- Graham Shiels - Leo Ray
- Mark Rolston - Neil Roark
- Dean McKenzie - Jonathan Cross
- David Rees Snell - Gregory "GMAC" MacDonald
- Heather Fox - Rose Largo
- Joshua Alba - Zack Maio
- Kurt Caceres - Hector Maio
- Lawrence B. Adisa - Brad Rogers
- Dominique Tipper - Lina Navarro
- David Palffy - Caleb Reece
- David Menkin - Hector "Ming" Domingo
- Bruce Johnson - Wes "Webster" Allen
- William Roberts - Joe "JV" Vega
- Jun-Yamazaki - Toru "Bull" Sato
- Derek Hamilton - Clarence "Razor" Callahan
- Chuck Norris - Chief Norris
- Paul Pape - Jack Keller
List of activities
- Story Mission: Missions that advance the plot
- Side Mission: Missions that do not advance the plot but earns extra experience/money
- Street Race: Just like it is in Need for Speed, finish first.
- Combat Race: Just like Street Race, but weapon use is allowed.
- Mayhem: Cause as much destruction as possible and get the highest Cost to State score.
- Car Snatch: Steal a car from the cops or one of the four gangs and bring it to a chop shop and also unlock the car you stole for free.
- Drug/CigaWeapon Trafficking: Deliver drugs/military-grade weapons/Cuban cigars to dealers and avoid the cops and rival gangs.
- Car Delivery: Deliver a load of high-end cars to car dealers.
- Assassination: Find and kill a named character, bonus if you fulfill a special condition
Vehicles
Civilian
- Acura NSX '17, Acura RSX-S '04,
- Alfa Romeo Giulia Quadrifoglio '16,
- Aston Martin DB5 '64, Aston Martin DB11 '17, Aston Martin DB11 Volante '19, Aston Martin Vulcan '16,
- Audi R8 V10 Performance '19, Audi S5 Sportback '17,
- BMW i8 Coupé '18, BMW i8 Coupé K.S. '18, BMW i8 Roadster '18, BMW M2 Competition '19, BMW M3 '06, BMW M3 '10, BMW M3 Evolution II '88, BMW M3 GTR L.E. '06, BMW M4 '18, BMW M4 Convertible '17, BMW M4 GTS '16, BMW M5 '18, BMW X6 M '16, BMW Z4 M40i '19,
- Buick Grand National '87, Buick Cascada '16
- Chevrolet Bel Air '55, Chevrolet C10 Sidestep Pickup '65, Chevrolet Camaro SS '67, Chevrolet Camaro Z28 '14, Chevrolet Colorado ZR2 '17, Chevrolet Corvette Grand Sport '17, Chevrolet Corvette Z06 '13, Chevrolet Corvette ZR1 '19, Chevrolet Corvette Stingray (2020), Chevrolet Corvette Stingray Convertible (2020), Chevrolet Corvette ZO6 (Cross’ ZO6)
- Dodge Challenger SRT8 '14, Dodge Charger '69, Dodge Challenger SRT Hellcat ‘18
- Ferrari 458 Italia '09, Ferrari 458 Spider '11, Ferrari 488 GTB '15, Ferrari 488 Pista '19, Ferrari F40 '87, Ferrari FXX-K Evo '18, Ferrari LaFerrari '13, Ferrari Testarossa Coupé '84,
- Ford F-150 Raptor '17, Ford F-150 SVT Raptor L.E. '17, Ford Focus RS '16, Ford GT '17, Ford Mustang '65, Ford Mustang BOSS 302 '69, Ford Mustang Foxbody '90, Ford Mustang GT '15, Ford Crown Victoria ‘08
- Honda Civic Type-R '00, Honda Civic Type-R '15, Honda NSX Type-R '92, Honda S2000 '09,
- Infiniti Q60 S '17,
- Jaguar F-Type R Convertible '19, Jaguar F-Type R Coupé '16,
- Koenigsegg Regera '16 (Roman’s Regera)
- Lamborghini Aventador S '18, Lamborghini Aventador S Roadster '17, Lamborghini Aventador SVJ Coupe '19, Lamborghini Aventador SVJ Roadster '19, Lamborghini Countach '89, Lamborghini Diablo SV '95, Lamborghini Huracán '18, Lamborghini Huracán Performante '18, Lamborghini Huracán Performante Spyder '18, Lamborghini Huracán Spyder '18, Lamborghini Murciélago SV '10, Lamborghini Gallardo LP 560-4 '08
- Land Rover Defender 110 '15, Land Rover Range Rover Sport SVR '15,
- Lotus Exige S '06,
- Mazda MX-5 '15, Mazda MX-5 '96, Mazda RX-7 Spirit R '02,
- McLaren 570S '15, McLaren 570S Spider '18, McLaren 600LT '18, McLaren F1 '93, McLaren P1 '14, McLaren P1 GTR '15
- Mercedes-AMG A 45 '16, Mercedes-AMG C 63 Coupé '18, Unlocked at REP LVL 18, Mercedes-AMG C 63 Coupé K.S. '18, Mercedes-AMG G 63 '17, Mercedes-AMG GT '15, Mercedes-AMG GT R '17, Mercedes-AMG GT S Roadster '19
- Mercury Cougar '67
- Mini JCW Countryman '17
- Mitsubishi Lancer Evolution IX '07, Mitsubishi Lancer Evolution X '08, Mitsubishi Lancer Evolution X K.S. '08
- Nissan 180SX Type X '96, Nissan 240SX '98, Nissan 350Z ‘03, Nissan 370Z ‘09, Nissan GT-R ‘07, Nissan Fairlady 240ZG '71, Nissan GT-R '17, Nissan Silvia Spec-R Aero '02, Nissan Skyline 2000 GT-R '71, Nissan Skyline GT-R V-Spec '93, Nissan Skyline GT-R V-Spec '99, Nissan Skyline GT-R V-Spec '02,
- Opel Astra '09
- Pagani Huayra BC '17
- Plymouth Barracuda '70
- Polestar 1 '20
- Pontiac Firebird '77, Pontiac Firebird '99, Pontiac GTO '05, Pontiac G8 '08
- Porsche 718 Cayman GTS '18, Porsche 911 Carrera GTS '18, Porsche 911 Carrera GTS Cabriolet '18, Porsche 911 Carrera RSR 2.8 '73, Porsche 911 Carrera S '97, Porsche 911 GT2 RS '18, Porsche 911 GT3 RS '19, Porsche 911 Targa 4 GTS '18, Porsche 911 Turbo S Cabriolet Ex '18, Porsche 911 Turbo S Exclusive '18, Porsche 918 Spyder '15, Porsche Cayman GT4 '15, Porsche Panamera Turbo '17, Porsche 911 Carrera S (991) '12
- SRT Viper GTS '14
- Subaru BRZ Premium '14, Subaru Impreza WRX STI '06, Subaru Impreza WRX STI '10,
- Volkswagen Beetle '63, Volkswagen Golf GTI '76, Volkswagen Golf GTI Clubsport '16,
- Volvo 242 DL '75, Volvo Amazon P130 '70
Military
- Light Vehicles: M1161 ITV, VDV Buggy, LYT2021, MRAP, SPM-3, ZFB-05, Quad Bike, Dirt Bike. Desert Patrol Vehicle. Skid Loader
- Infantry Fighting Vehicles: LAV-25, BTR-90, ZBD-09, AAV-7A1. AMTRAC
- Main Battle Tanks: M1 Abrams, T-90A, Type 99 MBT, HT-95 Levkov
- Anti-Aircraft Vehicles: LAV-AD, 9K22 Tunguska-M, Type 95 AA
- Mobile Artillery: HIMARS
- Helicopters: AH-1Z Viper, Mi-28 Havoc, Z-10W, AH-6 Little Bird, Z-11W, KA-60 Kasatka, UH-1Y Venom, Z-9 Haitun
- Naval Craft: DV-15 Interceptor, RCB-90, RHIB Boat, PWC, ACV
- Emplacements: .50 Cal, M220 TOW Launcher, 9M133 Kornet Launcher, HJ-8 Launcher, Centurion C-RAM, Pantsir-S1, LD-2000 AA, Schipunov 42. Launch Pod
Weapon attachments
- Optics (Pistols): Iron Sights, Improved Iron Sights, Ghost Ring, Mini (RDS), Deltapoint (RDS), Comp M4S (1X) Magnum Scope (2x)
- Optics (Rifles): Short Range; Barska Reflex (RDS), Kobra (RDS), Coyote (RDS), EOTech Sight (1x), PKA-S (1x), HD-33 (1x), F2000 (1.6x) (F2000 only). Medium Range; M145 (3.4x), PK-A (3.4x), PRISMA (3.4x), Mark 4 HAMR (3.5x) ACOG (4x), PSO-1 (4x), JGM-4 (4x). Long Range: CL6x (6x), PKS-07 (7x), Rifle Scope (8x), Hunter (20x), Ballistic (40x), IRNV (1x), FLIR (2x)
- Accessories: Canted Iron Sights, Magnifier (2x), Variable Zoom (2x-14x), Flash Light, Tactical Light, Laser Sight, Tri Beam Laser, Green Laser Sight, LaseLight Combo, Range Finder, Target Detector, Stabilizer.
- Barrel: Standard Barrel, Heavy Barrel, Light Barrel
- Muzzle (ARs/Carbines, DMRs, LMGs, PDWs, and Sidearms): Muzzle Brake, Compensator, Suppressor, Flash Hider, Flash Enhancer.
- Muzzle (shotgun): Duckbill, Full Choke, Modified Choke
- Underbarrel: Underslung Rail (M320, GP-30, M26 MASS), Bipod, Ergo Grip, Angled Grip, Stubby Grip, Vertical Grip, Folding Grip, Potato Grip
- Auxiliary: Straight Pull Bolt, Bipod
- Ammunition: Shotshells, 12 Gauge Buckshot, 12 Gauge Dart, 12 Gauge Frag, 12 Gauge Slug
40mm Grenades, 40mm HE, 40mm Incendiary, 40mm CS, 40mm Dart, 40mm Flashbang, 40mm LVG, 40mm Smoke, 40mm 3GL.
- 25mm Grenades - 25mm Airburst, 25mm Dart, 25mm Smoke.
- Arrows - Broadhead Arrow, Bullet Point Arrow, Explosive Tipped Arrow (Tek Arrows), Poison Arrow
Weapon list
Key: Base weapon (special variant)
- Melee Weapons: Blunt Weapons, Knives, Collapsible Baton, Machete (L.S 16 Machete), Breaching Hammer, Sledge Hammer, Axe, Inquisition Sword, Shovel, Bayonet, ACB-90, Shank, Machete, Bowie, Carbon Fiber, Scout, Survival, Trench, Boot, SEAL, Dive, Tactical, BJ-2, Precision, Baseball Bat, 2x4, Lead Pipe
- Light Pistols; P226, M9, QSZ-92, MP443, G17 (Street Racer Special), FN57. Machine Pistols; CZ-75. G18, TEC-9, MAC-10, MP9, 93R.
- Heavy Pistols: M1911, Compact 45, SW40, DEagle .38, DEagle .357, DEagle .44, DEagle .50, DEagle .501, DEagle .700, 45T (Mercer’s 45T), .40
- Revolvers; Unica 6 .38, Unica 6 .357, Unica 6 .44, Unica 6 .50, Unica 6 .501, Unica 6 .700, .38 Snub, .38 Special, .357 RS, MP412 REX, .44 Magnum (.44 Magnum Force), .501 Magnum Enforcer, .700 Magnum
- Short Rifles/Shotguns; Mare's Leg, Lupara, Shorty 12G (Modern Lupara)
- Personal Defense Weapons/SMGs: MP5, MX4, PP-2000, UMP-45, CBJ-MS, PDW-R, CZ-3A1, JS2, P90, UMP-9, MP7 (Combine MP7) , AS VAL, SR-2, MPX, Groza-4, K10 (Dillinger II), M1A1, M1928 (Dillinger), MP5SD
- Shotguns: QBS-09, 870 MCS, M1014, Hawk 12G, Saiga 12K, SPAS-12, UTS-15, DBV-12, DAO-12, USAS-12, AA-12, 870P Magnum, 37 Stakeout (Cross’ 37 Stakeout), Double-Barrel Shotgun, KSG12, M26 MASS
- Carbines: AK5C, ACW-R, SG553, AKU-12, A-91, ACE 52 CQB, G36C, M4, ACE 21 CQB, Type-95B-1, MTAR-21, Phantom, Groza-1, RO933, AKS-74U, CAR-556, ACWR.
- Assault Rifles: AK-12 (Shovak AK-12), SCAR-L, SCAR-H, M416, SAR-21, AEK-971 (Russian Dillinger), FAMAS, AUG A3, CZ-805, QBZ-95-1, ACE 23, L85A2, F2000 (SC-20K), ARX-160, Bulldog, AN-94, M16A3, M16A4, AKM, L85A2, ARM, MDC, SAR-21, AUG A3, HCAR, SA-58 OSW, HK51, FN FAL, SG510.
- Light Machine Guns: U-100 MK5 (Modern Dillinger), Type 88 LMG, LSAT, PKP Pecheneg, QBB-95-1, M240B, MG4, M249, M60-E4 (M60-ULT), AWS, L86A2, RPK, RPK-74, RPK-12,
- Designated Marksman Rifles: RFB, Mk11 Mod 0, SKS, SVD-12, QBU-88, M39 EMR, ACE 53 SV, SCAR-H SV, M39 EMR
- Sniper Rifles: R700PPS, TRG-42P, CS-LR4, M40A5, Scout Elite, SV-98, JNG-90, 338-Recon, M98B, SRR-61, FY-JS, Dragunov SVD, L115, GOL Magnum, SR338, CS5, .300 Knockout, M200 Intervention, M82A3 .416, M82A3 .50, M82A3 .501, M82A3 .700, M82A3 .900, M82A3 20mm Vulcan, AMR-2 .416, AMR-2 .50, AMR-2 .501, AMR-2 .700, AMR-2 .900 AMR-2 20mm Vulcan, HVM-II, M136 CS, Vidhwansak, Rorsch Mk-1, Rorsch Mk-4, 20mm Vulcan Grenares: M67 Frag, V40 Mini, RGO Impact, M34 Incendiary, M18 Smoke, M84 Flashbang, Hand Flare, CS Gas Grenade, Molotov, AA Mine, AT Mine, SLAM, C4 Explosive, M18 Claymore
- Launchers: M32 MGL, M203, M320, GP-30, M26 MASS, RPG,MBT LAW, FIM-92 Stinger, RPG-7V2, SA-18 Igla, Mk153 SMAW, FGM-148 Javelin, FGM-172 SRAW, XM-25
- Gadgets: Defibrillator, First Aid Pack, Medic Bag, Repair Tool, Ammo Box, Ammo Pack, M224 Mortar, MP-APS, XM25, UCAV, Ballistic Shield, MAV, Motion Sensor, PLD, Radio Beacon, SOFLAM, T-UGS, SUAV, RAWR M240B, RAWR M203, XD-1 Accipiter
Other: Nail Gun
Mission Structure
Prolog (2019)
- The Birth of Art - After winning a big race, Jack Rourke collects the winnings at the Palm City Historical Museum
- An Offer you Can't Refuse - Jack Rourke must evade Volk sicarios with Tyson Lachford and Carl Stoddard members of the Blackwell Syndicate
- Race Day - After the events of the last mission, Jack Rourke partakes in a race day event and wins three events with his Porsche 911 Carrera S (991) '12
- Running Man - Volk sicarios Niko and Dimitri crashes the race day and Jack must get to the Blackwell Garage
Chapter 1 (2019-2021)
- M34 Party - Jack Rourke joins the Blackwell Syndicate and gets acquainted with everyone before going with Tyson in a Pontiac GTO '05 to burn the Volk's cars with M34 Incendiary Grenades as well as stealing GMAC's Lamborghini Gallardo LP 560-4
- Standard Routine - Jack Rourke rolls with Tyson, Stoddard and Jonathan Cross to collect protection money but things go south when they collect from a hotel out of town and Jack Rourke chases after the hotel owner in Cross' car.
- Fair Play - Jack Rourke is tasked with stealing Ryan Cooper's Nissan 240SX and sabotaging it on the eve of the biggest Speedhunter race of the year, the SpeedHunter Championship Finals and in a last minute swap Jack Rourke has to race in place of Tyler Morgan
- Mia Townsend - Jack Rourke is tasked with taking Mia Townsend out for a night at the city... until a gang of Wraith street racers led by Caleb Reece hassles her and Jack Rourke takes them on in a fight
- Get Used To It - After the events of the previous mission Jack Rourke and Tyson Latchford are sent to teach the Wraiths a lesson But Caleb Reece makes it serious and Caleb Reece is wound up being killed by Tyson after a chase around the city alongside Danny Shaw.
- The Saint and The Sinner - It's revealed thtat Caleb Reece was Chief Norris' best friend, and Danny Shaw survives the crash however Stoddard would handle Shaw as Jack Rourke is tasked with infiltrating the Elmore Plaza Hotel and has to kill the manager, Nikki Morris and bomb the hotel before escaping to a funeral and confronts, Danny Shaw and Frank Mercer who are also in attendance. Jack Rourke kills Shaw and nearly kills Frank as well. But Frank tasers Rourke and escapes. It would be revealed that some of the Volk sicarios recognized Sotddard and had to deal with them, then the two escaped in a hearse.
Chapter 2 (2021)
- A Trip to the Countryside - In order to get a large supply of cannabis from Mexico, Jack Rourke takes a team to retrieve the Mexican from Mexican smugglers only to be ambushed by Los Zetas L.S 16 and Volk sicarios, then it's revealed that Roman had paid off the FBI to go after Rourke and his teammates then they came off with the cannabis killing their pursuers in the process.
- Code of Silence - The evidence that Tyson and Stoddard had ripped from the Volk had fallen in the hands of Hector Maio who cut a deal with the FBI, total immunity for the evidence and Jack Rouke is tasked with killing him and retrieving the evidence
- Visiting Rich People - Jack Rourke is tasked with sabotaging a federal proscutor's case against The Mob, the Blackwell Syndicate's backers as well as killing the federal prosecutor in charge of the case.
- Visiting Powerful People - Jack Rourke is tasked with meeting and protecting a powerful member of Palm City's elite, the owner of Prefered Outcomes Julian Daws... though he more than meets the eyes of Jack Rourke
- Agent Dawes - Julian Daws is revealed to be a CIA agent who is tasked with keeping the flow of drugs to Jack's surprise and that he is backing the Blackwell Syndicate through Prefered Outcomes.
- The Drug Trade - Julian Daws walks Jack Rourke through Palm City's drug trade and how the illicit street racing scene is used as a cover to smuggle drugs.
- Great Deal - Tyson Lachford scores a major deal with a drug farm in Georgia who promises to supply them with large amounts of drugs in exchange for access to databases concerning highway patrol routes; however when the deal goes down at a parking garage, the Volk and L.S 16 ambush them.
- Bon Appetit - Jack Rourke drives Eva Torrez, Marcus Blackwell and Julian Daws to the rebuilt Elmore Plaza Hotel for brunch only for Niko and Dimirti with a Volk hit squad to blast the entire lobby with gunfire and C4 explosives, Jack Rourke vaults over with Eva Torrez, Marcus Blackwell and Julian Daws, there Jack Rourke and Eva Torrez rush out through the side entrance and confronts the hit squad with Jack Rourke killing both Niko and Dimirti. However Blackwell wants Jack to confront Jonathan Cross at a doughnut store and reveals that the Volk threatened to turn him over to IAD and is chased throughout the city with Marcus Blackwell putting Cross on permanent retirement by killing him with a Lupara.
Chapter 3 (Finishing the other gangs and downfall of Jack Rourke) (late 2021)
- Happy Anniversary - Jack Rourke is tasked with completing a contract hit against Frank Mercer at the fifth anniversary of the formation of the High-Speed Task Force by firing a sniper rifle stashed in a bathroom
- You Lucky Bastard - After a failed attempt to kill Razor; Roman's personal driver and #2 of the Volk, Jack Rourke is given the contract to kill Razor, first by car bomb but ends up killing Deputy Chief Jack Keller. instead of Razor. Jack Rourke, Tyson and Stoddard would later find Razer at a Burger King. In this Rourke can choose to kill or spare Razor. Rourke would spare him after he tells him that the CIA is deeper in Palm City's drug trade than Jack Rourke is led to believe
- Creme de la Creme - Marcus Blackwell plans to kill Roman, Niko, Demintri and Chan Wu in front of the city's Creme de la Creme, the mayor, the police chief, the FBI director and even the city's richest elite. However things go south and Jack Rourke chases Roman and Niko at the airport where they get to a private jet but is shot down and crash lands on the Cross Mermeroral Bridge Chan Wu is still alive and Jack Rourke executes him and leaves before the cops show up.
- Plugging the Chief - After the events of Creme de la Creme; Chief Norris places to take on the Blackwell Syndicate and to dismantle them, and a contract hit is placed on him where Jack Rourke accepts the contract and kills Chief Norris.
- Election Campaign - The State Governor had launched his reelection bid with the promise get tough on the cartels that had plagued Palm City and like Chief Norris has a contract hit out on him which Jack Rourke is tasked with taking, using a sniper rifle
- Just for Relaxation - Marcus Blackwell tells Jack Rourke about a shipment of Cuban cigars as well as a hidden shipment of diamonds (hot ice) straight from Africa however and Jack Rourke takes a crew to retrieve the shipment from federal customs however it's revealed that instead of diamonds it's Cold Shot... the same drug being pushed by the other gangs.
- The Truth - Jack Rourke and Kahi Minh Dao eavesdrop on Marcus Blackwell and Julain Daws and they learn the truth.
- Moonlighting - Jack Rourke after knowing about the truth takes Tyson to rob the Palm CIty First National in order to retire from the sicario lifestyle and gets into a massive shootout with the PCPD Heat-style.
- The Death of Art - After the heist of Palm City First National Jack Rourke finds Tyson dead and meets Stoddard at the museum only to find out that Stoddard knew about the heist, and used his share of the drug money and clout at Prefered Outcomes to buy out The7 as his personal hit squad, however Jack Rourke manages to kill every member of The7 but spares Stoddard (the player can also kill him but canonically Jack Rourke spares him)
Epilogue (2022)
After the trial and the repeal of the Jack Rurke is placed in the Witness Protection Program in Lakeshore City but six months later after the repeal of the Narcotics Prohibition Jack Rourke would be gunned down by members of the West Side Club, Dimitri "Dima" Mayakovsky and Henry "Black" Blackburn.
The Gangs of Palm City
L.S 16 (Los Salmos 16) - Also known as The Salmos. Backed by the most powerful Mexican drug lords and the most powerful arms traffickers in the world, L.S 16 once ruled all of Palm City In fear until The House stepped in. They’re also the strongest gang in the game with access to military grade weapons and vehicles and each gang kill from them awards 500-1,500 XP depending on the enemy type. They are led by Neil Roark.
The House - The House is a gambling gang with strong ties and backed by the Sicilian Mafia; they run the street scene and the casinos in Palm City. They’re pretty strong but weaker than L.S 16, and they have access to military grade weapons and vehicles each gang kills from them awards 250-800 XP depending on the enemy type. Headed by Lina Navarro.
The Volk - The Volk is a Chinese-Russian gang led by Roman Barkov with Niko Barkov as their enforcer backed by the Triads (Chan Wu), the Russian Mob (Dimitri Glebov), and GMAC's crew (Gregory "GMAC" MacDonald, Rose Largo) for cars who control the weapon smuggling and arms dealing in Palm City. With this backing and access to military grade weapons. They are a mid tier gang and each gang kill from them awards 200-600 XP depending on the enemy type. They are also the ones who go after the Blackwell Syndicate the most.
Palm Kings - The Palm Kings (PKs) is a Black gang made up of Black nationalists who controls Palm Harbor’s rackets and extorts store owners. Led by Benny King, they’re equipped with police-grade weaponry and has strong ties with the PCPD despite this, they are the second weakest gang in the game and each gang kill from them awards 150-500 XP depending if it's a regular to elite
Dixie Paladins - The Dixie Paladins are a white supremacy gang and a militarized version of the Ku Klux Klan (KKK) who controls the Gold Coast Mountains in the mountainous regions of Palm City. they’re the weakest gang in the game and each gang kill from them awards 100-250 XP from regular to elite members. They are led by Tony Alpert
Blackwell Syndicate - The Blackwell Syndicate is a underground criminal organization based in Palm City and is led by Marcus Blackwell with Julian “Julius” Little as underboss, Hector Maio before "Code of Silence" and Zack Maio after "Code of Silence". Nick Mendoza. Khai Minh Dao and Carl Stoddard are caporegimes and Tyson Latchford, Tyler "Ty" Morgan, Sean "Mac" McAlister, Jessica "Jess" Miller as soldiers. Other members include Ravindra "Rav" Chaudhry as the gang's car expert Rachel Teller as the gang's customization expert, Marcus “Boomer” Boone as the gang's weapon experts. The Blackwell Syndicate would be the gang that the player would join. In Act 1, they're an outside and fast tracked to soldier, but in Act 2 the player would be a capo until the end of the game. They are secretly backed by both The Mob and the CIA through Agent Dawes. Jonathan Cross and Mia Townsend are also on the gang's payroll until "Bon Appetit" where Marcus Blackwell executes him with a 870P Magnum to the head. Also Mia would also go with Jack Rourke as well
The police/military force
PCPD - the police force of Palm City/Miami if the player does hostile acts (killing civilians, firing unsuppressed weapons in public, etc) will attract police attention and each kill from them awards 50 XP for regular members and 100 XP for armored members, However the player can bribe the PCPD to look the other way or will even help the player fight the other gangs but would be the target of higher level police forces. (Sort of like it was in The Godfather game) The player can also buy favors from them as well. Also they’ll deploy stronger units at higher heat level alongside the FBI. The cars PCPD drives are the Ford Crown Victoria, Dodge Challenger, Pontiac GTO, and the Chevy Grand Sport
Florida Highway Patrol (FHP) - The state police force and Only appears in wanted levels 3 and above, Each kill from them awards 75 XP for regular state troopers and 150 XP for tactical state troopers. Regular state troopers drives Ford Mustang GTs tactical state troopers drives Nissan GT-R
FBI - Only appears in wanted level 5 the FBI will be called in if the player continues to retaliate against the PCPD. Each kill from them awards 125 XP for regular agents, 250 XP for FBI SWAT and 375 XP for FBI HRT, Like the PCPD the player can bribe the FBI to look the other way, or even help the player fight gangs, or the PCPD but at the second highest price. The FBI also has the second widest array of favors the player can buy. regular agents drives the Nissan 350Z or Porsche 911 GT3 RS, FBI SWAT drives the - Lamborghini Aventador SVJ Roadster or Ford F-150 SVT Raptor L.E. and FBI HRT drives the Mitsubishi Lancer Evolution X or Land Rover Range Rover Sport SVR
Military - Only goes after the player if they trespass in Fort Rockport or the Palmount Naval Shipyard. Each kill from them awards 200 XP for regs, 400 XP for experienced troops and 600 XP for elite troops. Like the PCPD, State Police and the FBI, the player can bribe the military to look the other way, or even help the player fight gangs, the PCPD, State Police or even the FBI but at the highest price and The military also has the widest array of favors the player can buy in large part due to Agent Dawes’ connections in Washington.
Multiplayer portion of the game would take place during the five cartels war where the Blackwell Syndicate, The Volk, Palm Kings, Dixie Paldines, Los Salmos 16, and The House (basically where Jack Rourke glosses over saying "It was non-stop chaos for weeks")
Also there would be a free ride mode where the player can explore the city at their leisure or pick a fight with either other cartels or the cops.
submitted by
nimmoisa000 to
gameideas [link] [comments]
2023.06.03 04:57 ecmrush We could use some Fall of Britain events.
The UK wasn't historically naval invaded of course, but one event that will happen a decent amount of the time when a player is playing on the Axis side or as Communist/Fascist France is that there will be a naval invasion of Great Britain. It's often a good idea to do this early on, preferably way before the USA joins the war, so that they capitulate and give you the keys to the empire. This is quite fun to do and rewarding; in fact, I would argue a little too rewarding.
See, it's one thing to pile naval bombers and scrape together enough troop transports to invade across the Channel, and a completely different thing to actually have enough naval presence to subjugate the Empire. It's also immersion breaking that the US just shrugs off a fascist/communist power suddenly taking over a quarter of the world, but it wouldn't be any better or less gamey if they immediately declared war on you either. Finally, from a gameplay perspective; the game just ends there; the combined might of the British Empire + France/Germany is just way too much and the rest of the game is an easy steamroll.
So overall, the problem here is that invading Britain early is a lot of fun, and a scenario that comes up often enough, but the aftermath is essentially the game ending prematurely. What do I recommend?
Well, for one, I don't think it's sensible that Canada/Australia/Raj will all be completely up for grabs without a single soldier in their home soil, being as far as they are. I mean, sure, this is how the system used to work and it was changed for good reasons, but this is one instance where the original peace conference system did better. So what I recommend is that when GB capitulates, Canada, New Zealand, Australia and British Raj will immediately white peace without taking part in the peace conference if they are at 0% surrender progress. Of course, if you started attacking them, then they are fair game and they stay as they are. But if all you did was to conquer Britain, you still get your peace deal and its vast swathes of African territories (and British Malaya), various colonies, the big navy etc. all up for grabs.
These countries then go free, with Raj splitting four-ways into India, Pakistan, Bangladesh and MyanmaBurma. Canada, Australia and New Zealand remain in the Allies, and Canada gets an event to host the royal family and other British exiles. If they refuse, which they will accept most of the time, Australia gets this event instead, and if they refuse too, the United States gets this event.
If Canada or Australia accept, they get an independent addition to their focus tree; a mini focus tree, some negative and positive national spirits to signify both the social upheaval and the economic/manpower contributions of the emigres. They also become the leader of the Allies.
The mini-focus tree then is about clearing out the negative national spirits, a couple of pretty OP industrial buffs, and finally a choice: Canada/Australia for Britain vs Act of Union. The former pledges the host country to the US in return for generous support; the US immediately joins the Allies, and gives you off-map factories equal to 1/5th of their factories for 3 years, as well as weekly manpower from volunteers. The moment your alliance fully occupies Great Britain, you switch to a new United Kingdom tag with all of its territory, but Canada/Australia is made into an Autonomous Territory subject under the US, which is essentially a collaboration government (75% of each factory given, can't raise autonomy) that doesn't have to give manpower to its Overlord.
If you pick the latter option, Canada/Australia will form a union with the United Kingdom, and tag is immediately replaced with Imperial Federation that also has cores on Canada/Australia. If Canada is the host country, there's also a chance that Australia and New Zealand will also join the union right away, but more likely they will just become a Dominion again and you will have to diplomatically annex them; and once you do, you get their cores as well.
This choice is presented as an interesting question on whether the reconquest should be easier and cheaper, or if it should be used as an occasion for the political unification of the three countries.
Finally, if the US hosts the royal family, then they get a national spirit that gives them a major compliance boost in UK territory. Once average compliance in the UK reaches 80%, US can release them as an Autonomous Territory.
This has gotten long enough and I'm sure more can be said, but I just wanted to suggest a way of making the campaigns where you attack UK early more interesting by putting them out of action but not completely conquered. They get to lick their wounds and the Allies prepare to return with renewed vigor while Continental Europe is plunged into war. I believe this would make for more interesting campaigns that are playable for longer. Thank you for reading.
submitted by
ecmrush to
hoi4 [link] [comments]
2023.06.03 04:53 DearWorldliness802 Really need Corbin live 🙄
I've yet to see a live show and I'm sick about it and every time I Google, it's always "no upcoming tours or events" !! I listen to GWS at least 3-4x a day in cahoots with mourn and Leaving. Then I go on sound cloud and listen to everything I've had liked or reposted since 2014 lol. I love this guy with my whole fkn heart. Can't wait for him to drop a new project so I can put that shit on repeat and learn all the words so I can sing along. Worn and Wet are still my favorite too. This man gives me indescribable feels in my soul. Couch potato got me through some shiiiiittttt man. Shorty low-key saved my life ngl. Still sad but at least I can channel that energy into something beautiful. I thank the universe so often for suggesting the without you video on YouTube to me. That was my intro to him. I laughed so hard the first time I watched it then a few seconds in.. my heart sank, jaw dropped & I fell in love instantly cuz them vocals and that face !!!
submitted by
DearWorldliness802 to
spookyblack [link] [comments]
2023.06.03 04:51 quattrophile Just picked up this gorgeous one-owner 2010 this afternoon!
| The V6/auto combo is plenty of power for us after many years of making do with a litany of 200k+ mile Craigslist basket cases (plus, my wife can't drive stick). The thing that really caught my eye at first was the mileage which I assumed was a typo in the ad - just over 46k miles. Got to the dealer to check it out, and was stoked to see it was accurate! Super clean, just a couple scuffs in the interior and a couple tiny scratches in the paint, but apart from that & the fact that the original owner's dog got to the key fobs and chewed them up a bit, it's in amazing shape - even came with a binder with every maintenance receipt since new. The kicker was the price - it was listed at just over $15k and after a bit of negotiation at the Chevy dealer we drove it home on a brand new set of P-Zeros, 3 years / 45k miles of bumper to bumper warranty, & 4 years of free scheduled maintenance for $5 shy of $13k. This color is absolutely gorgeous! Looking forward to many fun miles in it, and hope to be able to keep it on the road for a long, long time. submitted by quattrophile to camaro [link] [comments] |
2023.06.03 04:46 Johnny_Debt Mod an OLED without cutting SoC Frame and scratching CLK (D) point? Yes and upgrade internal storage to 256GB
| Have seen multiple post on OLED modchip installations but have not seen anyone use the Reball Adapter, so I decided to do this for my personal TOTK Zelda OLED edition. Oh and I also upgraded the internal storage to 256GB! The advantages on using the Reball adapter allows us to expose eMMC CLK (D), CMD (A) and DAT0 (C) points under the eMMC, therefore does not require scratching the CLK (D) point under the SoC frame (no need to cut the SoC frame, keeping it intact), nor does it require soldering to the small resistor for the CMD (A) point and also does not rely on an DAT0 (C) adapter. Therefore, the use of the Reball Adapter provides for reliable solder connections to these points. It will never fail to glitch the Switch because of a loose / misaligned connection to DAT0 (C). The disadvantages are that we would need to remove the eMMC to solder the Reball Adapter which is a BGA PCB. Removal of the eMMC and remounting the eMMC (to backup the Nand) requires heat and if the EMMC is destroyed or rendered non-functional in the process then it is game over since the keys to the console are on the eMMC (however an alternative method can be performed via a traditional install by scratching CLK (D) point, soldering to resistor for CMD (A) and using DAT0 adapter to get to DAT0 (C) to get a dump of the eMMC prior to installing the reball adapter). This install also requires BGA soldering and reballing skillset. The process was as follows: - Removal of the original Hynix Nand
Original NAND Nand Removed Pads Cleaned - Mounting the Hynix Nand onto v1 Switch eMMC module.
Mount Original Nand on V1 Switch Nand Board eMMC Reader - Backing up the Hynix Nand contents in Ubuntu.
- Reballing the Reball adapter (both sides) since the Reball adapter I received was not of high quality (missing solder balls) and I wanted to replace the lead-free solder with leaded (lowers the temperature required to install).
Original Reball Adapter Bottom, lead-free solder balls Original Reball Adapter Top Missing Solder Balls and lead-free solder balls Reballed with leaded solder balls - Installing the Reball adapter in place of original Nand
Installed Reball Adapter 6.Installing the upgraded 256GB Nand chip on top of the Reball adapter. 3x32awg wires fit nicely under the eMMC shield. Install Upgraded Nand 3x32 awg wires under eMMC shield - Installing HWFLY using wires for CLK (D), CMD (A), DAT0 (C), 3.3v, GND and RST (B) points along with the SoC Flex. No cutting of the SoC frame required since we already have access to CLK (D) via the Reball Adapter.
HWFLY Wires installed RST (B) Point Soc Flex and SoC Frame intact! Internals - Updating to HWFly modchip to use Hwfly nx firmware which allows for glitching into an empty Nand
- Restoring the Nand backup onto the upgraded 256GB Nand.
- Expanding the partition to Switch USER partition to 256GB in Linux and reformatting in Windows.
System Menu, 256GB Internal Storage Upgarde Homebrew submitted by Johnny_Debt to SwitchPirates [link] [comments] |
2023.06.03 04:39 jdhenshall [FS][US-TX-CC] Dell Server Parts - Poweredge Bezel, Network Card
R1XFC Dell Intel I350-T4 Quad Port 1Gbps Network Daughter Card 0R1XFC **Pulled** $3 + shipping
Pulled working from a R720, replaced with a 10gbe version due to network upgrade. CARD ONLY - No cables, manuals, or other accessories included.
Dell PowerEdge R510 Server Front Bezel Front Panel - Black, $5 + shipping
No Key MY4YD 0MY4YD Came from an old R510, has some very light wear & tear
Pics -
https://imgur.com/a/FQcoTU1 submitted by
jdhenshall to
homelabsales [link] [comments]
2023.06.03 04:37 Jokerninja650 2014 ninja 650
I’m needing help with my 2014 Kawasaki ninja 650 I’ve taken it to multiple technicians and can’t figure out why it doesn’t run I have replaced the fuel pump injectors and the entire throttle body assembly and it’s still not getting any fuel will run off of starting fluid but won’t run on its own any help is appreciated
submitted by
Jokerninja650 to
motorcycle [link] [comments]
2023.06.03 04:34 cloud9crafting [TotK] Hear me out... the economy is atrocious and needs to be addressed
TotK was overall quite a huge improvement from BotW but they got one fundamental part incredibly wrong. Were Durians broken? Yes, but it was a player's choice. We've gone from choice to waiting and wasting time. This isn't a Durian post but rather a general point about the economic famine and recession in TotK.
- Arrows: Fire, Ice, Lightning, and Bomb Arrows were replaced with Fire, Ice, Shock Fruits, and Bombs Flower. Great concept in the early game and up to you to beat the boss. But one thing that BotW had was replayability because you didn't have to waste time gathering arrows. Instead, you could go around the various cities and stock up using Rupee you earned from farming Talus. Now you earn Rupee and you have NOTHING to spend them on.
- Buffs: Hearty, Endura, Swift, etc.: It became such a chore to get any amount of resources to cook Level 3 Meals. This isn't an MMO where you're competing with other players. In BotW, we could set up farm routes to collect resources and cook them.
- 30 Min Buffs: If they were going to lock Dragon Horns behind a 10-minute wait timer; then the dang Dragon Shards, of which you can find 12 on any Dragon should have become a replacement for cooking.
- Extinction of Materials: As the world levels up, key low-level resources become scarce and tedious to gather but are essential in many uses. Yet only Lizalfos can be purchased.
It's mind-numbingly tedious, it's not good gameplay, to say the least, because most of it is just waiting. We went from choice to just waiting. I really hope I'm not the only one who feels this way because I truly hope that the resources become somewhat more abundant in the game. It doesn't have to be to the levels in BotW but at least it should not feel like a chore to go out gathering.
BotW never had a duplication craze like TotW does and a huge part of that is how horrible the resource economy is in TotW. You go out and you're collecting crumbs, so I get why a huge part of this community just duplicates.
I'm having a blast with the game, especially the building but am I one of the few who feels this way about the resources, or have you guys noticed it too as you're progressing more and more into the end and post-game?
submitted by
cloud9crafting to
zelda [link] [comments]
2023.06.03 04:28 LuckyGauss Need a new key for a 2022 outback. Called the dealership twice and they said they don't do replacement keys... Can't buy them, wtf?
I don't know what else to say. I guess I'll call another dealership? I'm completely dumbfounded.
submitted by
LuckyGauss to
subaru [link] [comments]
2023.06.03 04:22 Drakolf The Gun:
"Despite everything you've done for us, I cannot allow you to stay on the force." He said. "Turn in your badge and your gun."
I nodded, it was reasonable, after everything was said and done. I removed my badge, placed it on the table, and then placed my gun down. He looked at it in horror. "What the fuck is that?" He asked.
"It's a long story." I said. "But the short of it is, that is my gun."
Chief of Police James Knox simply gave me a confused look. I gestured to the chair beside me, cocking my head to the side, wordlessly asking permission. He nodded, his gaze flitting to the vaguely gun-shaped thing on the table.
"Before I can even begin to explain this thing, I need to go over the Anderson case. The report I filled out was a complete lie."
"Go on." He said, unsettled, but maintaining a level of calm that only someone who had seen their own fair share of horror could.
The Anderson Case was a weird one. The old Anderson house was the town's local haunted house- really it was condemned but the asbestos used in its construction, along with a myriad of other unsafe substances, made demolishing it an expensive endeavor that nobody was willing to foot the bill on.
Not even collectively.
It began when I received a report of a disturbance at the Anderson house, probably some kids causing a ruckus and needed a quick ride back to the station so we could call their parents.
Y'know, scare them just enough to make sure they didn't come back.
Now, we have a fairly remote town here, the only thing connecting us to the outside world is a single road and the internet.
"I arrived on the scene at 20:35, as I said in my report. You might recall that I wrote that I was attacked. Well, I was, just not the way I wrote."
I didn't even have my gun in hand, nobody takes on a call like this and has their gun out. We at least prided ourselves on trying to be the good cops.
The front door was shut, locked, I walked around the perimeter of the building, looking for any obvious sign of egress. Nothing. Even the cellar was chained shut. I had begun to walk away when it occurred to me that the chain was too brand new to have been there since we last replaced it, like someone had cut the chain and replaced it.
I have a set of lock picks, I keep it in my car, tucked away where they can't be seen. Everyone at the station knows, because I bought them simply because the key to the records room was locked and I was getting sick and tired of ruining a perfectly good library card just to unlock the door.
"I wrote in my report that I retrieved my lock picks, used them to unlock the chain, and entered the house from there." I said. "I went through the house, exactly as outlined, and encountered a group of gang members to attacked me."
"How does this factor into whatever the fuck that thing is?" James asked.
"They weren't gang members." I replied.
The moment I entered the attic, I was hit by a godawful smell, I remembered it from my time as a homicide detective in the next town over- it took me everything I had to not freak the fuck out.
I drew my gun, thumbed the safety off, and as I racked the slide back, I stepped out and held my gun out.
"Freeze! Put your hands up where I can see them." I had said.
I rubbed my hands together at the memory, "I froze. Here were these five guys in something that made the fucking Meat Dress look pleasant." I said. "It was as if they took someone's internal organs and made these absolutely disgusting robes out of them. They looked at me, one of them raised their hand out at me, and their fingers grew into these long, writing tentacles that pierced my torso. That's how I got 'shot'."
"Jesus." James uttered.
"That's when the Hellmouth opened up."
I was laying there on the ground, tentacles writhing inside my body. I saw them sever from the man's hand and could feel them slithering into me. It was all I could do to yank them out, and even that was a trial and a half by itself.
I missed one. "It's still inside me, for the record." I said. "But since its master is dead, it's a part of me."
"What."
I continued. The Hellmouth opened as they finished their ritual, I had one tentacle still burrowing into my body, I was probably going to die, and right there in front me was a gaping, fleshy hole opening up from out of nowhere, with monstrosities approaching.
I did the only sensible thing, I shot the five fuckers dead, but not before some of the monsters got out.
"It was a gamble." I said. "But it destabilized the Hellmouth, which began to close. So there I was, bleeding out, most certainly dying, and one of them walked over to me. Shot him a couple of times in the face, but I may as well have been shooting spitballs. It gave me a choice."
The Demon loomed over me, horned, flayed skin, sharp teeth. "You are about to die, mortal, and I need a strong vessel. You will either bleed out and die, denying me a vessel, or you will consent to my possession of you. One will end your suffering before it can even begin, or you can have the remote possibility of consuming me and gaining my power."
I looked at the gun on James' desk. "I took the offer." I said.
There was a long silence, broken only by the squelching of my gun. James stared at me in horror.
"What... does that make you, exactly?" He asked.
"The Demon entered my body, cracking my jaw wide open while it shoved itself in. I felt it taking control over my body, felt these evil thoughts begin to run through my head, of walking up to someone and tearing their throat out with my teeth and drinking their blood, flaying them alive and turning them into a still-living chair that knows only suffering." I paused. "I should have been horrified, but I was filled with such glee at the thought, it was hard to not let him have his way."
I paused, taking a moment to rein in my darker impulses. "When a Demon possesses you, it doesn't kick you out, it doesn't kill you. It merges with you, its desires become your desires, and your desires become twisted in turn. I fought back, my desires won out. That makes me a rebel Demon."
I chose that moment to reveal what I'd become, my body was exactly like the Demon's, except I'd gained a few features that he hadn't. I reverted back after letting him have him a look.
"Bullets don't work on me." I said, pointedly looking at the hand that was fumbling for his magnum. "Even in this form, it's just an inconvenience."
"So, what now?" He asked.
"I hunted down every single Demon, killed their hosts, and consumed them. It's the only way to kill them permanently, and it prevents them from possessing someone else. I'm the only one who remains, and killing myself is just going to kill the part of me that's holding myself back."
I held my hand up, my gun returned to my hand, and I pointedly holstered it, where it took on the form of my assigned firearm.
"I am not telling this to you to scare you, I'm telling this to you because I cannot leave my firearm here. Anyone who takes it will be corrupted, they can't handle the evil thoughts it inspires, they can't withstand the process that turns them into a Demon."
I sighed. "So, we're left with a situation in which I'm functionally immortal, carrying weapons I can't part with for one reason or another, and the sole being with the knowledge and capability of opening another Hellmouth- and I can't guarantee I can keep things from getting out."
"And if I fire you?" He asked.
"I'll leave, I'll have to smuggle the gun out, maybe find a replacement for it, and keep it where nobody can get to it. You'll never hear a single thing about me, no good deeds, no evil deeds. I'll live the rest of what should be my natural life in town, and when I should be dead, I'll leave, disappear without a trace, and watch over the town from the shadows, just in case some idiots decide to open another Hellmouth."
He nodded. "I want a full report." He said. "Tell me everything you've done, and I'll keep you on, it'll avoid the messy business of smuggling the gun out. Anything fucked up happens, you deal with it and make sure I know what happened. Understood?"
I nodded and held my hand out. He looked confused.
"I'm a Demon." I said. "The best way to ensure I behave is a Contract. The terms are simple, I remain on the force, and you have my compliance to the letter and spirit of the law, unless a Demon rears its ugly head."
He hesitated, then shook my hand. "This Contract is sealed. I now need to spend less effort on not going on a killing spree."
I got up and left, ignoring how much I simply wanted to possess him and not have to deal with the scrutiny.
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2023.06.03 04:19 Tyman989 2013 Chevy Cupholder insert
2023.06.03 04:18 FaithlessnessSorry73 I just got a 2014 Chevy Cruze LS or LT on May 30, 2023. I’ve already had to call AAA today to get it towed to my parents house.
This is a rant and TW for the trauma dumping at the end but I promise it relates to the unexpected car problem I’m having. I was driving up the CA 14 when my car started to decrease its speed even though I was pressing on the gas to catch up to the 65-70 speed limit. I will press my whole foot down on the pedal, pushing the pedal, the accelerant down to the floorboard to go faster, and for some reason my speed would decrease. My car would fight me on going faster, and I literally had to put on my hazard lights and tell people to go around me because I was having car trouble. I had to pull over to the little parking lot outlook thing over some body of water in LA County. I really hope that they can fix this problem for me tomorrow when I call the claims department. I’ve only had this car for a few days and everything was going great, but for some reason after driving up the Los Angeles forest highway to the California 14, some reason my car doesn’t want to work I’ve tried gently pressing on the pedal I tried, pressing on the top part, the pedal the bottom part like I put my whole foot down and I really need them to fix this car because if they can’t fix it or get me into a different car, I’m fucked. I’ll lose my job and I’ll be on the street homeless not living in my car homeless. My parents kicked me out January 2022 for two reasons and they’re not what you would think.
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2023.06.03 04:17 Tyman989 2013 Chevy Cupholder insert
2023.06.03 04:15 hiroami Anyone parting out a Royal Model O?
Recently purchased a Royal Model O that was in need of a few repairs. It has a few broken off type hammers: L, 2, and 9, so I just wanted to know if anyone knew where I could get some and if it had to be the same model or just the same company for the replacements. Some of the keys are sticky, they're having a hard time coming down. I read not to use W-D since it gets gummy over time, so just wanted to check some suggestions. Lastly the case was badly damaged, so I wanted to check if I could buy one off someone, along with the hammers. Please and thank you in advance.
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