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2023.03.11 22:36 cotphoods BanginInLittleRock
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2023.06.03 19:17 Ok_Acanthocephala15 Blueface feels entitled to put women on trial for non-crimes, as if he’s the ultimate judge of how right/wrong their actions are
| Even if she did see another man while they’ve been distanced, she obviously feels too scared to admit it, despite the fact that she would’ve been doing absolutely nothing wrong towards him, as a single woman 🤷🏽♀️ And despite the fact that he’s slept with half the state of California atp (and counting). She already knows she can’t stand up for herself in any way or she’ll get the Chrisean treatment (the undisguised abuse, vs the “covert” humiliation she receives currently). The unspoken threat of receiving “punishment” (abuse) for defending yourself or demanding equality in any way is how abusive men control your behavior (and over time, your thoughts). submitted by Ok_Acanthocephala15 to Chrisean__Rock [link] [comments] |
2023.06.03 19:17 TwentyOneDays [Zee Frags/Updated Daily] Excellently presented, promptly shipped, 100% authentic decants!!!
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submitted by
TwentyOneDays to
FragDecants [link] [comments]
2023.06.03 19:16 cesario_ Theorycrafting Saitama: killing (almost) any monster in a single punch
Hello
3d6! I’ve been working on this character theorycraft for a while now, and I’ve quite nearly accomplished my goal — only to fall barely short at the final 1%. I’m sharing it now in a 99-percent-complete state, for everyone to enjoy reading my mad scientist ravings, or to offer their own suggestions on how to wring out just a little bit more damage to finally have a character that can kill any creature in a single punch.
tl;dr: a theorycrafted level 20 Saitama character can deal 634 damage on average in a single punch, instantly killing 99% of all published monsters (27 monsters can survive). The self-imposed rules
- Must be RAW.
- All printed magic items are allowed, and random properties may be chosen.
- Average rolls will be used for ability checks, attacks, and damage rolls.
- All the damage must be dealt in a single punch attack: damage that happens after the resolution of the attack does not count (poisons, damage on a later turn, etc.)
- Any amount of preparation time for the single punch is allowed.
- No friends — all the preparation must be done by the single character. No buff spells may be cast by other people.
- Bonus points if everything can be explained within One-Punch Man’s canon lore.
Now, let’s get into it!
Race
Protector Aasimar. Saitama claims to be an ordinary man, but let’s be honest, to have such ludicrous power, he must be more than human. Aasimar are more or less human, but with a touch of the divine, which fits the bill perfectly. Mechanically, we’re choosing this for the Radiant Soul option: as an action once per long rest, they transform for 1 minute and once per turn can deal their level in radiant damage to one target of an attack. At level 20, this will add +20 radiant damage to the punch, by far the highest single-attack damage boost of any racial ability.
Stats
Saitama has incredible strength, speed, reflexes, and durability, which he attributes to an intense training regimen. How could he have gotten such formidable training? Well, perhaps he read the instructions in a magic book. The Manuals of Gainful Exercise, Quickness of Action, and Bodily Health are very rare magic items that describe “fitness exercises,” “coordination and balance exercises,” and “health and diet tips” with words that are charged with magic. Studying these manuals and practicing their guidelines for 48 hours increases a creature’s STR, DEX, and CON stats by 2, as well as increasing their maximum for that score — up to a cap of 30. Clearly, to have such godlike strength, dexterity, and constitution, Saitama’s intense training must have included reading as many Manuals as necessary to raise his STR, DEX, and CON stats each to a godlike 30. This results in Saitama having a +10 to STR attack and damage rolls, a +10 boost to DEX checks like stealth and initiative, and a ridiculous amount of hit points. In order to multiclass, Saitama will also need at least a 13 in INT, WIS, and CHA — which should be achievable.
Classes
Saitama starts by taking
three levels in Armorer Artificer, which gives him a suit of Arcane Armor that expands to cover his entire body and can be used as a spellcasting focus for artificer spells. The text describes “metallurgical pursuits,” but nothing RAW forbids one from choosing a suit of yellow leather armor for Arcane Armor. At AC 11 + DEX, this gives Saitama an AC of 21 — which doesn’t really matter, since he can kill nearly anything in a single punch before it ever has a chance of attacking him. We choose the Guardian Armor Model for Saitama’s Arcane Armor, causing the red rubber gloves on his leather armor to be counted as Thunder Gauntlets: they count as simple melee weapons when not holding anything in them, and deal 1d8 thunder damage on a hit. Saitama also has the option to use his INT modifier instead of STR or DEX when attacking with the gauntlets, but let’s be honest, he’s going to stick with his godlike +10 STR modifier here. Saitama will infuse his gloves with the Enhanced Weapon artificer infusion, giving them a +1 to attack and damage rolls, and turning them into a magic item. From Armorer, Saitama also learns the spells Booming Blade and Absorb Elements. To complete Saitama’s armor, he also gains a white Cloak of Billowing (a common magic item that does not require attunement) and a pair of red rubber Boots of Elvenkind (an uncommon magic item that also does not require attunement, and gives advantage on Stealth checks to move silently).
Next, Saitama takes
nine levels in warlock. He chooses the Hexblade patron and Pact of the Blade, and gains the Hexblade’s Curse, the Eldritch Smite invocation, and the Banishing Smite spell from the Hexblade expanded spell list. He will also transform his gloves into his pact weapon, and take the Improved Pact Weapon invocation, allowing him to use his gloves as a spellcasting focus for warlock spells. Unfortunately, because his gloves are already a magic weapon with a +1 to attack and damage rolls from the Enhanced Weapon artificer infusion, they do not gain an additional +1 to attack and damage rolls from Improved Pact Weapon. Hexblade’s Curse allows Saitama to curse a creature within 30 feet for 1 minute as a bonus action, and add his proficiency bonus to damage rolls against that target. Eldritch Smite deals 1d8 force damage plus another 1d8 for each level of warlock spell slot expended when hitting a creature with one’s pact weapon. At a maximum 5th level spell slot, this adds 6d8 force damage to his punch. Banishing Smite activates as a bonus action and consumes concentration for 1 minute to add an extra 5d10 force damage on the next hit with a weapon attack. Additionally, if the target then has 50 HP or less, it is banished to its home plane (or until the spell ends). At nine levels in Warlock, Saitama gets two 5th-level spell slots per short rest. This is just enough for one usage of Eldritch Smite and one casting of Banishing Smite. However, he will then have to rest before going out to fight villains again — perhaps a good reason for why he spends so much time relaxing at home playing video games and reading manga. Saitama also gets two ASIs at his fourth and eighth levels of warlock. At these levels, he will take the
Martial Adept and Fey Touched feats. The Martial Adept feat gives him a d6 superiority die and two maneuvers, one of which will be Menacing Attack (the other does not matter). Menacing Attack adds the d6 to the damage of the attack and forces the target to make a WIS save or be frightened (and though our goal is to kill the target outright, if it somehow survives, Saitama’s DC will be a difficult-to-surmount 24: 8 + 6 [proficiency bonus] + 10 [STR mod]). From the Fey Touched feat, Saitama will learn the first-level divination spell Gift of Alacrity, which lasts 8 hours without concentration and adds 1d8 to his initiative rolls.
To kill creatures in a single punch, Saitama will need to train to Assassinate: taking
four levels in Assassin Rogue. Assassinate gives Saitama advantage on attacks against creatures that have not yet taken a turn in combat, and automatic critical hits on creatures who are surprised. In order to surprise creatures, Saitama will need to succeed on a Stealth check contested by the target’s Perception: “Any character or monster that doesn't notice a threat is surprised at the start of the encounter.” Saitama rarely sneaks up on his targets, but usually allows them to monologue for a long time before annihilating them with a single punch. It is his unremarkable appearance that allows him to take his enemies by surprise — and perhaps that appearance is its own form of stealth. Just to make getting surprise mechanically possible, Saitama will take an Expertise in Stealth, to double his proficiency for a +12 to Stealth in addition to his +10 DEX modifier. Due to his red rubber Boots of Elvenkind, he will also get advantage on Stealth checks made to move silently. With a +22 to Stealth, on an average d20 roll of 13.825 (with advantage), a Stealth of 35.825 should allow him to defeat the passive perception of nearly every monster — even the Greatwyrms, which have a passive perception of only 32. Tiamat has a passive perception of 36, and as the monster with the highest passive perception, she is the only monster capable of successfully noticing Saitama’s threat (unless he gets a little lucky with the Stealth roll). If we really want to ensure that Saitama can go undetected, we could give him the Epic Boon of Undetectability for an additional +10 to Stealth checks and immunity to detection or targeting by divination magic. He will also need to beat his target on an initiative roll to be able to get an automatic critical hit — which is why he will take the
Alert feat on his fourth level of rogue, giving him a +5 to initiative rolls in addition to the +10 from his DEX modifier. As the only bonus monsters get to initiative is from their DEX modifier (and the highest DEX modifier that any monster has is +9, for the Elder Tempest or Will-o’-Wisp), with a total +6 edge from the +5 from Alert and his +10 DEX modifier, as well as +1d8 from Gift of Alacrity, Saitama will beat even the fastest monsters’ initiative rolls 89% of the time (and a later item will increase this to 97%).
When Saitama uses a Serious Punch, it’s like sending the target on a Path to their Grave. Thus, Saitama will take
two levels in Grave Cleric. As an action, Path to the Grave allows Saitama to choose “another creature’s life force for termination.” The next time he hits the chosen creature within 30 feet with an attack, the creature has vulnerability to all of the attack’s damage, causing the damage to be doubled (as long as the creature is not immune or resistant to any of the damage types).
Lastly, Saitama will take
two levels in paladin, gaining Divine Smite and the Dueling fighting style. When hitting with a melee weapon attack, he can expend a spell slot to Divine Smite, dealing additional radiant damage to the target. At three levels of artificer, two levels of cleric, and two levels of paladin, Saitama is a fifth-level multiclassed caster (his three levels from artificer are halved and rounded up to two, cleric gives two levels, and two levels of paladin is halved to one, for a total of five). This gives him two 3rd-level spell slots per long rest — spending a 3rd level slot on a Divine Smite gives an extra 4d8 radiant damage (1d8 off of the maximum of 5d8 from spending a 4th-level spell). It also deals an extra 1d8 to undead or fiend targets. The Dueling fighting style gives +2 to damage rolls when wielding a melee weapon in one hand and no other weapons. The Thunder Gauntlets count as simple melee weapons when not holding anything in them, so Saitama will hold something in his right hand, leaving him wielding only one Thunder Gauntlet on his left hand when he delivers a Serious Punch. (In One-Punch Man canon, Saitama usually punches with his right hand. For a mechanical reason, our theorycrafted DND Saitama has to punch with his left. Maybe this is why DND Saitama is slightly weaker than canon Saitama, and isn’t able to kill every monster in a single hit.)
With three levels of artificer, nine levels of warlock, four levels of rogue, two levels of cleric, and two levels of paladin, Saitama is a level 20 character.
Feats
As mentioned above, Saitama will take Martial Adept and Fey Touched at his fourth and eighth warlock level, and Alert at his fourth level of rogue.
Additional items
When Saitama strikes someone, it occasionally appears as if he has grown to incredible size (
https://tenor.com/view/one-punch-man-gif-23643267). To simulate this, DND Saitama will consume a Potion of Giant Size (legendary) and a Potion of Growth (rare), increasing to Huge for 24 hours and then again to Gargantuan for 1d4 hours. From the Potion of Giant Size, his weapons roll three times as many dice (thus increasing his Thunder Gauntlets to deal 3d8 thunder damage on hit). From the Potion of Growth, Saitama gets advantage on STR checks and saves, and deals 1d4 additional damage on weapon attacks.
Saitama can attune to three magic items. We will choose the Hand of Vecna (legendary), Sword of Kas (legendary), and a Ring of Spell Storing (rare).
To attune to the Hand of Vecna, Saitama had to lop off his left hand at the wrist and replace it with the Hand of Vecna. This withered hand is hidden within his red rubber glove, and (among other properties) allows him to deal an extra 2d8 cold damage when he makes a melee weapon attack with a weapon held in the hand. The Hand of Vecna also includes one minor and one major beneficial property, along with one minor detrimental property. For the major beneficial property, we will choose the property: “When you hit with a weapon attack while attuned to the artifact, the target takes an extra 1d6 damage of the weapon's type.” For the minor beneficial property, we will choose immunity to charm and fear effects. The minor detrimental property we will choose is: “Your appearance changes as the DM decides” — from his intense training regimen (which included chopping off his left hand and replacing it with the Hand of Vecna), Saitama unfortunately lost all of his hair — still a sore spot for him.
The Sword of Kas grants several abilities, but Saitama only attacks with punches, so it will remain in its scabbard, somewhere on his person. While it is on his person, it adds an additional d10 to Saitama’s initiative (raising his probability of having a higher initiative than even a monster with +9 DEX to 97%). The Sword of Kas also includes one minor and one major beneficial property, as well as one minor and one major detrimental property. We will choose the same major beneficial property as the Hand of Vecna, for an extra 1d6 damage when hitting with a weapon attack (typically effects of the same type do not stack. However, since these are generic properties of two artifacts with different names, the properties should stack under RAW). The minor beneficial property can be any (some thematic options include immunity to disease or +1 AC), and the minor detrimental property can be: “The first time you touch a gem or piece of jewelry while attuned to this artifact, the value of the gem or jewelry is reduced by half.” Perhaps this explains why Saitama is poor. The major detrimental property can be taking 8d10 psychic damage when attuning to the Sword of Kas: Saitama mentions that his training was so intense that he thought he might die — perhaps this damage was why it felt so intense. (Note: with eighteen levels in classes with d8 hit dice and two levels of paladin for d10 hit dice, Saitama’s average hit points is 92, not counting the incredible 200 additional HP from his +10 CON modifier. Even at a maximum roll of 80 psychic damage from attuning to Sword of Kas, he wouldn’t actually die.) Interestingly, the Sword of Kas also causes its bearer to gradually become obsessed with destroying anyone corrupted by the Hand of Vecna — this might cause Saitama to become fairly conflicted.
Lastly, the Ring of Spell-Storing. Up to five levels of spells can be stored within, and can be cast while touching the ring. Saitama can spend one of his fifth-level Pact Magic slots to cast Absorb Elements (learned from his levels in artificer) into the ring, before resting to regain his Pact Magic slot. Absorb Elements can be cast as a reaction to elemental damage, grants resistance to the triggering damage, and adds an extra 1d6 of that damage type per spell level when the next time the caster hits with a melee attack on their next turn. Cast at a fifth level, this adds 5d6 elemental damage to Saitama’s punch. To voluntarily trigger the Absorb Elements, we will have Saitama use his free object interaction to stick a finger into a vial of acid held in his right hand (which also makes the Thunder Gauntlet in his right hand no longer count as a melee weapon since it's holding something, thus enabling him to use the Dueling fighting style with his left). The acid will burn Saitama, allowing him to cast Absorb Elements in reaction, getting resistance to the acid damage and charging up 5d6 acid damage to be released on his next melee attack this turn.
Preparation to punch
In order to maximize damage in a single attack, Saitama needs to do some preparation. At some point, he will spend one of his fifth-level Pact Magic slots to cast Absorb Elements into the Ring of Spell Storing, before resting to regain his Pact Magic slot.
On the day of, he must also cast Gift of Alacrity to maximize his initiative rolls (this lasts 8 hours), and spend an action drinking the Potion of Giant Size (which lasts 24 hours). One hour before the fight, he must drink the Potion of Growth (which lasts a minimum of 1 hour). He must also open the vial of acid and hold it ready in his right hand.
A minute before punching his target, he must spend an action to activate his Radiant Soul Aasimar transformation, and spend an action and a bonus action cursing his target with the Hexblade’s Curse and Path to the Grave.
Finally, on the turn he punches, he spends his free object interaction to touch the acid in the vial until it causes damage, then casts Absorb Elements as a reaction from his Ring of Spell Storing. He spends his bonus action casting Banishing Smite, and then his action casting the cantrip Booming Blade. (He has cast three spells in one turn, but the only limitation on casting multiple spells per turn is that if he casts a spell as a bonus action, he may only cast a cantrip — like Booming Blade — with his action.)
The punch
Booming Blade requires a material component: a melee weapon worth at least 1 sp. Normally, using his arcane armor as a spellcasting focus would allow him to ignore material components, but this material component cannot be ignored because it has a cost. The Thunder Gauntlets from a suit of arcane armor have no assigned cost, but the basic leather armor costs 10 gp, so it’s a safe assumption that a magically-enhanced +1 Thunder Gauntlet would cost more than 1 sp. Upon casting the spell, Saitama makes a melee attack against a creature within 5 feet. At level 20, the cantrip adds an extra 3d8 thunder damage to the initial attack, and an additional 4d8 if the target moves on its next turn — but the latter damage will not count for this purpose because our goal is to annihilate the target with the first hit.
Assuming that his stealth and initiative checks have allowed Saitama to surprise his target and go first in the initiative order, he has advantage on his attack from Assassinate and gets +17 to the roll: +6 from his proficiency, +10 from his STR modifier, and +1 from the Enhanced Weapon infusion. The monsters with the highest AC are Tiamat and the Tarrasque, with an AC of 25 — with advantage and a +17 to hit, Saitama has an 88% chance of hitting, and any hit is an automatic critical hit from Assassinate. If a guaranteed hit is desired, we could give Saitama an Epic Boon of Combat Prowess, choosing to hit on a melee weapon attack once per short rest. At that point, the attack roll doesn’t even matter.
Damage
The 1d8 thunder damage from his Thunder Gauntlets is tripled to 3d8 by the Potion of Giant Size. The Gauntlets deal an extra 1d4 thunder damage from the Potion of Growth, an extra 2d6 thunder damage from the major beneficial properties of the Hand of Vecna and the Sword of Kas, and an extra 1d6 thunder damage from the Menacing Attack maneuver. The attack deals an extra 2d8 cold damage because it was made with a weapon wielded by the Hand of Vecna. We add an additional 6d8 force damage from Eldritch Smite, 5d10 force damage from Banishing Smite, 4d8 radiant damage from Divine Smite, 5d6 acid damage from Absorb Elements, and 3d8 thunder damage from Booming Blade.
Let’s total this up: 6d8+1d4+3d6 thunder + 2d8 cold + 6d8+5d10 force + 4d8 radiant + 5d6 acid damage
All these dice are doubled on the critical hit from Assassinate: 12d8+2d4+6d6 thunder + 4d8 cold + 12d8+10d10 force + 8d8 radiant + 10d6 acid damage
Now, counting the flat damage: 10 thunder damage from Saitama’s STR modifier on the Thunder Gauntlets, +1 thunder damage from the Enhanced Weapon infusion, +6 thunder damage from Hexblade’s Curse, and +2 thunder damage from the Dueling fighting style, for a total of +19 thunder damage. We also add 20 radiant damage from the Radiant Soul transformation.
Another preliminary total: 12d8+2d4+6d6+19 thunder + 4d8 cold + 12d8+10d10 force + 8d8+20 radiant + 10d6 acid damage
All the damage is doubled by the vulnerability inflicted by Path to the Grave: 24d8+4d4+12d6+38 thunder + 8d8 cold + 24d8+20d10 force + 16d8+40 radiant + 20d6 acid damage
This averages to 198 thunder + 36 cold + 218 force + 112 radiant + 70 acid damage, for a total of 634 damage on average in a single punch.
Anything that survives this formidable blow must then have more than 50 hit points remaining, or else it is banished to its home plane without a save by Banishing Smite (thus, Saitama's punch can effectively defeat creatures with up to 684 HP).
After two short rests, Saitama could theoretically do a Serious Punch again on the same day — minus the +40 radiant damage from Radiant Soul (doubled by Path to the Grave), the only ability used that requires a long rest to recharge. After a second Serious Punch, though, he’ll run out of third-level spell slots for the Divine Smite.
The targets (who survives?)
With the most hit points out of any monster in DND 5e, the Tarrasque has 676 HP, damage immunities to fire, poison, and bludgeoning/piercing/slashing damage from nonmagical attacks, three legendary resistances per day, advantage on saves against spells, can nullify or reflect ranged attack spells, and can terrify creatures within 120 feet with its Frightful Presence. None of this protects it from a single punch from our Caped Baldy. On 62% of possible damage rolls, that Tarrasque is getting sent back to its plane of origin, gibbering with fear: with a WIS modifier of +0, it has no chance of succeeding the DC 24 WIS save against Saitama’s Menacing Attack (of course, Tarrasques are immune to the frightened condition, but let’s ignore that because it’s funny).
However, this doesn’t quite count as
killing the tarrasque in a single punch, since it’s banished but still alive (and returns after one minute if it’s not originally from another plane). Additionally, a several other monsters could definitely survive the punch — chief among them, Tiamat: Outside of being immune to acid and cold damage (reducing the damage by 106 points and dropping the remaining 528 total damage from the punch well below her total HP of 615), Tiamat is also immune to spells of level 6 or lower: thus completely nullifying the effects of both Booming Blade and Banishing Smite. However, as a fiend, Divine Smite does deal an extra d8 radiant damage against her. Still, eliminating Booming Blade and Banishing Smite drops the single punch damage to 382 on average, leaving Tiamat with 233 HP: more than a third of her health. Instead casting Banishing Smite and Booming Blade, Saitama could use his action to punch twice using the Thirsting Blade eldritch invocation, spending both his 5th-level Pact Magic spell slots on Eldritch Smites and both 3rd-level slots on Divine Smites. If Saitama managed to sneak up on Tiamat to surprise her and get the automatic critical hits from Assassinate, he would deal 3d8+1d4+3d6 thunder + 6d8 force + 5d8 radiant damage on each attack, doubled from the critical hit to 6d8+2d4+6d6 thunder + 12d8 force + 10d8 radiant damage, and a total of +19 thunder on both attacks and +20 radiant on the first. The first attack damage would be doubled from Path to the Grave, but the second would not. The first attack would deal 12d8+4d4+12d6+38 thunder + 24d8 force + 20d8+40 radiant damage, and the second 6d8+2d4+6d6+19 thunder + 12d8 force + 10d8 radiant; for a total damage of 553 on average, still 62 points short of Tiamat’s 615 total HP.
Other creatures that would survive: - Sapphire Greatwyrms and Velomachus Lorehold — with immunities to thunder damage and HP totals of 507 and 487 respectively, they survive the 436 total non-thunder damage from Saitama’s Serious Punch. With 51 HP remaining on average, Velomachus also has a 53% chance of having enough HP to escape getting banished.
- Amethyst Greatwyrms and Tanazir Quandrix — with immunities to force damage and HP totals of 507 and 444 respectively, they survive the 416 total non-force damage from the Serious Punch. Tanazir is almost definitely getting banished, though.
- The Aspect of Tiamat and Aspect of Bahamut are immune to both fire and cold damage, reducing the Serious Punch to 528 damage — not enough to eliminate their 574 and 585 hit points, respectively. However, both Aspects might still fall victim to the Banishing Smite: 56% of damage rolls will deal enough damage to banish the Aspect of Tiamat, and 37% of rolls for the Aspect of Bahamut. Interestingly, banishing these monsters with the Banishing Smite might be better than reducing them to 0 HP, because dropping them to 0 would trigger their Chromatic Wrath / Platinum Brilliance traits, resetting their HP to 500, recharging their breath weapons and legendary resistances, and unlocking their Mythic Actions.
- Copper Greatwyrms are immune to acid damage, reducing the Serious Punch to 564 damage on average — allowing them to barely survive with 1 hit point left (out of their HP total of 565). They will survive on 52% of damage rolls, and almost certainly get banished if they do. However, on the 48% of damage rolls that succeed in reducing them to 0 HP, they will actually not get banished: instead, their Metallic Awakening will immediately trigger and will reset their HP to 450.
- Silver Greatwyrms have 565 HP and immunity to cold damage, but even without cold damage, the Serious Punch still deals 598 damage on average: enough to reduce them to 0 HP on 91% of damage rolls. Interestingly, this gives Silver Greatwyrms higher odds of surviving than Copper Greatwyrms, because they are far more likely to trigger the Metallic Awakening and reset their HP to 450 to escape banishment — rather than Copper Greatwyrms, which have better-than-even odds of surviving the initial punch but then getting banished for their trouble.
- The other 11 types of Greatwyrm not yet mentioned will also survive thanks the same reason as the Silver Greatwyrm: they can't survive the initial punch, but being reduced to 0 HP will trigger their Metallic/Chromatic/Gem Awakening traits to reset their HP to 400 or more, ironically allowing them to evade being banished. Of the 15 types of Greatwyrm, only Copper Greatwyrms have moderate odds of getting banished in a single strike — the others will either survive the first hit entirely, or get reduced to 0 hit points and trigger their Awakening to avoid getting banished.
- Zariel from Mordenkainen’s Tome of Foes and Archduke Zariel of Avernus from Descent into Avernus each have resistance to radiant damage, resistance or immunity to cold damage (respectively), and 580 hit points. However, they are fiends, causing the Divine Smite to add an additional 9 radiant damage on average (the 1d8 extra Divine Smite damage to fiends is doubled twice from the critical hit and Path to the Grave, but halved from Zariel’s resistance to radiant damage). Accounting for the resistance to radiant damage and the bonus Divine Smite damage to fiends, the punch deals 587 total damage. Then, subtracting 18 damage for cold resistance or 36 damage for cold immunity, Zariel survives with 11 HP and Archduke Zariel with 29 HP — both still very likely getting banished back to Avernus.
- No creature has resistance to thunder and more than 535 hit points to survive the punch, resistance to force damage and more than 525 hit points, or resistance to acid damage and more than 599 hit points. Only 10 creatures other than Zariel have resistances to thunder, cold, force, radiant, or acid damage and more than 400 HP: of those, Sul Khatesh, Rak Tulkhesh, Orcus, and the Demogorgon’s cold resistances reduce the damage by 18, but, as fiends, they take an additional 18 radiant damage from Divine Smite — and with 475, 478, 405, and 406/464 HP respectively (depending on the source book), they get easily annihilated by the Serious Punch. Tromokratis is resistant to both thunder and cold damage, reducing the Serious Punch by 117 damage, but with 409 HP, the Serious Punch still deals over 100 more points of damage than necessary to kill it. The Marut and the Ancient Amethyst Dragon are also only resistant to one of the damage types, which does not reduce the damage enough for them to survive.
- Many creatures have the Regeneration trait that allow them to survive and regain a certain amount of HP at the start of their turn even if they start their turn with 0 HP. However, taking radiant damage disables this trait for fiends, undead, and aberrations, and acid damage disables it for trolls and giants. Cold damage disables it for Tlexolotl and Vegepygmy, thunder damage for the Glasswork Golem, and spell damage for Wereravens. Four monsters have Regeneration traits that still work to bring them back from 0 HP after being hit by Saitama's punch: Loup Garou regenerate if not dealt damage with a silver weapon; the Jabberwock regenerates if not dealt slashing damage; and the Regenerating Black Pudding and Living Doll regenerate if not dealt fire damage (for the Wood Woad, banishment likely counts as no longer being “in contact with the ground” and therefore its Regeneration trait fails). None of these monsters have more than 300 HP, so the 634 damage from Saitama's Punch may be enough to destroy them by dealing more than double their max HP in a single instance of damage — however, Jeremy Crawford rules that massive damage is not enough to kill a monster with regeneration (https://youtu.be/1frsmP\_AzV0?t=2663).
- Some undead have an Undead Fortitude trait that allows them to drop to 1 HP instead of 0 on a save; however, these traits are disabled by both the fact that the Serious Punch deals radiant damage, is a critical hit (from Assassinate), and that they would have to succeed on a CON save with a DC of 5+the damage taken: DC 657 (when taking account the extra 18 radiant damage Divine Smite deals to undead).
- Vampires, Liches, and other monsters with the Rejuvenation trait may also be utterly destroyed by the punch, but survive by regenerating or gaining a new body later. However, we will still count them as having been killed by the punch, even if they didn’t fully die. Even if they return to bother Saitama, he can just destroy them again in a single punch.
- There may be other monsters with features that allow them to escape a single attack — if there are, they don't immediately come to mind.
Thus, our final list of 27 survivors of Saitama’s punch: - Nullifies the punch (1): Tiamat
- Avoids banishment with 51-100 HP (3): Sapphire Greatwyrm, Amethyst Greatwyrm, Aspect of Bahamut
- Gets reduced to 0 but avoids banishment by resetting their HP through the Awakening trait (12): Silver Greatwyrm and 11 other types of Greatwyrm
- 50/50 odds of being banished (3): Velomachus Lorehold, Aspect of Tiamat, Copper Greatwyrm
- Likely banished, but still alive (4): Tarrasque, Tanazir Quandrix, Zariel and Archduke Zariel
- Reduced to 0 HP and banished, but regenerates (4): Loup Garou, Jabberwock, Regenerating Black Pudding, Living Doll
Saitama can kill all remaining 2,800+ monsters ever printed in a single punch.
Thank you for reading!
If you've gotten this far, thanks for sticking with me! If you have any ideas on how to squeeze out the last bits of damage to allow Saitama to one-hit kill any of the remaining 27 monsters, please comment to let me know!
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2023.06.03 19:16 konofireda98 Today I told one of the most wholesome things to my boyfriend
Me and my boyfriend have been together for almost 5 years. We've been living together since last august. He loves music more than anything, he could listen to it for hours without getting bored. He has a history with his family where his parents used to tell him to shut up whenever he sung or listened to something (for example, whenever he's eating a delicious meal, he always hums cause he's enjoying it). As a result of this, he costantly apologizes when he expresses himself in similar ways, due to habit. Welp, today we were hanging out, and while he was driving and we were listening to music and singing along, he said "sorry, I don't want to annoy you". I told him: "you're not annoying me, I don't mind. You know that. Actually, I really like seeing you singing along to a song or just humming." He said: "Why? Am I not annoying?" I told him:"No, you aren't. I like listening to you singing because I know that when you do you are focusing on something that makes you happy rather than the usual bad thoughts that you're normally stewing in." (for context, he suffers from a really bad clinical depression, among other things). He stopped for a second, looked at me, and said: "C'mon dude, you can't do this to me while I'm driving.(he started crying a little bit, with me shortly following)" After we parked the car he hugged me tight and showered me with kisses, and told me "That's the most beautiful thing you ever told me. Thank you. I will never forget this". He emphasized that never a lot. I love this man so much.
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2023.06.03 19:16 TrueCountry18 Can someone draw a quote for me?
So recently I had a CT scan which revealed an aneurysm on my heart stemming from heart surgery I had when I was a 10 days old. I’m now 28 (M), married with 2 children, and love everything happening in my life. I’ve come to terms with mortality, and I want a little quote to help me get through day to day and to always fight. If someone could draw the quote, “Do not go gentle into that good night, rage, rage against the dying of the light”. I’ve always loved this quote, and it means even more to me now. Thank you for your time.
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2023.06.03 19:15 RigelBound Need help with oceanless world
I'm building a world that has no oceans. To be clear, it may have medium sized seas and lakes here and there but I want this world's surface to be at least 95% land. Obviously most of it would be very dry and inhospitable to life as a consequence. My plan is to have most life forms concentrated in the polar regions, so the two poles would be the two main centers of civilization.
The main issue? Climate. My science sucks. I tried looking it up but I can't figure out what such a world would actually be like. I understand that with so little precipitation the world would be much drier, but I'm not actually sure what it means for the world. Would precipitation be limited to the polar regions, turning them into the only green regions in a desert world, or would precipitation disperse throughout the world, ruining my plans for habitable poles since they would be just as dry as everywhere else?
I'm also not sure how hot it would get. If the world is 1 AU away from its star which is just like our sun, would it actually be hotter than Earth? Would there be icy regions in the poles?
Anyway that's the jist of it. I'm going to continue trying to figure it out on my own but I would be very grateful for some help and advice from people who have a good grasp on climate. Thanks a lot for reading!
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2023.06.03 19:15 -Huzzah--- [poem] Dust by Dorianne Laux
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2023.06.03 19:15 BangerHits [WTS] Divo Stout w/ lots of extras
Hey guys,
Need to move this piece to recoup some funds from a grail purchase. This is a repost with price drop from yesterday. Paypal F&F or Zelle and shipped CONUS via USPS Monday. Not looking for trades.
Timestamp Video Divo Stout (B+) - Purchased this off the swap a few months back and I believe I'm the second owner. It's been used a little but is in excellent condition overall. There are some minor snails around the show side pivot that I tried to show off in the video. Really don't see them unless you're in direct sunlight and even then you have to be looking for them. One of the best actions on a production knife that I've ever felt and free drops with minimal encouragement. This comes with 80's camo carbon scales that were purchased from Kevin a month after I got the knife. Also includes timascus backspacer, original copper carbon scales, 3 different pivots, extra hardware and original hardware, and all original packaging/extras. SV/TV -
$315 $290
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2023.06.03 19:15 Hefty-Comfortable991 How to befriend someone from my uni class
So, I am a university student in my second semester and I haven't really made any friends in my new city, since I'm rather shy and socially awkward . This semester there is this guy I see in three of my courses per week. We always sit next to each other, greet and smile at each other every time we meet. As far as I've seen I'm the only one he greets and smiles at and he doesn't really talk to other students or in class, so he might be a little shy aswell.
However, since we both seem to find each other at least somewhat sympathetic I'd really like to try to befriend him, but I don't know what to do or say without it seeming weird or awkward.
Please give some tips or advice!
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2023.06.03 19:15 MackTheDoc [FR] Should I accept the offer
Hello,
I've been with my current employer for a little be over 2 years. I've been approached by another company and they are offering me a similar position but the salary is higher. I'm hesitating to accept their offer. For one reason I don't want to be the person to change jobs every 2 year, I think that will harm my reputation and even have impact on the long term, and the other hand, I feel this new job will push me out of my confort zone since it's more challenging. This is one of the hardest decision I have to make. What would be your decision if you were in my shoes?
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2023.06.03 19:15 clownschoolisopen Would you live here?
Would you live in East Flatbush near Little Haiti on Farragut RD? Found a great apt there but worried as a black woman walking around in the area alone. Should I be worried? Our budget is 3,500 for a two bedroom with updated appliances! And we found this a little under our budget which is even better! My boyfriend will be traveling from this area to Fidi and back and worried about his safety on a 10 min long walk at night. Any advice is appreciated! We would like to stay in Flatbush and in a relatively new building!
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2023.06.03 19:15 Konradleijon Remember both Batman and Martian Manhunter know about Sailor Moon (JLA 90s series)
2023.06.03 19:15 TloyCO Weekly Episode Opinion Poll: How would you rate the episode "Mario is Fine" from 1-5 stars?
I'm going to repeat what I said in a previous post
" The other thing I would ask for is Polls for the weekly episode. This seems contradictory but it'll make sense once I explain. I think that would help the true majority's opinion be heard rather than what we currently get, which is the loudest people's opinion heard. It takes a lot less effort to vote than it does to actually comment a review, and my guess is that a lot of people who just kinda like SMG4 currently don't comment or post would vote. Further I think it would very much simplify "Is SMG4 pleasing the fans" debate if instead of having to scroll through a bunch of comments, check their ratings, determine whether or not those fans are representative of the majority, then it would be to just point to the most recent poll. I get it's a pick your poison situation here and some episodes will just have bad scores but I would really really appreciate it if you at least tried it for a little while. Or if you'd alow it I could just do them myself. "
Since
u/ZZZaratee never responded (I'm not sure he even saw it) I'm gonna go ahead and do it myself. If he tells me later to stop, I WILL comment "Literally 1984" but then I'll stop bc this ain't worth getting banned over.
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2023.06.03 19:15 Imaginary_Top_2795 I’m (25 F) having intrusive thoughts of leaving of my dream relationship with partner (28 M) because he doesn’t have an ideal family.
I got disowned/ abandoned recently and was only recently half ass “integrated” back when my mom threatened divorce because of how my dad treated me. Ever since, I’ve been feeling a huge hole in my life and want a family, not my own. I want to still be the “kid” lol. Long story short I wanted to buy a house with my own money and my dad threatened to take my car (he bought it for me when I was 17) if I bought the house because he didn’t like the location. I decided against buying the house because I was not in a position to lose a car so suddenly and also take on a house. But that put such a sour taste in my mouth I decided to say fuck it to all the cultural rules and live with my boyfriend (we always wanted to but I was worried about losing my relationship with my parents) since it was clear my dad will continually use fear & money to control my decisions.
I wanted to tell him as to not hide it but mom was terrified of the fallout so she told me not to tell. Eventually, she told him and I lost my car, lost family support, house keys, and it was emotional turmoil. She followed his lead out of fear and she has often enabled his bad behavior.
One year goes by and my mom files for divorce and tells my father the only way to avoid this is to “fix the family”. My partner and I let my mom stay in my house(yep, I bought one without having a car) to help her during this time. Soon after, he sends letters (written with mom’s help) about how he’s apologetic. It feels fake, inauthentic but at least ,after pulling teeth, I got my car back in my name.
I’m a chess piece he’s moving around to avoid divorce. Mom is eating up the half ass attempt and is no longer planning on divorcing and is moving out soon.
I’m yearning for a family but I don’t think I’m yearning badly enough to fall into that toxic fold. Although, it has crossed my mind just to have a semblance of family.
My boyfriend has been my rock and is my best friend. He is —almost— everything I want because he also does not have a tight family and he wants nothing to do with mine (understandably so). I feel like I want to throw up every-time I think of starting over and finding someone similar to him with a good family but I don’t know how I’m supposed to continue this lonely life with no support from elders or parents. I knew about his family situation but when we got together I had a put together family (at least on paper) so I didn’t think it would affect me the way it does.
In addition, my partner doesn’t believe in marriage which makes me feel even more distanced from the limited family support he has. I’m always going to be the girlfriend, never the wife.
I think I can find another partner with a better family dynamic. I don’t know if I’ll find a better match than what I have but I can’t keep getting envious of my friends’ perfect family dynamics with their own family and their partners’ families and wanting to be invited for family holidays and events. It’s eating at me. I want a proxy mom and dad honestly. And he can’t give me that. Another partner could.
Am I shallow awful person for having intrusive thoughts about breaking up with my dream life partner for things out of his control? Any advice for me?
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2023.06.03 19:15 Memoircosmo Looking for Co-op game on gamepass
Hey people,
So me and 2 other friend are looking for games to play co-op on pc gamepass as 3 players, but we're having a hard time finding some.
Could you help us out?
Things we've already played /are playing :
Apex Gunfire reborn (gonna buy this one on steam) Grounded Sea of thieves Redfall (pretty bad execution, though the idea was nice) Civilization Monster hunter (both world and rise) Halo Overcooked Human fall flat Gears Overcooked Deep rock galactic
Thanks in advance!
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2023.06.03 19:15 flyingdonkeydong69 I was working for my local Veterans museum the other day...
They hired us to move a bunch of heavy cabinets filled with old war memorabilia from one building to another. Lettepostcards from soldiers, antique tools/weapons, mannequins in uniforms, etc.
We were just about done, with one cabinet left: a large, glass display case, filled with mannequin heads wearing helmets, wedges, and caps. We carefully took it down a flight of stairs, across a rain-soaked parking lot, loaded it into a truck, drove it down the street, unloaded it, and just had another flight of stairs to go, before the case would be set for the foreseeable future. With 20 minutes to go before the end of the day, we were all relieved that such a job went so flawlessly.
Then, about halfway up the stairs, the case slipped
The immense weight, coupled with the lose display heads, rocked the fragile case so hard that the glass shattered, spilling all the heads and hats onto the floor and down the stairs. Everyone stared in silent disbelief at the scene for a solid minute before letting out a collective groan.
Needless to say, the accident caused heads to roll.
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2023.06.03 19:15 SlippySloppyy Does anyone else have an utterly useless bf?
He never helps around the house, our shared living space. I ask him like “hey I need you to do x or y today, please” and he gets an attitude acting like he was about to do it when he knows damn well he was going to play a game for hours before AND after work. Also I’m not some crazy person who hates hobbies I would simply also like time for my own bc I am spending 1-4 hours daily keeping up with everything. I have so little time for myself that for the past few months I’ve been wasting what precious time I have crying about how much time I have been losing. I have tried talking to him about this so many times, but he just acts so arrogant about it and somehow makes me feel bad for even asking. I don’t feel like I have a partner at all, just some teen boy to take care of. Everywhere he goes it’s like a tornado went through the room. I tried leaving the messes in hopes that he would recognize them and fix it but he doesn’t care about living in a dirty place. We were long distance for years and he moved here two years ago. He would nit pick my sister who we lived with for not being more proactive about cleaning and now does the same. I am at my wits end. Also this is on mobile, sorry about the formatting.
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2023.06.03 19:15 Perfect-Impress-5 Does this sound like ozempic side effects or am I just getting sick?
I took my first dose of .25 Thursday morning. No nausea and no upset stomach.. but I feel almost like I have a sinus infection coming on. Feeling pressure in my head.. like my head is stuffed with cotton. My head feels heavy. Pressure in ears.. sore throat the last 2 mornings. Feel a little dizzy.
Not feeling any appetite suppression at all yet. I ate pizza at a birthday party last night and was fine after.
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2023.06.03 19:14 Demoy24 Try Pulsz Online Casino
2023.06.03 19:14 TeddyBearWitch I was treated like a Karen because a barista couldn't hear me?
This story isn't extremely dramatic, but it still affects me and makes me feel angry thinking about it.
For reference, I'm a white, blonde female in my early 30s. I have a French bob hairstyle. I know what I look like and take that into account when speaking to people in customer service positions, so they don't feel like they have to gird themselves for an attack. I am usually soft spoken and try to use "please" and "thank you" whenever I can anyway, though. My Dad was pretty much only strict about using polite language with other people.
This took place at a Starbucks last year. I don't have anything against people who like Starbucks, but I hate the company and don't find the majority of drinks to be good-- certainly not good enough for the ridiculous prices or the environmental costs made for the sake of running their business. I also don't like the things I've heard about how employees are treated even when a customer is way out of line.
I still go there, though, because I live in the US and they're EVERYWHERE. If I want to go to a local place that has reasonable prices and good coffee drinks, I have to go out of my way enough that it makes the trip not worth it for the sake of time if I'm in a rush. It's not ideal and I dutifully feel badly every time I go there.
To curb my conscience as much as I can, I usually try to order my drinks in a mug. Since COVID regulations have relaxed, many of Starbucks stores have started bringing back the mugs for "for here" orders.
This particular location was pretty loud the day this happened, so I made sure to speak extra loudly for the cashier-- i was also wearing a mask. At that time, I tried to remember to wear my mask whenever I went into a food/drink business because I felt kinda badly for employees having such a possibly high exposure rate. This is an important detail because I was doubly hard to hear with the mask.
I go to wait for my drink and a young barista calls out my name and puts a paper cup down before starting to turn to walk away. I call out "oh, excuse me, miss?" to ask about the mug. She turns back and asks what I need. I explain, as clearly I can that I had ordered my drink in a mug and ask if they have a mug instead of a paper cup. She says, "What?", and I raise my voice a little higher to compete with the loud sound of blenders and the interactions of employees at the drive through window behind her. I say, more simplified, that I ordered my drink in a mug.
She frowns and leans in a little closer and says, "A what?" At this point, two other employees are watching and trying to hear what I'm asking about, too. On the third attempt I finally start miming a little, rounded shape and then holding a handle of a mug while saying, even louder now, "A MUG. Like for a drink. A MUG." I'm embarrassed but I can tell it must be really hard to hear people on the other side of the counter with so much noise behind her.
Her face falls into a sulky expression and she ROLLS HER EYES AT ME before stepping backward and talking in low tones to one of the two people who had come over. She is undoubtedly talking shit about me. Like, obvious annoyed facial expression and looking at the ceiling as she's speaking in tones inaudible for me one the other side of the counter.
I'm so shocked and annoyed and angry and hurt that it takes me by surprise when the other employee starts engaging me in a normal conversation about the mug situation at Starbucks stores. Apparently, it wasn't, and might still not be, something stand-alone locations will start implementing again. The nice employee explains that after COVID regulations made it riskier to be handling used mugs, plates, and utensils, many stores found that it was easier for employees to focus on other tasks without running the dishwasher or bussing tables. I say how that was such a shame because the mugs felt nicer and were better for the environment, but it made total business sense. The employee agrees and says he also kind of misses the mugs, we laugh, and then I leave the location even though I had planned to stay for a while.
I hate confrontation with people I know and loathe it with strangers. To some degree, I'm sure I am nicer in some instances just to lower the likelihood of something being taken in the wrong way or offending someone else.
This was like one of those little situations that I have actual nightmares about. And, just like in those nightmares, I'm scrambling to figure out how to smooth things over and explain myself and the other person has already written me off.
This, unfortunately, still comes up every now and then and bothers me. It just felt so unjustified. I know I need to work on letting it go, but I just wanted to vent.
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TeddyBearWitch to
offmychest [link] [comments]
2023.06.03 19:14 EmptyV01D I can’t stop procrastinating. Help
I am currently writing this as I sit in my messy room just pondering the question of how I can overcome this feeling. Whatever I need to do just gets put off for weeks, months, even.
I can’t bring myself to do the little things that keep my well-being afloat, whether that be tidying up or applying for a job. These feel unbearable to think about, let alone do.
The reason for this is whenever I do these things like tidying or maybe applying for that job that I know I’m probably going to be rejected from, I don’t feel a sense of accomplishment. I don’t feel the relief of completing something that has been looming above me for months like an angry storm. I am just the same as I was before, maybe experiencing a small, temporary relief but after that, nothing.
I don’t know how to overcome this. I know that if I ignore my responsibilities, they’re just gonna pile up and become too overwhelming, but I still don’t do them. Its like I just don’t care. I don’t know what to do, I hate having this condition. :(
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EmptyV01D to
ADHD [link] [comments]
2023.06.03 19:14 Legal-Marzipan9722 Choosing a puppy
| My family corgi passed away of old age so after some mourning we are finally ready to purchase a puppy. Our Lady was a short hair Pembroke. I fell in love with the famous Hudson who is a fluffy corgi. I have been looking at long haired corgis ever since. I came across a breeder Magnolia Creek Corgis and this beautiful little girl. Back when we got Lady we bought her from a family farm a long time ago. The dog buying process is a lot different now. I’d appreciate any advice on what I should look for or questions to ask the breeder. Thank you everyone. submitted by Legal-Marzipan9722 to corgi [link] [comments] |