100 level default deathrun code

A hangout for medical first responders.

2010.03.27 13:22 jhra A hangout for medical first responders.

/EMS is a subreddit for medical first responders to hang out and discuss anything related to emergency medical services.
[link]


2019.06.29 06:31 paranoidray microStudio: A free game development environment online

Join us and discuss microStudio, a free game engine online, packed with features and beginner-friendly. microStudio is available at https://microstudio.dev
[link]


2015.12.28 23:45 its-montezuma DCS: Buy & Sell Digital Movie and TV Codes!

A place to buy and sell 4K, HD, and SD Movies Anywhere, Vudu, iTunes, and other Digital Movie and TV codes. RIP UV. Accepted digital currencies vary by seller. Please see the wiki for everything you need to know!
[link]


2023.06.03 20:49 Jonathan_Doe_7 Question regarding the security level on flight deck and energy nodes in maintenance

So I have two questions, but I thought making two topics would clog the sub:
I'm missing 4% of flight deck, but I swear to god I can't find the last few security cameras. I can't seem to find them. Is there a map out for the remake yet? I haven't gotten the codes for the escape pods yet, is it perhaps in there?
For the maintenance, I distinctly remember a few energy nodes in maintenance the moment I got there in the original system shock, but I can't seem to find them in the remake. I also have a few locked doors that I can't get through. Do I perhaps come back to this level later, or am I missing something right now (I'm in the executive level right now)? The only place I remember backtracking to in the original was the reactor level.
submitted by Jonathan_Doe_7 to systemshock [link] [comments]


2023.06.03 20:48 Sebwazhere Nim not working in VS Code

I downloaded nim with finish.exe, I answered yes to all of the questions. I made a Hello World program, but when I tried nim c test.nim it said nim wasn't recognised as a command. In the default windows Command Prompt it worked, but it doesn't work in VS Code, I don't know why.
submitted by Sebwazhere to nim [link] [comments]


2023.06.03 20:48 Anonymous_D-boi The missile knows where it is... because the Devil told it

Foreword: Hi everyone! Be warned that this post was made by someone who A) hasn't done any creative writing outside of mandatory school work and B) has english as their second language Any and all criticism is welcome. Hope you'll like the piece!
The Captain didn't like the assignment when his superiors gave it to him. He started to dislike it even more when his RWR started beeping just after his ship started a retrograde burn to orbit this strange new world. He started disliking it even more when this planet's inhabitants, the Humans, he recalled from his briefing, seemingly started to redirect their artificial satellites to intercept his ship.
He commands the IS Poltergeist, a Ghost class Signal Intelligence vessel. Essentially a small freighter that, instead of cargo, carries an assortment of the best and most sensitive electronic intelligence gathering equipment that money could buy this side of the Milky way. Their task is to monitor the Human's planet, Earth, for any actionable intelligence and, more importantly, to make sure that nothing gets to the rest of the fleet parked in geosynchronous orbit of this Earth's moon without them knowing. The biggest plus is that you usually get to stay away far from the fighting, however, when things get tough, you can rely only on your speed and maneuverability because the ship doesn't have any PD, and since they were already low on fuel and had to do a whole lot of dodging on top of that, they were essentially helpless
The small Imperial fleet numbering less than half a dozen vessels arrived in the system 2 weeks ago after an explorer vessel reported that it found out signs of intelligent life in the system. The commander of this expedition was a young Prince of a small kingdom integrated within the Imperium determined to prove himself as a warrior and as most, if not all, of his kind was rash and hot headed. He decided that a planetary raid was the best course of action, against the advice of every senior officer in the fleet. He led his men personally to the surface. The raid ended after about a day on the surface, when an artillery shell landed about 5 meters from the Prince's tent and heavily wounded him. The Prince's second in command ordered immediate evacuation. They left behind nearly 200 dead and brought with them about 400 wounded. The Captain was glad that he and his crew got to sit that one out. He knew that a lightly armed marine raiding force going against a proper ground combat element wouldn't end nice. Now they were stuck in the system because the doctors didn't want to risk killing the half dead Prince by travelling in FTL and because the insolence of attacking an Imperial aristocrat had to be punished...
Lieutenant Clark, like everybody on Earth, was gripped by a mix of shock and excitement when it was revealed that an alien fleet was confirmed to be en route to his home planet. When the Aliens made planetfall and started killing people, all those feeling turned to anger, even if they landed far away from Clark's homeland. The Aliens swiftly started to evacuate once the local military started to rain hell on the Alien HQ, courtesy of their big guns. Some of the evacuating Alien transports were then shot down by either air defense batteries or fighter jets. Once the dust has settled, people far smarter than Clark were quickly able to decipher the Alien language enough to understand that the force they fought of was only a relatively small raiding party and that the Aliens would be back. In that moment, the entire world mobilized, and that included the transfer of lieutenant Clark to an experimental fighter wing.
As it turns out, the goverment procured a small number of anti-satellite missiles in the 1980s. The project was publicly scraped because of cost overruns and the ethics of leaving behind giant clouds of space debris with every weapon test, however the idea was never completely thrown out the window, and a new and improved missile had it's first few prototypes completed just a few months before the Aliens came. Someone thought that the Aliens would easily detect and shoot down a big ICBM launching at them, and so they decided that something smaller, like a stealth fighter jet armed with this new missile would more easily evade radar detection and interception. And lieutenant Clark was the person to fire this new missile when they came back. The theory is simple; pre-programm the target into the missile on the ground, initiate a steep zoom climb while aiming roughly at the target and the missile will automatically launch at an altitude of around 12 kilometers. Turning that theory into practice meant spending about 10 hours every day on simulator so that Clark and his colleagues would get the procedure right every time they tried.
When the space agencies of the world detected a lone Alien ship burning to orbit Earth, they aimed practically every radar they could on it. World leaders already decided on a course of action, they ordered satellites on orbits near the Alien vessel to crash into it. The Aliens dogded, but didn't defend themselves in any other way, which was seen as a good sign. When no attempts at communication were detected from the ship, the order to shoot it down was given.
"Lieutenant Clark to briefing room 4!" the voice sounded on the base's public announcement system. Clark knew it was his moment to shine. The plan was what they rehearsed a hundred times over the course of the last few days. Clark with his stealth jet would fire the anti-satellite missile, while two other planes would provide jamming support so that any attempt to intercept the missile wouldn't succeed. They would be doing this over the ocean, so they would be accompanied by an AWACS so that command would know what's happening. Before the pilots left the room, their aircraft were fueled and ready and Clark's missile already knew it's target.
The Captain was nervous, but he knew he couldn't show it to his small crew. It was only him, his XO, the pilot, the radar operator, three SIGINT gathering operators and an agent from the Imperial Intelligence Agency, from the First Contact Detachment. He didn't like spies, even if they didn't call themselves that, because they usually meant trouble, and this time was no different. He walked to the pilot's console and saw that their fuel reserves were dangerously low, and the Humans haven't stopped trying to intercept them with their satellites. He saw the RWR indicator light still flashing, however they turned off the sound long ago, would have turned crazy already if they didn't. They periodically deployed chaff, but it was essentially useless against having every radar capable of it turned on them. He then glanced at the map showing their orbit relative to the surface, seeing that they were just entering space above an ocean.
"Contact!" shouted the radar operator. "Two unkown contacts coming up from the surface. They are getting stronger, marking as Bogey one and two." The Captain looked at the radar screen with dread as, at first, the two bogeys were marked as weak signals, then strong, and then, what can be only described as a sea of new contacts of different sizes, strenghts and types, flooded the screen. "All men to battle stations! Seal your vac-suits!" screamed the Captain across the cockpit. Everyone, with the exception of the agent, who rarely found himself on a ship, knew that they were being jammed and what that meant. "Pilot, prepare maneuvering thrusters and deploy chaff!" ordered the Captain, focusing his sight on the radar screen. He knew that once the enemy weapon was close enough, their radar would burn through the jamming and they would be able, the universe willing, to dodge it.
"New artificial satellite on collision course, marking as SAT-37." said the radar operator. The pilot looked at his console and then at the Captain. "Permission to dogde?" he said, his voice shaking. He saw that with the amount of fuel they had, they either dodge the satellite, or the enemy weapon. The Captain looked at the map of the planetary system. He reckoned that if they dodged, they would need to orbit this Earth for another 40 minutes before they would be able to do what the Humans would call a Trans-Lunar injection and join the rest of the fleet, with the amount of fuel they had. "Permission granted" the Captain calmly answered. He would rather die to an enemy than to a bunch of scrap metal.
"Jester lead to all flights, initiating jamming, the field is your's Devil. Jester lead out."
"Understood, Jester lead. Devil out." said lieutenant Clark. He pulled the plane's joystick towards himself, putting the aircraft into a steep climb. The attack was timed flawlessly. They managed to aim another satellite at the Alien ship, meaning they will be busy dodging it and not the missile. He had the ship's position marked on his helmet's HUD, now it was only a matter of keeping it in his plane's gunsight long enough for the missile to fire. Clark now experienced the tiniest bit of doubt; will the single missile be enough? Enough to show them that they aren't untouchable, he thought. Seeing just a small piece of debris from the Alien ship fall to the Earth would be a huge morale boost to everyone, and Clark didn't doubt the power of motivation. At 39 000 feet, the missile launched automatically, and Clark let his plane first level off, and then descent. His comrades from Jester flight will need to continue to climb for a little while longer, to support the missile with jamming.
Just before the missile launched, it activated it's infrared seeker. It started to scan with this "eye" around the area where it expected it's target. It found it with the Ghost class's large aft radiators, designed to dissipate heat from the expansive electronic and computer systems found onboard. It momentarily considered locking onto the satellite thrown at the ship, however the flight computer chose the bigger and hotter target. About 10 kilometers out, it detached it's warhead, an 18 kilogram tungsten slug travelling at a speed of 6,6 kilometers per second. About 2 seconds later, the projectile hit it's mark. The Poltergeist's light armor gave way, and the slug penetrated the whole ship through and through. Unfortunately for the ship, it penetrated one of the fuel tanks with some fuel in it. The hole, acting as a makeshift thruster, started squirting fuel out of it and putting the ship into a spin while also slowing it down. This was prominent enough that the ship got put on a lower orbit, meaning that the increased drag from the atmosphere would aerobrake the ship little by little, until it deorbited.
When the contact corresponding to the enemy missile appeared on the radar scream, the only thing on the Captain's mind was shouting: "Brace for impact!" The Human missile hit the Poltergeist about 3 seconds later, and put the ship into a noticable and immediate spin. "Damage report!" shouted the XO. The pilot looked at his damage control instruments and replied: "Aft radiators hit, looks like it went all the through, we're leaking air and fuel into the void, 3 out of 8 aft maneuvering thrusters not responding, we lost a lot of the intelligence gathering equipment. We're also heavily spinning. The flight computer just updated our orbit. Looks like we'll deorbit in about 4 orbits."
The Captain, shaken but happy that they just didn't die there and then, spoke: "Abandon ship, get to the escape pod, we're done here." The crew then went through the procedure of destroying code books and any and all classified material. The Intelligence Agency agent, seemingly a big patriot, protested the abandonment of the ship and said that they couldn't do that to the injured Prince. He shut up when the XO told him he can stay behind and burn up in the atmosphere when the ship deorbits in a couple of hours. Once everyone was in the escape pod, luckily they had a variant able to survive atmospheric entry, they launched towards Earth. They landed in the ocean and were found by a military vessel. They had to be guarded and kept in isolation because a lot of the sailors "just wanted to ask questions".
On his way home lieutenant Clark had to be refueled by a tanker aircraft. When he landed and parked his aircraft, he got surrounded by a crowd of cheering aircrew and base personnel. The sergeant helping him out of his plane spoke to him: "That was one for the history books, sir!"
"Agreed, sergeant, agreed." He even saw someone walking to his plane with a bucket of paint and a stencil of a stereotypical UFO. Clark managed to get a medal and be promoted to Captain because of the whole ordeal. Most importanly for him, his callsign changed to the callsign of his solo flight: Devil. Because only the Devil could take a fight with an Alien ship and walk away unscathed.
submitted by Anonymous_D-boi to HFY [link] [comments]


2023.06.03 20:47 BLUESTRIKER3030 [fluff] what do you think of my load out for empire of cats cp:3

[fluff] what do you think of my load out for empire of cats cp:3 submitted by BLUESTRIKER3030 to battlecats [link] [comments]


2023.06.03 20:44 SasounChan I'm now Main 120 and now I get 105 gems per chest per nightmare daily challenge chest.

I just noticed this. Yesterday at Main level 110, it was 100.
submitted by SasounChan to PunBall [link] [comments]


2023.06.03 20:44 bbh1nz ๐Ÿฆ๐ŸŸข ๐—˜๐—ฎ๐—ฟ๐—ป ๐—จ๐—ฝ ๐—ง๐—ผ $๐Ÿญ๐Ÿณ๐Ÿฑ ๐—œ๐—ป ๐—–๐—ฎ๐˜€๐—ต ๐—•๐—ผ๐—ป๐˜‚๐˜€๐—ฒ๐˜€! ๐Ÿ’ต ๐——๐—ฒ๐˜๐—ฎ๐—ถ๐—น๐˜€ ๐—œ๐—ป๐˜€๐—ถ๐—ฑ๐—ฒ โžก๏ธโžก๏ธ

(USA ONLY)

Chime $100

Current $50

SoFi-$25
submitted by bbh1nz to ReferalLinks [link] [comments]


2023.06.03 20:44 bbh1nz ๐Ÿฆ๐ŸŸข ๐—˜๐—ฎ๐—ฟ๐—ป ๐—จ๐—ฝ ๐—ง๐—ผ $๐Ÿญ๐Ÿณ๐Ÿฑ ๐—œ๐—ป ๐—–๐—ฎ๐˜€๐—ต ๐—•๐—ผ๐—ป๐˜‚๐˜€๐—ฒ๐˜€! ๐Ÿ’ต ๐——๐—ฒ๐˜๐—ฎ๐—ถ๐—น๐˜€ ๐—œ๐—ป๐˜€๐—ถ๐—ฑ๐—ฒ โžก๏ธโžก๏ธ

(USA ONLY)

Chime $100

Current $50

SoFi-$25
submitted by bbh1nz to ReferralTrains [link] [comments]


2023.06.03 20:43 bbh1nz ๐Ÿฆ๐ŸŸข ๐—˜๐—ฎ๐—ฟ๐—ป ๐—จ๐—ฝ ๐—ง๐—ผ $๐Ÿญ๐Ÿณ๐Ÿฑ ๐—œ๐—ป ๐—–๐—ฎ๐˜€๐—ต ๐—•๐—ผ๐—ป๐˜‚๐˜€๐—ฒ๐˜€! ๐Ÿ’ต ๐——๐—ฒ๐˜๐—ฎ๐—ถ๐—น๐˜€ ๐—œ๐—ป๐˜€๐—ถ๐—ฑ๐—ฒ โžก๏ธโžก๏ธ

(USA ONLY)

Chime $100

Current $50

SoFi-$25
submitted by bbh1nz to referralswaps [link] [comments]


2023.06.03 20:43 bbh1nz ๐Ÿฆ๐ŸŸข ๐—˜๐—ฎ๐—ฟ๐—ป ๐—จ๐—ฝ ๐—ง๐—ผ $๐Ÿญ๐Ÿณ๐Ÿฑ ๐—œ๐—ป ๐—–๐—ฎ๐˜€๐—ต ๐—•๐—ผ๐—ป๐˜‚๐˜€๐—ฒ๐˜€! ๐Ÿ’ต ๐——๐—ฒ๐˜๐—ฎ๐—ถ๐—น๐˜€ ๐—œ๐—ป๐˜€๐—ถ๐—ฑ๐—ฒ โžก๏ธโžก๏ธ

(USA ONLY)

Chime $100

Current $50

SoFi-$25
submitted by bbh1nz to Freemoneyoffers [link] [comments]


2023.06.03 20:42 deeptechsharing Beatport Top 100 Techno (Peak Time / Driving) June 2023 320kbps / FLAC

Genre: Techno (Peak Time / Driving) Release Date: 2023-06-03
DOWNLOAD in 320kbps / FLAC: https://sharing-db.club/djs-chart/436854_beatport-top-100-techno-peak-time-driving-june-2023/
Tracklist: 1. Heerhorst, Teenage Mutants, PETER PAHN - Dark Clouds (feat. Heerhorst, Peter Pahn) (Original Mix) (5:55) 2. Bart Skils, Weska - Something More (Original Mix) (6:36) 3. Reinier Zonneveld, Carl Cox, Christopher Coe - Inferno (Space 92 Remix) (5:58) 4. Bart Skils - Roll the Dice (Original Mix) (6:08) 5. Victor Ruiz - Touch The Darkness (Original Mix) (7:33) 6. Charlotte De Witte - Overdrive (Original Mix) (6:48) 7. Enrico Sangiuliano - Physical Change (Original Mix) (9:58) 8. Blinders - Prayer (Part II) (Extended Mix) (6:20) 9. Andrew Meller - Born Slippy (Luca Morris Extended Remix) (6:40) 10. Marie Vaunt - Smile You're On Acid (Extended Mix) (6:13) 11. Charlotte De Witte - High Street (Original Mix) (6:11) 12. The YellowHeads - Rocket (Original Mix) (4:56) 13. Bart Skils, Weska - Palm Strings (Original Mix) (6:36) 14. Charlotte De Witte, Enrico Sangiuliano - Reflection (Original Mix) (6:46) 15. Jay Lumen - Spacewalk (Original Mix) (6:56) 16. Space 92 - Gravity (Original Mix) (6:05) 17. Above & Beyond - VLEKNO (Extended Mix) (6:46) 18. The Rocketman, VERA - Love & Peace (Original Mix) (6:00) 19. HI-LO - BRAZIL (Extended Mix) (5:51) 20. Adam Beyer, Green Velvet - Simulator (Original Mix) (6:19) 21. Age Of Love - The Age Of Love (Charlotte de Witte & Enrico Sangiuliano Remix) (8:09) 22. Lilly Palmer - Fall In Love (Extended Mix) (5:42) 23. Maddix - Heute Nacht (Extended Mix) (5:14) 24. Township Rebellion - Placebo (Original Mix) (5:41) 25. Members Of Mayday - Mayday Anthem (Thomas Schumacher Remix) (5:03) 26. Eli Brown - Believe (Original Mix) (6:48) 27. Joy Kitikonti, Ramiro Lopez - Joyenergizer (Ramiro Lopez Extended Mix) (5:44) 28. Cosmic Boys, T78 - Laser Bolt (Original Mix) (6:38) 29. Spartaque - Cross the Line (Original Mix) (5:56) 30. Capricorn - 20HZ (Marco Lys Remix) (6:24) 31. Joyhauser - Wasted (Original Mix) (6:05) 32. HI-LO, Space 92 - Mercury (Original Mix) (6:05) 33. Charlotte De Witte - High Street (Edit) (4:33) 34. Jay Lumen - Spiritual Rave (Original Mix) (7:02) 35. Layton Giordani - Phantom (Original Mix) (6:22) 36. Laurent Garnier, 22Carbone - In Your Phase (Original Mix) (8:11) 37. Marco Faraone - Dangerous (Extended Mix) (6:42) 38. Christian Smith, Sharing-DB.club - Vortex (Original Mix) (5:20) 39. Gabry Ponte, Sisko Electrofanatik - Seven Days and One Week (Extended Mix) (6:31) 40. UMEK, Sam WOLFE - Mind Of One (Original Mix) (6:40) 41. Bultech, Justus Reim - Infinity (Original Mix) (6:01) 42. Greenwolve - Dispersion (Original Mix) (6:15) 43. Space 92 - Cooper (Original Mix) (5:56) 44. Nonameleft, Flanko - Time (Lampe Remix) (5:56) 45. Enrico Sangiuliano - Pulse Of Progression (Original Mix) (7:33) 46. Veerus - Infinity (Original Mix) (6:00) 47. Beckers - Switch (Alex Stein Remix) (6:53) 48. James Hype - Dancing (Extended Mix) (5:34) 49. Kyle Walker - One Time (Extended Mix) (5:07) 50. Layton Giordani - Life Moves Fast (Original Mix) (6:27) 51. Eli Brown - Make You Freak (Original Mix) (5:47) 52. Mha Iri - Never Go Back to Sleep (Original Mix) (5:50) 53. Danny Avila, Ramiro Lopez - Diablo (Original Mix) (5:55) 54. Boris Brejcha - Level One (Original Mix) (7:50) 55. Ango Tamarin - No Escape (Original Mix) (6:08) 56. HI-LO - PURA VIDA (Wehbba Remix) (5:31) 57. Mha Iri - Further (Original Mix) (6:50) 58. VERA - Timeless (Original Mix) (5:53) 59. Sam Paganini - Body Ride (Original Mix) (5:38) 60. Chris Veron - Bluster of the Moon (Original Mix) (6:17) 61. Marbox - Unconventional (Mozzy Rekorder Remix) (6:20) 62. Balthazar & JackRock - Take Me Higher (Original Mix) (5:34) 63. John Summit - In Chicago (Danny Avila Extended Remix) (5:40) 64. HI-LO, Layton Giordani - Rabbit Hole (Original Mix) (6:37) 65. Nonameleft, Flanko - Time (Original Mix) (6:24) 66. Alex Stein - Pretender (Original Mix) (6:25) 67. Danny Avila (ES) - Notre Dame (Original Mix) (6:11) 68. Greenwolve, Unknown Concept - Squid (Original Mix) (7:37) 69. Marco Faraone - Pressure (Extended Mix) (7:16) 70. Marbox - Green Eyes Speaking (Original Mix) (5:58) 71. Kaufmann (DE) - Unravel Me (Original Mix) (8:47) 72. Amelie Lens - Feel It (Original Mix) (6:05) 73. ANDATA - Play Hard (Original Mix) (6:00) 74. Deborah de Luca - Dreams Machine (Original Mix) (5:43) 75. Dario Nunez, DIAMOND EX - LOBOS Y CORDEROS (Original Mix) (4:57) 76. Fletcher Kerr, 2CD - Don't Stop (Extended Mix) (5:39) 77. Belocca - Metamorphosis (Original Mix) (6:50) 78. Victor Calderone, Avision - Anomaly (Original Mix) (5:27) 79. Joyhauser - LIBERTY (Original Mix) (6:57) 80. Frankyeffe - Trust Me (Mattia Saviolo Remix) (6:30) 81. Metodi Hristov, Anna Tur - Binary Fusion (Original Mix) (5:58) 82. Sam Paganini - Rave (Adam Beyer & Layton Giordani Remix) (5:48) 83. GAGA, Mateo! - Rainbow Bridge (Original Mix) (6:41) 84. Drunken Kong - Rhythm Motion (Original Mix) (6:11) 85. John Summit - Revolution (Extended Mix) (5:28) 86. William Kiss - Like This (Original Mix) (5:47) 87. HI-LO, DJ Deeon - WANNA GO BANG (Original Mix) (6:20) 88. Karla Blum - Never Be The Same (Original Mix) (5:48) 89. Thomas Schumacher, Lilly Palmer - I Am Machine (Original Mix) (6:17) 90. Deborah de Luca, Robert Miles - Children (Extended Mix) (5:43) 91. Victor Calderone, Avision - Chemical (Original Mix) (6:21) 92. Martin Kinrus - Cosmic Energy (Original Mix) (5:24) 93. Bjรธrnson - Freddie (Original Mix) (6:36) 94. Nonameleft, The YellowHeads - Psychonaut (Original Mix) (6:40) 95. Eli Brown - Deep Down (Original Mix) (6:01) 96. Boris Brejcha - Up Down Jumper (Original Mix) (7:12) 97. Loco & Jam - We Touched The Sky (Original Mix) (7:02) 98. Space 92 - Reaktor (Original Mix) (6:31) 99. Clif Jack - Somewhere (Original Mix) (6:56) 100. Belocca - God of the Sun (Original Mix) (6:26)
submitted by deeptechsharing to u/deeptechsharing [link] [comments]


2023.06.03 20:42 Ok-Spinach-7797 Click for a click?

Click for a click? submitted by Ok-Spinach-7797 to u/Ok-Spinach-7797 [link] [comments]


2023.06.03 20:42 guava4life VOID CHEST 100 PULLS JUST DROPPED. BEEN WAITING FOR IT!!!

VOID CHEST 100 PULLS JUST DROPPED. BEEN WAITING FOR IT!!! submitted by guava4life to Survivorio [link] [comments]


2023.06.03 20:40 Longjumping_Fly7018 Vision issues

I was on prescribed 10mg of citalopram since 2019. Last year my eyesight went really weird, they became super sensitive to light, constant gritty feeling, night blindness and losing focus on close up things. I stopped the medication around December. Since then things have gotten better with my eyes but they still donโ€™t feel 100% like I feel I have to put more effort into focusing on things up close. Iโ€™ve been to multiple eye doctors and itโ€™s definitely not something wrong with the eyes themselves so I think the SSRI has affected my body on a deep level. Has anybody else experienced this even after stopping the medication?
Literally in the worse state of my life wondering if my vision will ever return to normal
submitted by Longjumping_Fly7018 to SSRIs [link] [comments]


2023.06.03 20:40 MarisimIsTaken HearthCraft [SMP] {Java 1.19.x} {No griefing} {Economy} {No Resets} {Avg. 15 online}

play.hearthcraft.net
HearthCraft is a no-griefing economy SMP with a 0% pay-to-win store (verify for yourself here) that has been making the best experiences since October of 2018. We're experts in bringing people together. Have a sneak peek here! We're active on Instagram and Twitter!
Technical
Details
submitted by MarisimIsTaken to mcservers [link] [comments]


2023.06.03 20:40 MarisimIsTaken HearthCraft SMP โ€” A no-resets economy experience.

play.hearthcraft.net
HearthCraft is a no-griefing economy SMP with a 0% pay-to-win store (verify for yourself here) that has been making the best experiences since October of 2018. We're experts in bringing people together. Have a sneak peek here! We're active on Instagram and Twitter!
Technical
Details
submitted by MarisimIsTaken to MinecraftServer [link] [comments]


2023.06.03 20:39 No_Economist_2404 T-Flip flop vizzy program?

Does anyone know how to create a viz program that, on ag 1, sets slider 1 to 100. And then when ag1 is disabled, sets slider 1 back to 0? I suck at basic coding and am still learning how ๐Ÿ˜…
submitted by No_Economist_2404 to simplerockets [link] [comments]


2023.06.03 20:38 Agent-Orange-King My favorites ๐Ÿคค๐Ÿ˜ฎโ€๐Ÿ’จ Just need Purple Sticky Rice in there

My favorites ๐Ÿคค๐Ÿ˜ฎโ€๐Ÿ’จ Just need Purple Sticky Rice in there
Mimosa is a Sativa dominant but it has very good effects. The Styrofoam Pears is just ๐ŸคŒ๐Ÿผ Puts u down in a good way. Go get them itโ€™s worth it
submitted by Agent-Orange-King to ColdFire [link] [comments]


2023.06.03 20:38 QingusPingus How can i add a falloff map to this script?

So I've made randomly generated terrain but i want it to be an island so i need a falloff map. I haven't found a way to do it for my code, the only option i could find was to rewrite everything so it becomes a 2d texture, which i really don't want to do. Here's my code:
public Mesh mesh;
Vector3[] vertices;
Color[] color;
int[] triangles;
public Gradient gradient;

public int XSize = 20;
public int ZSize = 20;
public int octaves;
float minTerrainHeight;
float maxTerrainHeight;
[Range(0.0f, 100.0f)]
[SerializeField] private float amplitude_1;
[Range(0.0f, 100.0f)]
[SerializeField] private float scale_1;
[Range(0.0f, 1.0f)]
[SerializeField] private float amplitude_2;
[Range(0.0f, 5.0f)]
[SerializeField] private float scale_2;
[Range(0.0f, 1.0f)]
[SerializeField] private float amplitude_3;
[Range(0.0f, 1.0f)]
[SerializeField] private float scale_3;

private float CalculateNoise(float x, float z)
{
float noise;
noise = Mathf.PerlinNoise(x, z) * 5;
noise += Mathf.PerlinNoise(x * amplitude_1, z * amplitude_1) * scale_1;
noise -= Mathf.PerlinNoise(x* amplitude_2 , z * amplitude_2) * scale_2;
noise += Mathf.PerlinNoise(x * amplitude_3, z * amplitude_3) * scale_3 * 2;
return noise;
}
void Start()
{
mesh = new Mesh();
GetComponent().mesh = mesh;
GetComponent().sharedMesh = mesh;
float[,] falloffMap = new float[XSize, ZSize];
for (int y = 0; y < ZSize; y++)
{
for (int x = 0; x < XSize; x++)
{
float xv = x / (float)XSize * 2 - 1;
float yv = y / (float)ZSize * 2 - 1;
float v = Mathf.Max(Mathf.Abs(xv), Mathf.Abs(yv));
falloffMap[x, y] = Mathf.Pow(v, 3f) / (Mathf.Pow(v, 3f) + Mathf.Pow(2.2f - 2.2f * v, 3f));
}
}
}

private void Update()
{
UpdateMesh();
CreateShape();
}

void CreateShape()
{
vertices = new Vector3[(XSize +1) * (ZSize +1)];

for (int i = 0, z = 0; z<= ZSize; z++)
{
for (int x = 0; x<= XSize; x++)
{
//float y = Mathf.PerlinNoise(x * .3f, z * .3f) * height;
float yWithNoise = CalculateNoise(x, z);
vertices[i] = new Vector3(x, yWithNoise, z);

if(yWithNoise > maxTerrainHeight)
{
maxTerrainHeight = yWithNoise;

}
if( yWithNoise < minTerrainHeight)
{
minTerrainHeight = yWithNoise;
}
i++;
}
}
triangles = new int[XSize * ZSize * 6];

int vert = 0;
int tris = 0;

for (int z = 0; z < ZSize; z++)
{
for (int x = 0; x < XSize; x++)
{
triangles[tris + 0] = vert + 0;
triangles[tris + 1] = vert + XSize + 1;
triangles[tris + 2] = vert + 1;
triangles[tris + 3] = vert + 1;
triangles[tris + 4] = vert + XSize + 1;
triangles[tris + 5] = vert + XSize + 2;

vert++;
tris += 6;
}
vert++;
}
color = new Color[vertices.Length];
for (int i = 0, z = 0; z <= ZSize; z++)
{
for (int x = 0; x <= XSize; x++)
{
float height = Mathf.InverseLerp(minTerrainHeight, maxTerrainHeight, vertices[i].y);
color[i] = gradient.Evaluate(height);
i++;
}
}
}

void UpdateMesh()
{
mesh.Clear();
mesh.vertices = vertices;
mesh.triangles = triangles;

mesh.RecalculateNormals();
mesh.RecalculateBounds();
MeshCollider meshCollider = gameObject.GetComponent();
meshCollider.sharedMesh = mesh;
mesh.colors = color;
}
}
submitted by QingusPingus to Unity3D [link] [comments]


2023.06.03 20:38 UnagiLogic Upgrading

Upgrading submitted by UnagiLogic to diablo4 [link] [comments]


2023.06.03 20:38 AtmospherePlane8149 Click for a click?

Click for a click? submitted by AtmospherePlane8149 to u/AtmospherePlane8149 [link] [comments]


2023.06.03 20:37 GLaDOS4Life Zenni is run by absolute morons

I've been using Zenni since 2008. Loved their prices since they were the only ones in that space. Fast forward to 2023 and they have absolute shit for brains and HORRIBLE customer service and there are many other online low cost options.
This entire issue is silly, at this point it's just the principal of the matter though. This is long, I think you'll find this funny though ๐Ÿ’ฏ๐Ÿ˜‚
I tried to get custom engraving of a phrase for my glasses. It's my slogan for all of my online gaming channels. It kept getting blocked saying it was trademarked. I messed around and finally figured out it's one particular word, "git." By the way, it's not trademarked as the uspto.gov website clearly says that you can't trademark a word by itself.
I called to ask them to review this. Stupid customer service agent kept repeating herself talking over me saying some nonsense about "it's trademarked we can't do anything about it." I asked to speak with supervisor THREE times, she kept talking over me until I snapped and put her ass in her place so she hung up on me.
Called back to complain about being hung on and asked for another supervisor. None available. I offered to wait. Was told no. Asked for a call back, told 1-2 hours for call. 3.5 hours later when I was busy I got a voicemail telling me there was nothing that could be since it was trademarked and no return number to call direct.
Sent tweet, told via dm it was trademarked. I asked for call back so I could clearly show them it's not trademarked. No call.
Sent email to Brian Kershon, head of customer engagement, no response.
Called again, finally got supervisor.
I clearly and kindly explained the following and I walked them through the government website:
So... What did they do? They sent me an email that now says that word is profanity. You just can't make this stuff up. The level of absolute incompetence is mind boggling, especially considering I just this VERY moment went on their app and it accepted "Fuck Zenni" as engraving ๐Ÿคฆโ€โ™‚๏ธ๐Ÿ˜‚๐Ÿ˜‚
I responded back with a picture of the definition as listed on Merriam Webster. No response. I posted screenshots on Twitter directed to Zenni.
Tried calling them today. Couldn't get through after sitting on hold for 30 minutes. By the way, I figured out there is literally no way to get through their phone tree without pressing a button; it doesn't send you through automatically if you don't press a button. This is in violation of FTC Section 255. I just filed a complaint with the FTC and posted that on Twitter as well because that's just how petty I am with morons.
Obviously I'm done with them.
Now, instead of spending over $500 on two frames with all the extras such as the top of the line Transitions, I'm just going to buy their frames with no Rx and have another company do all the work.
Anyone who wants to do the same I found another highly reviewed company called "lensabl" who can take my frames and add transition lenses that end up being about $60 less than Zenni after using their promo code even with shipping. I also found it cool that they have a subscription plan for $8 a month that includes one frame with lenses per year and 25% off all purchases. Plus they have ridiculously cheap optional 12 month insurance to replace the lenses if they scratches on them.
The engraving? I'm going to send my frames to wherelight.com. I called them to ask about the engraving and they literally laughed when I told them what was happening with Zenni.
Zenni, if you ever see this, you can kiss my ass. Your leadership teams involved with this are unequivocally morons without a single brain cell. There are hamster wheels running their their brains. My left nut has a higher IQ than your staff.
submitted by GLaDOS4Life to glasses [link] [comments]


2023.06.03 20:36 TheCasualDebit Newish Player

Newish Player
Hello, i have re-rolled a few times and wondering if this is likely good enough start to push hell for that free Hezonja.
If so what should my team really be?
So far i think the best team is Melia, Liz, Visley, Anton, Verto.
https://preview.redd.it/6vmz2pjmlu3b1.png?width=1882&format=png&auto=webp&s=d0d51c127b24e0c646fec466c9eb29c4d58b85b8
submitted by TheCasualDebit to Infinite_Magicraid [link] [comments]