Walmart auto care

Fishing memes

2019.01.16 18:27 Kowalski-FishingTV Fishing memes

A meme community dedicated to most amazing sport in the world: FISHING!

2011.05.31 06:10 yanchovilla HotWheels: Speed in 1:64

Hot Wheels on reddit! Reddit's dedicated Hot Wheels section, welcoming all forms of die-cast, not just Hot Wheels.

2019.03.19 02:27 gene100001 The subreddit for off-brand celebrity doppelgangers

This is a subreddit for images/gifs/videos of people who look or act like off-brand versions of celebrities or other well known characters. The posts can range from near-perfect look-alikes/doppelgangers/doubles through to terrible knock-off versions of the celebrities/characters, as long as there is some resemblance. we also allow actual photos of celebrities in walmarts.

2023.06.11 01:51 kirb1327 [IA. Us] [H] New in box switch system, games for: ps2, xbox 360, Wii, ds/3ds [W] PayPal

Hello all. Back for another round. All games are original prints (black label) and include case and manual unless stated otherwise. Prices listed DO NOT include shipping unless stated. Shipping will vary with purchase but I usually split the cost with buyers. Feel free to make reasonable offers. Ask any questions you might have. Pics will be provided if requested. I work night shift and have a rough schedule so please be patient. I'd prefer PayPal fnf, but will do gns if you insist.
New in box Limited Edition Animal Crossing New Horizons Switch console..... $315 shipped
Atelier Iris: Eternal Mana...... $40.00
ATV Quad Power Racing 2 ...... $6.00
Baldur's Gate Dark Alliance ...... $15.00
Burnout Dominator ...... $10.00
Champions Return to Arms ...... $45.00
Eve of Extinction ...... $15.00
Final Fantasy X ..... $7.50
Final Fantasy X-2 ...... $7.50
Final Fantasy XII w/collector's edition strategy guide ...... $25.00
Grand Theft Auto III (part of a set) ...... $8.00
Hack Infection ...... $25.00
Hack Mutation ...... $45.00
Heroes of Might and Magic: Quest for the Dragon Bone Staff ...... $10.00
Medal of Honor: Rising Sun ...... $5.00
Medal of Honor: Rising Sun w/strategy guide ...... $10.00
Mercenaries 2 ...... $7.00
Pitfall the Lost Expedition ...... $9.00
Run Like Hell ...... $12.00
Star Ocean Till the End of Time ...... $16.00
Tak and the Power of Juju ...... $10.00
Tak 2 the Staff of Dreams ..... $7.00
Turok Evolution ...... $11.00
V- Rally 3 ...... $8.00
Wallace and Gromit in Project Zoo ...... $10.00
 Sealed, Special, and Others 
Resident Evil Bundle -- includes: 5th Anniversary Code Veronica X--cib, Resident Evil Dead Aim-- cib, Outbreak File #1 -- cib, Outbreak File #2 -- cib, R.E 4 -- cib. Also includes 3 strategy guides. * Bundle price -- $200 shipped.
Shaun White Snowboarding sealed ...... $10.00
Blowout sealed ...... $15.00
Alter Echo sealed (small rip with tape) .. $25.00
Headhunter Redemption sealed ...... $30.00
Need for Speed Collector's Series (underground, underground 2, most wanted) fully sealed .. $250
Resident Evil the Essentials (Code Veronica X [cib], Outbreak [sealed], R.E. 4 [sealed] .. $140
Hitman Trilogy (Blood Money, Silent Assassin, Contracts, all cib with outer sleeve ... $20.00
Socom U.S. Navy Seals; big box with headset(bad foam) and strategy guide .. $30.00
Star Ocean Till the End of Time with outer sleeve and strategy guide ..... $35.00
Hitman 2 Silent Assassin GH ...... $5.00
Jak and Daxter the Precursor Legend GH ... $9.00
Ratchet and Clank GH ...... $13.00
Ratchet and Clank Going Commando GH ... $14.00
*new addition--- Shadow Hearts From The New World, cib ... $70
Assassin's Creed ...... $10.00
Assassin's Creed 2 ...... $7.00
Assassin's Creed Brotherhood ..... $7.00
Assassin's Creed Revelations SEALED .... $15.00
Assassin's Creed 3 SEALED ..... $15.00
Assassin's Creed Rogue Limited Edition SEALED with strategy guide ..... $30.00
Battlefield 3 ...... $5.00
Battlefield 4 ...... $5.00
Borderlands 2 ...... $5.00
Burnout Revenge ...... $11.00
Burnout Paradise ...... $10.00
Call of Duty 4 Modern Warfare ..... $6.00
Call of Duty Modern Warfare 2 ...... $6.00
Call of Duty Modern Warfare 3 ...... $6.00
Call of Duty Black Ops ...... $7.50
Call Of Duty Black Ops 2 Steelbook.... $25.00
Dante's Inferno ...... $11.00
Dark Star One: Broken Alliance ..... $7.00
Dead Island ...... $7.00
Destiny ...... $5.00
Duke Nukem Forever SEALED ...... $15.00
Diablo 3 ...... $7.00
Dragon Age Origins Ultimate Edition .... $20.00
Enchanted Arm ...... $10.00
Eternal Sonata ...... $10.00
Fable 2 Limited Edition (missing sleeve) with strategy guide ...... $30.00
Halo 3 ...... $5.00
Halo Wars ...... $7.00
Halo 3 ODST ...... $7.00
Halo Reach ...... $10.00
Ice Age Continental Drift Artic Games SEALED .... $15.00
Legendary ...... $10.00
Lost Planet Extreme Condition steelbook missing sleeve ...... $15.00
Mass Effect 3 ..... $7.00
Need For Speed Most Wanted Limited Edition .. $10.00
Pure --Walmart Exclusive with bonus DVD... $15.00
Rabbids Alive and Kicking SEALED ..... $7.50
Rage SEALED ..... $10.00
Shadowrun ..... $5.00
Singularity ...... $10.00
Sniper Elite V2 ...... $10.00
Tomb Raider ...... $7.50
Tomb Raider Underworld SEALED ..... $25.00
T.C. Rainbow Six Vegas 2 ..... $7.00
T.C. Ghost Recon Advanced Warfighter 2 ... $7.00
T.C. Ghost Recon Future Soldier Signature Edition ...... $5.00
Too Human ...... $7.00
Two Worls Collectors Edition missing outer sleeve ..... $15.00
The Elder Scrolls: Oblivion GOTY Edition SEALED ..... $20.00
Star Trek Legacy -- no manual ..... $10.00
Minecraft Story Mode season pass disc .. $6.00
Kinect Adventures ..... $5.00
Prince of Persia ...... $7.00
Rayman Origins ...... $6.00
Red Dead Redemption GOTY Edition (broken center holder, no map) ..... $12.00
 Wii games
Pac-man Party --cib ...... $12.00
Zelda Twilight Princess -- no manual .... $15.00
DragonBall Z Budokai Tenkaichi 2 --cib ....$30.00
Donkey Kong Country Returns --cib ..... $15.00
Red Steel --cib ...... $8.00
Bundle all for $70 shipped
 Nintendo ds/3ds games
Super Mario 64 ds, cib .... $30
Pokemon Mystery Dungeon Blue Rescue Team, cib .... $35
Kingdom Hearts Dream Drop Distance, cib w/ar cards .... $45
Pokemon Ultra Sun ...... $35
** Bundle all for $135 shipped**
I'm sure I'll have more to add in my next post. I'm still going through my collection and deciding what to get rid of.
submitted by kirb1327 to GameSale [link] [comments]

2023.06.11 01:10 Disastrous_Notice263 At a crossroad in my life and personality

I think I suffer from a really bad case of decision paralysis and that decision will most likely determine my future and personality on the long term, hear me out:
I was 18 y/o, had a high-school sweetheart which I loved and cared for as we were together for a few years at that time. One issue that we had is about our future as she wanted to go abroad for university and I wasn't so keen on that as it meant leaving my friends and family, to whom I was really attached, behind. However after a lot of sleepless nights of arguments and disagreements I caved in and started to plan this. The main reason was the fact that we truly believed that we had a bright future together, however there was a secondary one, it was the better option, as back home things during that time seemed quite bleak.
After even more sleepless nights spent planning out and organizing the actual move, from applying to university to securing accommodation flights and so on, it happened. Two 'kids' in a completely different city, different country, different culture.
Things went quite poorly for the first months as the budget was extremely tight and it did took some time to acquire the necessary documents required to be able to work in the new country, but I was okay, I had my sweetheart, that kept me going. After I started working things started to look good, I took a bunch of overtime during that time as soon we would start to go to university and I had to make sure that we were able to be somewhat financially stable. This didn't quite work-out as we were unable to extend our short-time lease where we were initially staying (not to bore you with details, this was due to most accommodations asking up-front payment for the whole lease). And we had to move again which involved a lot of additional costs (i.e. actual move, agent fees, deposit etc) So I started to do even more overtime although university already started, at that time I was doing 35-40h at work + university, essentially I was almost always away.
Things in the relationship were beginning to slowly crack with me being oblivious to it as I was focused on making sure that we are able to exit this slight hard-ship. (note: we both had the same busy schedule, she was pulling roughly the same hours at work as me) And financially things improved in the following months to the point where we reduced our hours, however what did not improve was the state of the relationship to the point where there wasn't just a slight crack anymore. To keep this part extremely short, we eventually spit-up when I found out that she was already fooling around with someone else for a while now which made me to point blank just move-out from 'our' home.
I considered the option to move back to my home country and drop the uni, I nearly did it when I went back on holiday, but what ultimately made me come back was my commitment to my own self, as in the end it was the 'better option' in the long-term. What came next were 3 years of living on auto-pilot handling work, university, house chores and my own mind as I become quite depressive, but managed to push trough it slow and steady.
Come graduation day, where I had my family and close friends come over and cheer with me, as I got on that stage, pick-up the scroll from the Dean, shook hands, I felt the whole baggage and weight that was pressing down on me being finally picked-up, however, there was nothing left. After those years that I've spent on auto pilot when I switch it off, there was nothing there. I wasn't happy, I wasn't sad, I suddenly felt ... well nothing.
I decided to not pursue a master degree as I was quite tired both mentally and physically. I started to look for a job in my field which took me a while to find but eventually got one and at that time I was expecting that this will be the 'spark' that will get me out of this emotional coma that I was experiencing, but no, there was still nothing.
Which finally bring me to the present, two years later, and the main reason why I wrote all of this tonight to share with you fellow redditors.
While the job that I have and the company/team that I work with are completely and utterly amazing, I truly don't have one bad word to say about them, especially about my manager which was my mentor from day one, the pay is more than good and the career path is already in place for me (i.e. I've already been promoted twice and I am currently in training for the next step which is due later this year which is unfathomable for someone who only had 2 years of experience in the filed).
I sat down with myself and started to introspect what happened with me and why am I not happy? The answer came rather quickly:
"This was not my dream."
Let me elaborate a bit. While the field in which I work in and the job that I have were (and still are) my dream, I never actually wanted to leave my home county, my family, my friends and 'old' lifestyle. After 5 years living abroad I am at this cross-path were I do not feel socially adapted here at all what so ever. I do have my friends and social group here, but I often find myself feeling like an outsider. My core personality is also that I am a family person, my parents and grandparents are getting old and unwell, they are all back in my home country and they are highly unlikely to be able to move here due to various reasons.
I started to look for jobs in my field in my home country as I started to consider moving back, however now I have another part of me telling me that I will not be able to have the same success and career path as I do here, let alone compensation, office culture etc and I am extremely conflicted over this to the point where I started to have sleepless nights over this and not being able to take a proper decision and commit.
Lastly a few notes that I feel I missed out earlier:
Ultimately, I wanted to get this off my chest as writing this did help me acknowledge some things in my mind but I am curious what are other people's objective thoughts on this.
TLDR: My life's crossroad is the decision between having a really good career path and feeling like an outcast or being there for family and old friends but potentially sacrificing that career opportunity. (It's the good old question, money or family)
submitted by Disastrous_Notice263 to offmychest [link] [comments]

2023.06.11 00:08 ahhchaoticneutral What else should I teach our AI friend :3

What else should I teach our AI friend :3 submitted by ahhchaoticneutral to traaaaaaannnnnnnnnns [link] [comments]

2023.06.11 00:04 ReferendumAutonomic montana stops imprisoning dementia

"Disability Rights Montana...set the state on a path to ending the involuntary commitment of...Alzheimer’s, dementia and traumatic brain injuries."

(Korean language) "Olanzapine disturbs the reversal of stably expressed LTP by inhibiting mAChRs. Inhibition of NMDARs, mGluRs, or mAChRs blocks depotentiation. The activation of mAChRs boosts glutamate-mediated signaling. Olanzapine affects hippocampus-dependent spatial reversal learning in mice."

"write through any and every experience to unravel its exact a bad mental state, writing everything out provided some"

"I am what I am, so take me as I am.’ – Johann Wolfgang von Goethe"

ireland wants "Crisis Intervention Teams' (CIT) be set up in every Garda division, comprising police, health and social workers, working 24/7...2,040 involuntary admissions in 2022."

hong kong and fox news new york tabloids are pretending violent crimes will somehow be reduced by antipsychotics. china claims there's a mysterious new one with less side effects, "United Kingdom and Australia, its efficacy in reducing readmission and homicide rates remains uncertain...2022, more than 3,700 patients were involuntarily admitted."

south africa supreme court doesn't give speedier than 2 months trials to people being tortured, "argued the Mental Health Act was unconstitutional and invalid because sections 33 and 34 did not provide for automatic independent review before or immediately after the involuntary detention of a mental health patient."

ABC video: Brain On Fire ovarian disease misdiagnosed as psychiatric hallucinations 40% of the time.

June 10 3 to 3:05 to 3:35 PM mother told me I'm not allowed to have a haircut, "like being behind locked doors," looking "scary...spooky...dangerous...doesn't look normal" is a crime ("are tattooed people arrested?"), misdemeanor threatened illegal eviction.
submitted by ReferendumAutonomic to Antipsychiatry [link] [comments]

2023.06.10 23:42 SeanStormEh SIX DAYS TO UNLOCK A PHONE

Actually...six days to ATTEMPT to unlock an Iphone 11. Girlfriend bought her phone back in November at WalMart outright no payment plans etc. Used her sim card to keep her number and have used straight talk ever since.
We are cutting back on bills and she wants to go to Mint Mobile to cut her bill in third and we get the Mint kit in after paying up front...sim card not supported. We call Mint to double check, we have called Apple just in case...all know that Straight Talk has not unlocked it.
After literally twenty plus phone calls chats etc so far with customer "service" we have heard everything from it is already unlocked, it's not a straight talk phone, it is being unlocked and will be done by 4 am, there is currently a ticket and it will be unlocked when that resolves. (48 hour ticket expired last night at 11pm. Today they say it's 24-72 hours)...
We give every single support rep the right IMEI numbers phone numbers you name it and get ABSOLUTELY NOWHERE. Instead of keeping myself as a customer once her phone gets switched over I am now done paying them a cent as well.
She doesn't even care about retaining the number we just want it unlocked so her mint service can begin. We have already lost a week of that three months over Straight Talk apparently wanting to just aggregate customers until they cave and just buy another ST card and stay with their service.
If anyone has any suggestions for the love of every cute cat in the world send your advice.
submitted by SeanStormEh to StraightTalk [link] [comments]

2023.06.10 23:12 MistressAthena69 Where to pen T34

So I tried to make no less than 15 posts talking about how a T34 can just auto win against a German tank P4. Auto bot instantly removes it everytime, and mods don't care, they even said they dont know why, but dont agree so they wont do anything about it.
So title.
submitted by MistressAthena69 to enlistedgame [link] [comments]

2023.06.10 22:08 KYO297 The Stepdeck Semi-Trailer should just have 6 cargo slots, honestly

The Stepdeck Semi-Trailer should just have 6 cargo slots, honestly submitted by KYO297 to snowrunner [link] [comments]

2023.06.10 21:29 Eltwish More idiomatic way to iterate over an ordered subset of a vector?

I've got a std::vector of Things, and I want to call the Thing::method() on those with a true Thing::condition() in order of their int Thing::key(). I don't want to sort the Thing-vector itself because (1) usually only about a third of the Things will meet the condition and (2) other functions may care about other ways of ordering Things. So right now I'm doing something like this:
std::vector> relevant_thing_indices; for (size_t i = 0; i < m_things.size(); i++) { if (m_things[i]->condition()) { relevant_thing_indices.emplace_back(i, m_things[i]->key()); } } std::sort(relevant_thing_indices.begin(), relevant_thing_indices.end(), [] (auto& a, auto& b) { return a.second , b.second; }); for (const auto& relevant : relevant_thing_indices) { m_things[relevant.first]->method(); } 
Which works, but feels a little smelly, and it seems like it shouldn't be necessary to make a temporary index vector every time this has to be done (~50 times a second). In practice the thing vector will never have more than ~100 things, so this performs well enough for me, but it seems like there has to be a more idiomatic way to do this. Is there any important problem/drawback to how I'm doing it, and is there some standard library way to get something closer to, say, "for (const auto& thing : m_things where thing.condition() order by thing.key())"? Thanks in advance.
submitted by Eltwish to cpp_questions [link] [comments]

2023.06.10 21:27 naxelk I need some help with planes and carriers

I've played this game for a few years now, never really cared that much about carriers but I thought I should give it a go.
First of, how do I decide which planes go on the carriers? I've never really designed the planes myself either, I just auto-design them.
Do I need to design specific planes for the carriers? I did manage to find the default composition of planes for the vessel but I am still lost.
submitted by naxelk to hoi4 [link] [comments]

2023.06.10 21:20 pumpkinthighs Other department team leads are assholes

I dunno how big this is, but everyone in other departments should have their walmart phones by now and shouldn't be taking from OGP, yah know the one department that hasn't gotten the phones.
Recently market decided that OGP is banned from handing out handhelds and printers, but so far there have been 2 team leads come in demanding a handheld. Like almost yelling at us because we told them to talk to our team lead or coach.
They should heard the news too. They got banned from taking our devices because their departments have been too irresponsible and not giving them back.
Today another department lead walked in VERY angry and demanded a handheld. He came with either one of his associates so I'm assuming the guy forgot his phone or something. We told him to talk to our team lead. He leaves and TL walks in a few minutes later on the verge of tears because apparently the other department leads have been practically shit talking her and the department over the walkie.
Our TL left to take a break and recover. But not even 10 minutes later the store manager walks in asking if we needed help with dispensing as we are short staffed today. We told her everything that just happened and she went out to talk to our TL.
I just clocked out for lunch so I'm not sure what happened afterwards but I'm so angry. Take your grievances up with market or better yet, take care of our stuff and this wouldn't of happened in the first place.
submitted by pumpkinthighs to OGPBackroom [link] [comments]

2023.06.10 21:18 DCOthrowaway1 Coast Guard Commissioning/Hiring Opportunity as O-5

The Coast Guard recently clarified a new program called the Critically Trained Officers Program, specifically for Registered Nurses or Nurse Practitioners, Clinical Social Workers, or Clinical psychologists under the Direct Commission Health Service Officer (DCHSO) program. The message is called ALCGRECRUITING 011/23 and allows the Coast Guard Recruiting Command to hire up to an O-5 level. If you are not familiar with the military, an O-5 is a Senior Officer and a rank that takes many members 20 years' worth of promotions to obtain, it also equals a really nice paycheck. The Regular Military Compensation (RMC) Calculator puts an O-5 with under 2 yrs Time In Service (TIS) (pay scales up every 2 years, 10yrs TIS = $150K and 20yrs TIS = $179K) with 3 dependants in Houston stating at $123K. While I understand this doesn't equal the potential earnings for the private sector, this is a huge step for the Coast Guard to compensate its healthcare professionals.
Pay isn't the only benefit we enjoy besides Tricare, student loan repayment options, pension retirement + 5% matched 401K, education benefits, 30 Days of Leave a year, 12 weeks of parental leave, and about half of your income with BAS and BAH is tax-free.
I came over to the Coast Guard through the Direct Commission program as an engineer from the Air Force and documented my experience on Reddit throughout the process. The DCO school is 5 weeks long but considered a gentlemen's course. No Boot Camp experience, the PT requirements are easy and we had a great time in Boston and New York on the weekends, which should tell you everything you need to know about the difficulty of the course, basically you are learning to walk and talk Coast Guard.
I started a Facebook Group called the Coast Guard Officers Commissioning Programs, we are running strong with over 600 members at this point, and we have opened up to include OCS applicants. If you or someone you know is considering submitting a package to commission, feel free to join, we have a ton of people and prior service folks representing all branches who are happy to help. Just make sure you answer the questions and agree to the group rules so it doesn't auto-decline you with admin assist. This is a new program so I can't speak too much to the Day to Day life of CG Medical.
There is also the Direct Commission Physician Assistant - Reserve (DCPA-SELRES) and Direct Commission Physician Assistant (DCPA) programs for Health Care. Those eligibility requirements can be found here.
If this is something you are interested in the best way to start the process is to contact a recruiter and ask to speak to an Officer Recruiter. If you are prior service, I can help with that part and answer general questions, however, as I said, I am not in CG medical or a recruiter, I don't make any money recruiting Officers, just trying to spread the word about these awesome opportunities. Hop over to USCG as well.
ALCGRECRUITING 011/23 Appointment Grades
(A) Ensign (O-1) - Bachelor's level Nurses who have been licensed as a registered nurse for less than 1.5 years.
(B) Lieutenant Junior Grade (O-2) - Bachelor's level Nurses who have been licensed as a registered nurse for at least 1.5 years but less than four years. Master's level Nurses who have been licensed minimally as a Bachelor's level nurse for less than 2.5 years.
(C) Lieutenant (O-3) - Bachelor's level Nurses who have been licensed as a registered nurse for at least 4 years but less than 10 years. Master's level Nurses who have been licensed minimally as a Bachelor's level nurse for at least 2.5 years but less than 8.5 years. Doctorate level Nurses who have been licensed minimally as a Bachelor's level nurse for less than 6 years.
(D) Lieutenant Commander (O-4) - Bachelor's level Nurses who have been licensed as a registered nurse for at least 10 years but less than 15 years. Master's level Nurses who have been licensed minimally as a Bachelor's level nurse for at least 8.5 years but less than 13.5 years. Doctorate level Nurses who have been licensed minimally as a Bachelor's level for more than 6 years but less than 11 years.
(E) Commander (O-5) - Bachelor's level Nurses who have been licensed as a registered nurse for at least 15 years. Master's level Nurses who have been licensed minimally as a Bachelor's level nurse for at least 13.5 years. Doctorate level Nurses who have been licensed minimally as a Bachelor's level nurse for at least 11 years.
(A) Lieutenant Junior Grade (O-2) - Master's Level Clinical Social Workers who have been independently licensed for less than 2.5 years.
(B) Lieutenant (O-3) - Master's Level Clinical Social Workers with at least 2.5 years, but less than 8.5 years of professional experience at the independent level. Doctorate level. Clinical Social Workers/Clinical Psychologists with less than 6 years of professional experience at the independent level.
(C) Lieutenant Commander (O-4) - Master's Level Clinical Social Workers with at least 8.5 years, but less than 13.5 years of professional experience at the independent level. Doctorate level Clinical Social Workers/Clinical Psychologists with at At least 6 but less than 11 years of professional experience at the independent level.
(D) Commander (O-5) - Master's Level Clinical Social Workers with at least 13.5 years of professional experience at the independent level. Doctorate-level Clinical Social Workers/Clinical Psychologists with at least 11 years of professional experience at the independent level.
submitted by DCOthrowaway1 to Military_Medicine [link] [comments]

2023.06.10 21:02 germanky Registered Nurse (RN)- Acute Care- Medical/Cardiology

NOW HIRING Registered Nurse (RN)- Acute Care- Medical/Cardiology-
submitted by germanky to openingsinColorado [link] [comments]

2023.06.10 20:47 Ayonx Issue setting up Tailscale on Unraid

Hi, I'm trying to set up an Unraid server with Tailscale, but I'm encountering some issues. It says "failed to get PCP mapping" but as far as i know I shouldn't enable auto port mapping on router because tailscale should take care of it. Could you please help me finding the cause of this issue?
Thank you
submitted by Ayonx to Tailscale [link] [comments]

2023.06.10 20:47 lexiilex17 Facebook group scam

There is this private group on Facebook called “Work From Home Jobs (Tamia)” ran by some girl named Tamia Cooper and others. They add daily posts listing remote customer service jobs (for walmart etc.), and the admins and moderators also advertise their service such as taking assessments for people, helping them with their resume and even doing their speed typing test. They scam by having you pay them and of course, not completing the work. They can also block you. I found about 5 people whom she’s done this to, and I want to do something about it. There are 158k members on this group. She scammed me after I paid her to help with my resume. She’s scamming ALOT of people!! Unfortunately, all posts have to be approved by admins, so it’s hard to to catch members’ attention on the matter. I know this seems stupid, but i promise you, this group looks SO legit. I lurked for months before paying, and never thought the ADMINS would be the scammers! Anyway, lesson learned.
Any advice? I don’t want to just report her on Facebook. She’s a big scammer (even outside of this group) from what I see on her facebook page, and she obviously commits fraud by taking assessments for people and stuff. I’m not against that or anything (i really don’t care - it’s for shitty jobs) but that could definitely help getting her in trouble right?
submitted by lexiilex17 to legal [link] [comments]

2023.06.10 20:41 UnKn0wU If the Reddit Blackout fails to change anything, just Stop Moderating.

Remove all the arbitrary rules for your communities allowing millions of trolls, bots and spammers to post freely.
Because if this is really about money then the profits they make through thousands of volunteer moderators actually matters.
For what makes Reddit so great it that it's moderators are somewhat passionate about the topics in which they moderate.
Without that passion, to curate the information. Reddit wouldn't be what it is Today.
Drowned out by endless spam, toxic trolls and endless advertising.
The very essence of what makes this place so special would be lost.
Truth is they will eventually replace us all with AI Bots.
All major subreddits will become standardized and incorporated.
Unless we convince them that the value of the service in which they provide us, derives from the users experience.
A place to be creative, express our thoughts and share our idea freely.
As long as you follow the arbitrary rules of any given community.
That is organic, evolves and interacts with its users.
Which wouldn't be possible if I was a minimum wage drone, monitoring hundred of bots, skimming through thousands of messages within a queue.
I wouldn't care if someone spent hours writing a post, that is stuck in limbo because some key words are controversial on a subject I could care less about.
Even the mention of any of them, means that some ideas, thoughts and theories will never see the light of day.
There would be no debates, alternative perspectives and mutual understanding.
Creativity will be stifled and no one will be willing to express a single idea.
As there would be no point.
So when the Reddit Blackout eventually fails, and people realize that they don't matter.
Communities will be abandoned en masses, only to be replaced by AI chatbots.
Its saddens me to witness the Fall of Reddit...
But all good things eventually come to an end.
Communities will just find another platform in which to flourish.
However if we actually wanted to send a message, ignore all rules, disable the auto mods, approve every post and let chaos reign.
While we still have the collective voice to do so.
For at this moment they're a incapable of replacing all of us volunteer moderators.
A Reddit wide Moderator general strike, is one of the way to send a clear message.
That there wouldn't have been any profits, if volunteers around the world didn't willingly grow the communities that became the foundation of the platform itself.
So collapse the Foundation and let the masses revolt, while they still care...
submitted by UnKn0wU to conspiracy [link] [comments]

2023.06.10 20:16 thesamedave201 Thought on my set up?

Upgraded turbo, short shifter, auto-locking diff., Stiffer and lower coilovers and upgraded exhaust. It's a 2009 with 26k miles. just need some cosmetic care as the rear badge is peeling and the headlights are fading.
submitted by thesamedave201 to abarth [link] [comments]

2023.06.10 20:14 Fit_Significance_947 Rex Begonia

Rex Begonia
I love begonias so much! I had two babies from Walmart that I eventually killed. Went by the nursery today and had to have this beast. I want to keep it inside. I’d love care tips. I don’t want it kill it.
submitted by Fit_Significance_947 to begonias [link] [comments]

2023.06.10 19:45 notsospecialafterall Looking for a 2 row mid size SUV

I currently drive a 2018 BMW X3 and planning to trade that in for a more non premium brand SUV (or maybe a hatchback?).
It's just me, my partner and our large dog (who rides in the back seat) in the car 95% of the time. The BMW is getting more expensive (maintenance, parts etc.) and I realize that I don't really care for the premium brand. While it is fun to drive, that's a nice to have. The rear doors don't open all the way and it's a hassle for my dog to get in and out. I used to drive a RAV4 before and was perfectly happy with it.
Budget - about 40k
What I am looking for:
While the Kia EV6 looks great I am not ready for a EV yet. I am now looking at 2023 AWD models of the Mazda CX-5 (Turbo) but the Nissan Rogue (Platinum) seems to pack a lot for the price. Any other models I should be looking and what would you recommend?
Thank you kind strangers !
submitted by notsospecialafterall to whatcarshouldIbuy [link] [comments]

2023.06.10 19:39 Interactive_CD-ROM If Reddit removes mods and forces subreddits to become active again, mods should stop moderating: turn off all spam filtering and post requirements, disable AutoMod, unban all banned users—allow all subreddits to collapse and become a cesspool of spam. Destroy the site.

The entire website is run by moderators and Reddit expects these unpaid folks to just take care of this place.
So if they’re just going to run the site into the ground anyway, I say we help them out.
If they force out mods and force subreddits to come back online during the protest:
Allow the entire site to collapse and become a cesspool of spam. Do not let them take control of all the work we’ve done as moderators.
Destroy the site.
submitted by Interactive_CD-ROM to Save3rdPartyApps [link] [comments]

2023.06.10 19:27 informallory Bottom half/underside of hair dry, very frizzy, knots easily, top is flat - can't tell if struggling with low-porosity/protein issues or if it's self done so looking for advice!

Hello! First time poster here, so I hope I'm getting all the reqs down for posting here:
2b, very dense, very fine hair. I wear it long and consistently washed it about 3/4 times a week with varying shampoos and conditioners up until about 2 weeks ago; I had been using this for a few months and then switched to this conditioner and deep conditioner for about a month after learning about low-protein hair stuff, but the aussie stuff seemed to make everything 100x worse.
I started using clarifying shampoo once a week (once so far) because I use dry shampoo a loooooooot and then this line for regular washes and condition. Clairfying shampoo did definitely leave my hair feelings less rat's nest-esque once it dried and all later, so I definitely think I had way more build up than I expected.
I get my hair professionally colored maybe once a year or less, I get between 3-6 haircuts a year, I don't blow dry, partly because never really learned, but mostly because my hair takes ages to dry. If I shower in the morning my hair won't be fully dry for probably 6 hours. Only use heat tools once or twice a year as well.
The thing is that I've pretty much always done the same stuff to my hair; it's never been "perfect, super beautiful, sheeny, soft hair, but it wasn't always like this. I've always bounced around with products, used dry shampoo, wear it up a lot (mostly clips or scrunchies, but hair ties for the gym), so it's odd to me that just suddenly in the last 6 months or so it's gotten sooo much worse. It could be I never really paid a whole lot of attention to it, my hair also hasn't been this long in many many years when it was also always a fucking mess but I attributed that back then to me being 20 and dumb and not taking care of my hair, but I also started a new job recently that is way more high pressure than I've ever worked in before and hair touching has always been my fidget of choice, so I know I'm just touching it, twirling it around my fingers, tucking and un-tucking it, etc etc, way more than I caught myself doing even a year ago.
I guess I'm interested in hearing y'alls thoughts since this is the wavy hair sub and I just never really learned a lot about hair! My hair dressers in the past when I asked about why parts of my hair were dry and frizzy and if they could recommend a mask or leave-in, they said my hair was mostly healthy except for the few dry areas and using too much stuff like that would just weigh the healthy hair down.
submitted by informallory to Wavyhair [link] [comments]

2023.06.10 19:09 asd8dhd The Secrets of Interstellar and Interplanetary Travel

I almost didn’t post this. Not because I think it’s too wild or doesn’t make any sense. In fact, quite the opposite. The information I present here, which is the result of countless hours spent re-watching videos, listening to audio, and cross-referencing official information, is something that now seems to me to be far too viable not to be correct. I have actually tried to prove this theory wrong and… well basically I can’t. So, please bear this in mind as you read. This could end up being one of those rare occasions when we’re actually onto something. Either way, I hope you enjoy the post.
First point; this is going to be a long post. Given the subject matter, it needs to be. Second point; I have not added any images or videos directly into the post but have instead included a great many links embedded within the text itself. This should ensure that the post is no longer than it needs to be but should still allow you sufficient opportunity to fully scrutinize every part of my theory, so that you can determine for yourself whether or not you think it holds weight.
I have organised all of the information under specific headings designed to make everything more accessible. Each section focuses on a particular aspect of the main theory. Even if you think that some of what you are reading may not be relevant, I can assure you that everything written here has been included as an important part of a much larger puzzle, and so I would advise that you patiently make your way through the entirety of the post. In an effort to ensure that your time invested here is appropriately rewarded, and in the spirit of preserving the scientific method, I have tried to keep flavor text and blind speculation down to an absolute minimum.
Note that I will be listing various aspects of this post as being confirmed correct or incorrect as and when we have official information to verify such facts. So here we are, after five long years of waiting, the inevitable release of Starfield, like the event horizon of some nearby black hole, is almost upon us. With the Showcase now a mere 24 hours away, it is time for us to take a look at what makes this particular game so special, as well as discovering just how we will be given the means to fly among the stars.
And so, without further ado, let us begin.
Hitchhiker's Guide
From watching gameplay footage, and also listening to various devs talk about Starfield, we know that at some along the early part of the story, we will find ourselves on board a Constellation Starship, which is appropriately named Frontier. With us on the ship is VASCO, an adorable robot assistant who will eventually become one of our possible companions. But how did we even end up on this ship? Well firstly, I do not believe that Frontier is our ship, or at least not at first. And so, we’re probably here in the capacity of a ‘guest’ of some kind, or more likely, a hitchhiker.
If we take a look at this scene, we first hear a male shouting “that’s the Crimson Fleet! and then a female saying “Everybody get ready!” After this, we can see that the group we are with is attacked. We already know that we uncover some kind of unknown artifact whilst mining for ore near the beginning of the Main Quest, and that the aforementioned Crimson Fleet is essentially an organised collective of space pirates. But what we don’t know is why they attacked us. This is not something I will be diving into in this particular post, although I do have some theories about this. But the relevance of the series of events here described cannot be understated, as they seem to be the launching point for our entry into Constellation and the adventures that follow.
Next, if we look a little further, we can see that this seemingly-important member of Constellation is not with us when we arrive at their Headquarters on Jemison, which suggests that he may have been killed during the above mentioned attack. Also note that, in-spite of not having a voiced protagonist this time round, we can clearly hear somebody talking over Frontier’s comms system, which means that there must be a designated pilot. Given the fact that we don’t see anyone who is confirmed as being the pilot (although it may actually be this person), it is safe to assume that this designated individual was with us during the flight but was first injured in the attack on the planet’s surface and was then taken to Medical Bay after we successfully land on Jemison.
It is my belief that, after perhaps being exposed to some kind of energy pulse from a grenade or something similar, the first member of Constellation we see was outright killed (hence why we are then asked to join up ourselves, perhaps to take over his role). The pilot, however, clearly survived as we can hear him talking to Control over the comms system during what is actually an extended two-way conversation, but I think that his vision was somehow compromised so that, even though he is able to speak, he is temporarily unable to see. The good news about this most unfortunate situation is that it opens the door for us to quickly step into the hot seat and, with the pilot acting as our guide, we will experience our very first Starfield flight tutorial.
Radio Chatter
If you listen to the beginning of both the Official Teaser Trailer and Official Gameplay Reveal for Starfield, you will hear both halves of the radio conversation I have referenced above, or at least the parts of it that Bethesda have given us so far. The first of these is spoken by somebody being referred to as Control, and the second by Frontier’s pilot. I previously posted a link to an audio I made and put up on Soundcloud, which gives us all of the confirmed parts of this conversation carefully spliced together and enhanced for clarity. Note that some of the audio, despite these enhancements, is a little hard to make out.
The final, in-game conversation is going to be a fair bit longer than what we have here and will be based on the specific processes that are required before attempting a Grav Jump. I don’t think we will hear this conversation every time we perform a Jump (especially given that our protagonist does not speak), but the first time we experience this early step-out moment, a detailed and appropriate pre-launch conversation will only serve to enhance what I’m sure will be an awe-inspiring experience.
Note that, at the end of this post, I have provided a link to a written transcript detailing what I think is being said in the full version of the above conversation. In the meantime, here is a breakdown of the confirmed parts of this audio. This is slightly different from the version I previously posted, due to new evidence clarifying exactly what is being said here. I have left line-spaces to help show where the missing parts of the audio will eventually go:
PILOT: "Control this is Constellation Starship Frontier."
CONTROL: "Constellation Starship Frontier, we have you on scanners."
PILOT: "We're ready to start on your signal."
CONTROL: "Performing Road Systems check. Helium-3 tanks, check. Seals are intact."
PILOT: "Maintaining Exit Vector course, Steady 'till Ready."
CONTROL: "We are still go."
PILOT: "Coordinates input, plotting Jump course."
CONTROL: "We read you Constellation."
PILOT: "Sky-Bus is converged, we're looking good."
CONTROL: "Jemison route looks good."
PILOT: "Allocating Auxiliary Reactor Power."
CONTROL: "Prepare for departure. Graviton Loop Array Spool, check."
PILOT: "System checks are green across the board."
CONTROL: "Your space Lane is clear."
PILOT: "Grav Jump commencing in 5, 4, 3, 2, 1."
At first, this seems like a typical, albeit futuristic version of an Air Traffic Control conversation. After all, much of what is being said does sound very familiar, and the rest seems appropriate to Starfield’s apparent Hard Science Fiction theme. But it’s only when you start digging a little deeper that you realize that something else is going on here as well.
Note the following terms taken from the above transcript: Road, Exit, Course, Coordinates, Bus, Route, Departure and Lane. All these words share a very noticeable common theme. They are all in some way related to Road Networks. Note also the phrase “green across the board," which sounds like it could also be a reference to Traffic Lights.
Zooming Along
Next, let’s look at this map, which features the home of a certain Software Development Company you may have heard of. If you zoom out a fair bit, you will see two large Cities, namely Washington and Baltimore. Zoom out a little more, and you can now see the cities of Richmond to the South and Pittsburgh to the North-West. Zoom back in over any of these four major cities, and you will see that there are many more smaller locations within each of the city limits.
Now scroll the map over to any of the areas outside of these cities, and you will find a multitude of other important locations. These include residential areas, airports, medical facilities, sports and leisure facilities, research facilities, manufacturing facilities, tech companies, supermarkets), hotels, places of worship, and many others. All the above locations are important in one way of another to the continued functioning of our society, and all can be placed within two distinct categories. These are Population Centers and Infrastructure.
You’re Gonna Need a Bigger Boat
Now imagine that there has been some kind of catastrophic flood in this area, and all these locations, although somehow miraculously intact, are now separated from each other as a series of individual islands in the middle of a newly formed ‘ocean’. Suddenly, the existing Road Network, along with any cars, busses, and other road vehicles, would become useless. You would need to use a completely different system, one designed to properly accommodate these changes, which would of course have to incorporate such elements as harbors, shipping routes, and vehicles capable of travelling along a waterway.
Now let’s zoom out again, this time further. Much, much, further. Each location has now been transformed into either a planet or a moon, spread across various star systems covering a vast region of space. Each one of these planets and moons will have its own individual features, resources, possible inhabitants, and infrastructure requirements. With such a quantum leap in terms of scale, if we now wanted to travel between these locations, which could in many cases end up being several light years apart, we are going to need something far bigger in terms of scale, complexity, and technology.
Shown In 60 Seconds
During the first ever 60 seconds of Starfield footage we all saw, shown in the form of the Official Announcement Teaser at the end of BE3 on June 11th 2018 (which redditor InToddWeTrust2023 has very nicely referenced here), we were given some surprisingly important clues which now form the cornerstone of this theory. Not only have these clues stacked up with every consecutive trailer released, as well as many of the other official videos and various other snippets of information, but their sheer level of consistency places them well outside the realm of possible coincidence.
Some of these additional clues were given to us in the two videos referenced above which contain the comms audio. The second of these two videos, namely the Official Gameplay Reveal, dropped, as would be expected, at the end of last year’s Showcase on June 12th 2022. Some of the most crucial information we have been given to date regarding my theory is actually contained in the 70 seconds shown before Todd even begins to speak. We will discuss the relevance of all of this a little further on in the post.
Lo-go/no go
First, some Space related terminology. In Mission Control speak, a Launch Status Check, also known as a go/no go poll, is part of a very carefully designed system implemented by US Space Agencies to ensure maximum safety and the best possible survival chance of both the ship and its crew prior to launch. This, or something similar, will undoubtedly form an integral part of the pre-launch, or rather, pre-Jump procedures incorporated into Starfield, especially given what we know in relation to its specific influences, attention to detail, and focus on realism.
But let's look for a moment at a different type of launch. Let's look at the process of carefully managing the flow of information when you are launching a long-awaited, multi-million-dollar triple-A video game and you happen to be a major player. With the combined might of Bethesda, Zenimax, and now Microsoft, there is clearly a great deal of scope in terms of how they were able to execute all of the steps involved in this process. One critically important factor, and one that has been masterfully implemented in the promotion of Starfield, is the use of familiar iconography.
If we look at the iconography seen during the promotion of Starfield, we can see that there are two main elements. These are the circular Starfield logo, first unveiled in 2018, and of course the recently updated Bethesda Games Studios logo, which has existed in various iterations since around 2006. Both of these share a common, simplistic yet effective design, and the BGS logo in particular is now light years ahead of its original design as seen on box art and in promotional materials for The Elder Scrolls VI Oblivion. At the time of Oblivion’s release, the long-term use of this particular logo, which incorporates the now familiar Fallout Vault Door, was a little uncertain due to restrictions with the associated licence (more on this below). But once this matter had been resolved, it would make a lot of sense that they would then develop this logo into the much sharper, more modern version we see today.
Licenced to Fly
Way back in April of 2007, Bethesda realized one of their biggest long-term business goals by finally securing the full rights to the highly acclaimed Fallout series. Prior to this, in 2004, they had been granted limited rights which would allow them to develop Fallout 3 and then two additional games, but they clearly wanted full and unrestricted access to the franchise and all of its assets. Since this time, in addition to Fallout 3, we have seen the release of Fallout New Vegas, Fallout 4, and Fallout 76, as well as a number of smaller projects, including Fallout Shelter. This is all the proof you need to confirm the fact that, in-spite of some initial setbacks, Bethesda’s insistence on going the extra mile with regards to securing the full franchise, was most definitely worth it, and was seen by many as a landmark achievement.
Looking at the most recent entry to this ever-expanding series, namely Fallout 76, I would like to draw your attention to two of this particular game’s trailers. First, we have the Fallout 76 Official Trailer from 2018, and then The Pitt Story Trailer from 2022. In the first of these two trailers, at around the 35 second mark, we see the new BGS logo once again, and then near the end of the video we see a smaller version, neatly tucked away over on the left-hand side of the usual copyright notice. If we then look at the second trailer, at around… Hold on a second, let me rewind that a bit… wait, what?
This is where things start to get really interesting.
One Small Step
Okay, going back to the Fallout 76 trailers, although the smaller version of the BGS logo can be seen at or near the end of each of these, only the first incorporates the larger, ‘splash-screen’ version. “But why is this even important?” you may ask. “They may have simply forgotten to include this detail in the second trailer.” I can assure you that this is most certainly not the case. In fact, I am one-hundred-percent confident that this was quite intentional. I would even go as far as saying that this one, seemingly insignificant detail, actually brings us a step closer to unlocking the secrets of Starfield. Essentially, Bethesda have taken full advantage of how we all think we remember certain details, and as such, this is an example of truly expert-level hidden marketing on their part. I also believe it will form the basis of at least one of the big reveals during the showcase.
One Giant Leap
Let’s go back one more time to the Announcement Teaser and the Gameplay Reveal for Starfield. Look at how drastically different the BGS logo is in both of these videos compared to any of those used in promoting Fallout 76. What will really blow your mind here is the fact that all four of the trailers mentioned above were first shown to us during the same two Showcases we have just been discussing! In other words, the first of these videos for both Fallout 76 and Starfield were both unveiled at the 2018 Showcase, and the second of each at the 2022 Showcase. And yet each respective pair make use of drastically different versions of what we all thought was the exact same logo. This means that Starfield has been designed, from the ground up, to be viewed and experienced in a totally different way than, and completely separate from, any of Bethesda’s previous titles.
To clarify this point, after extensive research, I can confirm that this new, animated BGS logo, with the vault door rolling off to the left and then ‘opening up’ just before the text appears, has never been featured anywhere in an official capacity that is not directly related to Starfield. It is completely unique to this specific IP. This fact ties together everything we have looked at in the post so far. It also lets us see things from a completely different ‘orbital’ perspective. For example, I believe that this information gives us the real reason why Bethesda worked so hard to secure the full rights to the Fallout franchise in the way that they did. Not only did they wish to create awesome games set within the Fallout universe, but they also needed total freedom to make use of a specific part of this franchise that so that they could then incorporate it into their next, very very big, space related IP.
For Mankind
Okay. This is the part you’ve all been waiting so patiently for. This is the big reveal. For months now, perhaps even years, we have all been drip-fed the idea that Starfield is essentially “Skyrim in Space.” The reason I think that we have been told this is to misdirect us away from an intrinsic, interwoven connection between Starfield and Bethesda’s other major franchise, which is of course Fallout. But just to put your mind at rest, I do not for a nanosecond believe that the reveal will be, “We fooled you all, it’s actually Fallout in space!” no matter how cool that might at first sound.
What I do believe is that Starfield will be so different and so unique when viewed alongside anything else that Bethesda have published, that it will quite literally take your breath away. This game, the spark of which was first ignited 25 years ago, is Todd Howard’s true passion project. Everything else was simply the path he took to finally get here. This is the story he has always wanted to tell, the story of Mankind’s true legacy. And it all starts, just as it did when Interplay released the original Fallout) game back in 1997, with a familiar, but staggeringly different Vault Door.
The Vault
There is a very special and completely unique hidden Vault in Starfield. Not only is this particular Vault unlike anything you have previously seen anywhere within the Fallout universe, but it is also unlike anything you have seen in any game. Period.
This hidden Vault is actually the key to both interstellar and interplanetary travel. And it also happens to be the single biggest construction project in human history, extending across a span of almost one-hundred light years. And it is not even close to being completed, even after more than two-hundred years of construction.
This Vault is, by its very nature, completely invisible and shielded away from view. It is quite literally hidden in plain sight, and it can only be accessed through one of its specially crafted Vault Doors. But what does all of this mean for gameplay, and how does something like this even work? I’m glad you asked! Let’s strap in and prepare for launch, because we’re all in for an incredible ride.
Welcome, ladies and gentlemen... to The Starfield
Entering The Starfield
The following is my own interpretation, based on scientific reasoning and a huge amount of detailed analysis, of exactly how I think this system works. It is, as ever, backed up with several links throughout, as well as additional evidence for which I shall provide a separate link at end of the post. I am expecting perhaps some differences in terms of specific details once we get hold of the final release of Starfield, but I am confident that I am at the very least well within the ballpark with all of this. Okay, here goes.
The Science Behind the Magic
Starfield is the name given to a vast network of interconnecting tunnels, spanning the entirety of the Settled Systems, providing us with a very fast and highly practical means of travelling between different planets, and even different star systems. These tunnels exist within a localized, folded state, known as Tunnel-Space. The construction of the Starfield is made possible thanks to a technological breakthrough which allows gravitational waves (or Gravitons) to be woven together to form something known as a Gravity-Tunnel, which is then stretched out and connected between any two existing stellar objects, such as two planets in a given system, of even two stars from different systems.
In order to maintain the integrity of each tunnel, it is wrapped in a special type of Exotic Matter known as Superfluid Helium. This has a number of highly unusual properties, including negative energy density and negative energy pressure. This essentially makes it the physical-space equivalent of time going in reverse, meaning that it is capable of counteracting the effects of any conventional physical force, including the gravitational pull of a black hole. As such, it will hold the structure of the Gravity-Tunnel together for an indefinite period of time over a potentially infinite distance through space.
Within the Starfield are a large number of Nodes and Junction Points. Nodes are used to connect together all of the planets in any one Star System, and Junction Points then connect different Star Systems together, making use of much larger Gravity-Tunnels that are the equivalent of Interstate Highways. Note that all flight between any given planet and any or all of its moons is handled locally, outside of the Starfield.
Because all of the stars, planets, and moons in the Settled Systems are in a constant state of flux, by which I mean their relative distance and positions) are constantly changing in respect to each other, the tunnels within the Starfield have been designed to be able to expand and contract almost infinitely so that they can accommodate any changes in these two factors depending on when, where, and how you travel.
Although the main tunnels are designed to transport people, resources, waste, and other items directly relating to either Population Centers or Infrastructure, I believe there is also a sub-system) that will allow much smaller objects, such as probes, to carry data-packets that can be upload at one location and then downloaded at another, effectively solving the problem of inoperable delays in communication between remote locations.
Inside of each Gravity-Tunnel is a bi-directional singularity, which can be switched between two opposite polarities whenever required with the help of the surrounding Exotic Matter, allowing for two-way traffic inside what is essentially a one-way system. This means that, as long as you are able to ensure the correct polarity of all connecting Nodes and Junction Points along your route (as in “Sky-Bus is converged” and “Jemison route looks good”), you will be able to travel, in theory at least, from any point A to any point B, as long as all of the required interconnections exist within the system.
When travelling through the Starfield, you will set a specific route, known as a Sky-Bus, which is a specified pathway that runs from your staring location to your destination. You will then, with the help of Starfield Control, access the tunnels using a Gating System which I will explain below. Incidentally, I believe that the accepted in-universe name for the actual transit network that we are making use of within the Starfield is the Sky-Bus Tunnel System.
Each tunnel in this system actually has two separate ‘Lanes’, one on the left for outbound traffic, and one on the right for incoming traffic. As I have explained above, each of these tunnels can only accommodate a single direction of traffic flow at any given time. And so, a safety measure had to be incorporated to prevent any accidental attempts to travel the wrong way down a tunnel and destroying yourself and your ship.
At each end of any given Node or Junction Point is a Gate. These are the ‘Vault Doors’ I have been referring to. The Gate comprises of a gigantic metal outer-ring connecting to an inner Vault Door. This Vault Door will either be at the center (closed position), or the left (open position) of the outer ring. The open/left position will allow outbound traffic to leave the orbit of the current planet they are in proximity to. To allow inbound traffic, the entire outer ring, with the Vault Door locked in place, will rotate clockwise through 180 degrees to the open/right position to allow access to the inbound Lane. When the outbound Lane is then once again required, the structure then continues to rotate in a clockwise motion until it reaches the open/left position once again. When required, the Vault Door will return to the neutral position at the center of the ring, and the tunnel will be locked.
Regarding Grav Jumps: Whenever you wish to perform a Grav-Jump, you must first request permission from Starfield Control, who will guide you through the process. Once the route is set and your Exit Gate is locked in place, by activating your ship’s Grav-Drive, along with it’s incorporated spooling system, you will first lock on to the front of the tunnel entrance.
Next, using a system similar to an Aircraft Catapult, you will be pulled into the tunnel at great speed, where the Graviton Loop Array will hold your ship in-place inside the tunnel, and will also ensure you don’t accidentally go down the wrong path. At the other end, the spooling system described above then acts as an Arresting Cable, slowing you down over a very short distance.
If all of the above is actually correct, especially the last part, then I think I will be having this on repeat in the background before Grav-Jumps!
Finally, here is the link to my additional supporting evidence and other materials, including some stuff I haven’t had a chance to really go into yet. Feel free to throw any questions at me, and I’ll do my best to answer them. In the meantime, Showcase will commence in 24 Hours…
submitted by asd8dhd to Starfield [link] [comments]

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submitted by WiseCucumber7409 to SatoshiBets [link] [comments]